RPGDot Network    
   

 
 
Gumshoe Online
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
AI Ship navigation control
  View previous topic :: View next topic
RPGDot Forums > X2 / X3

Author Thread
Chekote
Where’s my Banana?!?!
Where’s my Banana?!?!




Joined: 08 Mar 2002
Posts: 1540
Location: Dont know, looks kind of green
AI Ship navigation control
   

Is there any way to stop my AI trade ships from entering certain sectors?

My stupid TP ship keeps flying through Presidents End and getting blown to peices.

I cant afford any decent escort ships yet so that isnt an option.
_________________
IMHO my opinion is humble
Post Mon Mar 15, 2004 4:14 am
 View user's profile
dteowner
Shoegazer
Shoegazer




Joined: 21 Mar 2002
Posts: 7570
Location: Third Hero of Erathia
   

That would be awful nice to have. Don't think it exists, though. The only thing you can do is attempt to micromanage it. Set the factory jump count so that it can't reach the deadly sector. Set "waypoints" (nothing formal- just break the trip into two parts) so that the shortest distance between start and end doesn't include a trip thru Sector Shipwreck.
_________________
=Proud Member of the Non-Flamers Guild=
=Benevolent Dictator, X2/X3 and Morrowind/Oblivion Forums=
Sorry. No pearls of wisdom in this oyster.
RIP Red Wings How 'Bout Dem Cowboys!
Post Mon Mar 15, 2004 5:28 am
 View user's profile
corwin
On the Razorblade of Life
On the Razorblade of Life




Joined: 10 Jun 2002
Posts: 8376
Location: Australia
   

How do you set 'waypoints', I seem to have missed that one?
_________________
If God said it, then that settles it!

I don't use Smileys, I use Emoticons!!

Post Mon Mar 15, 2004 7:47 am
 View user's profile
Chekote
Where’s my Banana?!?!
Where’s my Banana?!?!




Joined: 08 Mar 2002
Posts: 1540
Location: Dont know, looks kind of green
   

quote:
Originally posted by corwin
How do you set 'waypoints', I seem to have missed that one?


Ditto
_________________
IMHO my opinion is humble
Post Mon Mar 15, 2004 2:29 pm
 View user's profile
EverythingXen
Arch-villain
Arch-villain




Joined: 01 Feb 2002
Posts: 4342
   

You can't. He's talking about remotely controlling the ship and sending it to sector w and then y and then z .... so it doesn't pass through sector x and get destroyed.
_________________
Estuans interius, Ira vehementi

"The old world dies and with it the old ways. We will rebuild it as it should be, MUST be... Immortal!"

=Member of the Nonflamers Guild=
=Worshipper of the Written Word=
Post Mon Mar 15, 2004 4:04 pm
 View user's profile
Chekote
Where’s my Banana?!?!
Where’s my Banana?!?!




Joined: 08 Mar 2002
Posts: 1540
Location: Dont know, looks kind of green
   

Doesnt sound like much fun
_________________
IMHO my opinion is humble
Post Mon Mar 15, 2004 4:32 pm
 View user's profile
dteowner
Shoegazer
Shoegazer




Joined: 21 Mar 2002
Posts: 7570
Location: Third Hero of Erathia
   

Xen's interpretation is correct.

@Chekote- iz more fun that watching that shiny new Manta get vaporized.
_________________
=Proud Member of the Non-Flamers Guild=
=Benevolent Dictator, X2/X3 and Morrowind/Oblivion Forums=
Sorry. No pearls of wisdom in this oyster.
RIP Red Wings How 'Bout Dem Cowboys!
Post Mon Mar 15, 2004 6:12 pm
 View user's profile
Chekote
Where’s my Banana?!?!
Where’s my Banana?!?!




Joined: 08 Mar 2002
Posts: 1540
Location: Dont know, looks kind of green
   

indeed
_________________
IMHO my opinion is humble
Post Mon Mar 15, 2004 6:14 pm
 View user's profile
corwin
On the Razorblade of Life
On the Razorblade of Life




Joined: 10 Jun 2002
Posts: 8376
Location: Australia
   

Question: If my Manta out trading has a jumpdrive and it gets attacked, will it use the JD to escape?
_________________
If God said it, then that settles it!

I don't use Smileys, I use Emoticons!!

Post Tue Mar 16, 2004 7:46 am
 View user's profile
Dhruin
Stranger In A Strange Land
Stranger In A Strange Land




Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia
   

I don't think so...
_________________
Editor @ RPGDot
Post Tue Mar 16, 2004 11:57 am
 View user's profile
EverythingXen
Arch-villain
Arch-villain




Joined: 01 Feb 2002
Posts: 4342
   

Not for a second, no. Besides, not an AI Manta in existence can stand against two Khaak scouts for the 10 seconds needed to jump.

I've started putting 15k shields on mine to keep the death count down. It has worked... a little. Probably not enough to justify the extra 100k cost... but it makes me feel a little better.
_________________
Estuans interius, Ira vehementi

"The old world dies and with it the old ways. We will rebuild it as it should be, MUST be... Immortal!"

=Member of the Nonflamers Guild=
=Worshipper of the Written Word=
Post Tue Mar 16, 2004 2:24 pm
 View user's profile



All times are GMT.
The time now is Mon Apr 08, 2019 9:24 pm



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.