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Your first choice among top action titles |
Doom 3 |
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21% |
[ 6 ] |
Half Life 2 |
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46% |
[ 13 ] |
Halo PC |
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3% |
[ 1 ] |
Deus Ex 2 |
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21% |
[ 6 ] |
Max Payne 2 |
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3% |
[ 1 ] |
DNF (you never know...) |
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0% |
[ 0 ] |
S.T.A.L.K.E.R |
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3% |
[ 1 ] |
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Total Votes : 28 |
ArcturusXIV
City Guard
Joined: 03 Dec 2002
Posts: 142
Location: Oz |
I'm very excited for Call of Cthulhu, and it seems like its very true to the stories. I see it as more of an artistic interpretation of the stories than as an actual conversion of the stories to a different media. In any case, I'll certainly buy the game.
Thief 3 and Far Cry are high up on my anticipation list, and Half-life 2 is going to be UNBEATABLE. I'm very excited about what RPG developers can do with a complex engine for NPCs like the Source engine. Also, the DOOM 3 engine will be AWESOME!!! Another great engine for developers...now I'm just worrying about small-time developers being able to compete with these big engines from a technical standpoint.
STALKER is my pick by far. I can't wait to see how that game turns out.
Also, there is one game you didn't mention: TRON 2.0. If that game was on the list, I would choose it in a second. _________________ "Madness is the first step towards unselfishness. Be mad and tell us what is behind the veil of 'sanity'. The purpose of life is to bring us closer to those secrets, and madness is the only means." --Kahlil Gibran |
Wed Jun 04, 2003 10:29 pm |
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Shrapnel
Rocket Scientist
Joined: 03 Jan 2002
Posts: 1325
Location: Newark, NJ |
no brainer, HL2
Call of C...I've been seeing pictures for that game on this site for well over 2 years (I hate when they hype a game nowhere near ready to be released) so whether it comes out or not...eh *shrug* |
Wed Jun 11, 2003 5:33 pm |
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piln
High Emperor
Joined: 22 May 2003
Posts: 906
Location: Leeds, UK |
quote: Originally posted by ArcturusXIV
...now I'm just worrying about small-time developers being able to compete with these big engines from a technical standpoint.
Well, more and more devs are licensing 3rd-party engines instead, which eats up less budget and time than building their own. I'm all for it, since it means the majority of a development cycle goes on content rather than technology. It's true that smaller studios may not be able to compete from a technical standpoint... and I don't think it matters, in fact I'm glad because it means we may be moving away from unimaginative technology-driven games...
...to make way for unimaginative marketing-driven games. |
Thu Jun 12, 2003 9:08 pm |
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