RPGDot Network    
   

 
 
Evil Places Of Sandria
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
Stats Q??
  View previous topic :: View next topic
RPGDot Forums > Morrowind - General

Author Thread
Seth
Last Man Standing
Last Man Standing




Joined: 23 Jan 2002
Posts: 1008
Location: Faerun
Stats Q??
   

Please somebody clarify this for me.

Marksman is related to Agility. Lets assume that I have 100 in marksman (I can't go any higher), so what's the difference between having Agility of 40 and 80.

The same goes for the long blade to strength, if I have 100 in long blade and the strength of 50 I should hit every time with less damage, right? Comparing to having 150 where I should have critical hit every time I swing?

Am I missing something here?
_________________
Money - An article which may be used as a universal passport to everywhere except heaven, and as a universal provider of everything except happiness.
Post Tue May 14, 2002 7:31 pm
 View user's profile
Guest







   

on a related topic what affect does luck have on "everything"
Post Tue May 14, 2002 7:55 pm
 
yeesh
Keeper of the Gates
Keeper of the Gates




Joined: 03 May 2002
Posts: 113
Location: Unofficially representing Queens
   

Nothing like a guy who doesn't know anything jumping in to give his opinion, but here goes:

I'm thinking attributes have affects on base action types, not necessarily individual skills. We've seen the proof that raising WIL raises your chance to cast all spells, not just WIL-based schools. I'll bet that raising INT has the same effect. As far as AGI goes, we know from the description that it increases your chance to hit. Whether you're using marksman or even a STR-based skill like axe, an increased AGI should give you a better chance to hit. When you're swinging an axe, an increased STR gives you no advantage to hit but instead an increase to damage. This same increase to damage can be had when you're using a spear, even though spear is based on END. I believe that the attribute associated with a particular skill only matters when it's advancement time.
Post Wed May 15, 2002 1:49 pm
 View user's profile
EverythingXen
Arch-villain
Arch-villain




Joined: 01 Feb 2002
Posts: 4342
   

That's how the system's worked in the other games of the series. A high strength helped damage across the melee board, a high agility helped hit, a high will helped resist certain spells...
_________________
Estuans interius, Ira vehementi

"The old world dies and with it the old ways. We will rebuild it as it should be, MUST be... Immortal!"

=Member of the Nonflamers Guild=
=Worshipper of the Written Word=
Post Wed May 15, 2002 2:28 pm
 View user's profile



All times are GMT.
The time now is Tue Apr 16, 2019 8:19 pm



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.