|
Site Navigation Main News Forums
Games Games Database Top 100 Release List Support Files
Features Reviews Previews Interviews Editorials Diaries Misc
Download Gallery Music Screenshots Videos
Miscellaneous Staff Members Privacy Statement
|
|
|
mDrop
High Emperor
Joined: 06 May 2002
Posts: 479
Location: Under the desk |
*SPOILER* Weapon enchantments |
|
I was wondering if anybody knows any lists showing the different weapon/ingredient combinations to create those special weapons?
It would be nice to know what to look for, atleast the +1 katana / adamantium and +1 longsword / diamond - weapons with ranger dual wielding kick serious evil butt _________________ "If you can't get rid of the skeleton in your closet, you'd best teach it to dance."
- George Bernard Shaw
- Member of The Nonflamers' Guild -
- Member of The Alliance of Middle-Earth -
- Worshiper of Written Word -
- Proud supporter of E.H.U.A.O - |
Sat Jun 29, 2002 11:44 pm |
|
|
Andrayu
Village Dweller
Joined: 01 Jul 2002
Posts: 1
|
You can get a book from the smith with details on what's needed for each special weapon/armor. I think it's currently bugged, though. I had him make an enhanced short sword, but it wont let me make anything after that. I have ingredients for a lot more items too. |
Mon Jul 01, 2002 7:02 pm |
|
|
PraetorJudis
Village Leader
Joined: 05 Sep 2001
Posts: 78
Location: MotherShip 2c457z |
I assume you meet these smiths a bit later in the game (I'm still wandering around in Chp 1)? _________________ *gniltrohc yawa srednaw* |
Mon Jul 01, 2002 8:06 pm |
|
|
Hexmaster
Noble Knight
Joined: 17 Jan 2002
Posts: 206
Location: Bristol, England |
Meeting the Dwarven Smith |
|
The Dwarven Smith is at the back of the armoury (forget what it's called) in the City Core right at the beginning.
You have to talk to the owner a bit who then mentions that he will allow you access to the back.
This did not happen for me at the begining, but after I had cleared/done the prison quest, I spent all my points on PERSUASION.
I am an Elven Wiz, I had no PERS so I spent all 6 points and raised it to 3.
It costs 2 points per "point" as it isnt one of my class abilities.
Raising PERSUASION is VERY IMPORTANT as I am now talking to the guys I spoke to previously (B4 the prison quest) and I am getting more side quests and more info in general.
Now its at 3, I am not sure how much use it would be to raise it higher, but it does make a hell of a difference.
I am an Elf Mage, I had Tomi Undergallows as sidekick for the Prison bit (great for traps and chests). Now I've done that I am off into the Beggars Nest (Zombie Country), so I have left him behind and taken the Monk Henchman. Hopefully he will be dealing out stuff to help with the zombies.
Great Game. Just what I have been waiting for.
Morrowind and Dungeon Siege can sit on the shelf now for about 2 years.
Regards,
Hexmaster _________________ If the universe is everything, what is it expanding into ??!! |
Tue Jul 02, 2002 7:53 am |
|
|
mDrop
High Emperor
Joined: 06 May 2002
Posts: 479
Location: Under the desk |
Ah. Never got the book. I'm in chapter 2 now, so it doesn't make a difference anymore. I hear there's a new smithy in ch. 3. Gotta love my dual-wielding ranger now, he's one mean hacking machine with those two swords I created in ch 1. Improved dual wielding a weapon specialization in long sword goes a long way
Tomi is my sidekick also, and will probably be for the whole game. I somehow like him, although our alignments and moral code do sometimes clash. He's just too valuable with his bow and lockpicking skills. I also enjoy his stories _________________ "If you can't get rid of the skeleton in your closet, you'd best teach it to dance."
- George Bernard Shaw
- Member of The Nonflamers' Guild -
- Member of The Alliance of Middle-Earth -
- Worshiper of Written Word -
- Proud supporter of E.H.U.A.O - |
Tue Jul 02, 2002 10:35 am |
|
|
|
All times are GMT. The time now is Sat Apr 13, 2019 10:43 pm
|
|
|
|
|
|