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*SPOILER* Weapon enchantments
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RPGDot Forums > Neverwinter Nights - Spoilers

Author Thread
mDrop
High Emperor
High Emperor




Joined: 06 May 2002
Posts: 479
Location: Under the desk
*SPOILER* Weapon enchantments
   

I was wondering if anybody knows any lists showing the different weapon/ingredient combinations to create those special weapons?
It would be nice to know what to look for, atleast the +1 katana / adamantium and +1 longsword / diamond - weapons with ranger dual wielding kick serious evil butt
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- George Bernard Shaw

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Post Sat Jun 29, 2002 11:44 pm
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Andrayu
Village Dweller
Village Dweller




Joined: 01 Jul 2002
Posts: 1
   

You can get a book from the smith with details on what's needed for each special weapon/armor. I think it's currently bugged, though. I had him make an enhanced short sword, but it wont let me make anything after that. I have ingredients for a lot more items too.
Post Mon Jul 01, 2002 7:02 pm
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PraetorJudis
Village Leader
Village Leader




Joined: 05 Sep 2001
Posts: 78
Location: MotherShip 2c457z
   

I assume you meet these smiths a bit later in the game (I'm still wandering around in Chp 1)?
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Post Mon Jul 01, 2002 8:06 pm
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Hexmaster
Noble Knight
Noble Knight




Joined: 17 Jan 2002
Posts: 206
Location: Bristol, England
Meeting the Dwarven Smith
   

The Dwarven Smith is at the back of the armoury (forget what it's called) in the City Core right at the beginning.

You have to talk to the owner a bit who then mentions that he will allow you access to the back.

This did not happen for me at the begining, but after I had cleared/done the prison quest, I spent all my points on PERSUASION.

I am an Elven Wiz, I had no PERS so I spent all 6 points and raised it to 3.

It costs 2 points per "point" as it isnt one of my class abilities.

Raising PERSUASION is VERY IMPORTANT as I am now talking to the guys I spoke to previously (B4 the prison quest) and I am getting more side quests and more info in general.

Now its at 3, I am not sure how much use it would be to raise it higher, but it does make a hell of a difference.

I am an Elf Mage, I had Tomi Undergallows as sidekick for the Prison bit (great for traps and chests). Now I've done that I am off into the Beggars Nest (Zombie Country), so I have left him behind and taken the Monk Henchman. Hopefully he will be dealing out stuff to help with the zombies.

Great Game. Just what I have been waiting for.

Morrowind and Dungeon Siege can sit on the shelf now for about 2 years.

Regards,

Hexmaster
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Post Tue Jul 02, 2002 7:53 am
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mDrop
High Emperor
High Emperor




Joined: 06 May 2002
Posts: 479
Location: Under the desk
   

Ah. Never got the book. I'm in chapter 2 now, so it doesn't make a difference anymore. I hear there's a new smithy in ch. 3. Gotta love my dual-wielding ranger now, he's one mean hacking machine with those two swords I created in ch 1. Improved dual wielding a weapon specialization in long sword goes a long way
Tomi is my sidekick also, and will probably be for the whole game. I somehow like him, although our alignments and moral code do sometimes clash. He's just too valuable with his bow and lockpicking skills. I also enjoy his stories
_________________
"If you can't get rid of the skeleton in your closet, you'd best teach it to dance."
- George Bernard Shaw

- Member of The Nonflamers' Guild -
- Member of The Alliance of Middle-Earth -
- Worshiper of Written Word -
- Proud supporter of E.H.U.A.O -
Post Tue Jul 02, 2002 10:35 am
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