RPGDot Network    
   

 
 
Haunting Ground (PS2)
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
Character building - any major do's don'ts?
  View previous topic :: View next topic
RPGDot Forums > Arx Fatalis

Author Thread
you
Village Dweller
Village Dweller




Joined: 04 Mar 2004
Posts: 10
Character building - any major do's don'ts?
   

Ok I'm level 3 (14 str 7 int 11 dex 11 con) and some random points in skills. This questions is not "How do I make the strongest character" or "optmize distribution" but rather are there any majors do/dont's that if you don't get a stat (or skill) at least this high you will be in a major bind when you get to this part of the game?

I hope that part of the question was clear? I'm just asking for general advice do i need to get certain stats/skills to a certian level to be able to do certian part of the games with reasonable effort - if so which skills/stats by which time period?

Thanks!
Post Fri Mar 05, 2004 4:01 pm
 View user's profile
Cm
Sentinel of Light
Sentinel of Light




Joined: 26 Jan 2003
Posts: 5209
Location: Missouri USA
   

Stength, dex, and casting in that order. You will have to fight, and to wear the good armours and use the right weapons you do need the strength and dex. To make basic life and mana potions you will need some casting. It is kind of up to how you want to play after you get to level 4 or 5. If you want to use majic, casting skills, (object knowledge and int are part of this) If you want to be a thief, put in some stealth skills. About the only one that is a waste of points is the ethereal one. That doesn't seem to help anything at all. Intuition is not a big one, but a few points won't hurt it at first. There are rings and other objects in game later that will boost the minor skills as well. Hope this helps a little.
_________________
=Member of the Nonflamers Guild=
=Member of Worshippers of the Written Word=
A man cannot be comfortable without his own approval.
Mark Twain
Post Fri Mar 05, 2004 4:11 pm
 View user's profile
ziusudra
Village Dweller
Village Dweller




Joined: 21 Jan 2004
Posts: 20
Location: Virginia
   

Just to clarify, the first two times cmckj50 uses the word casting he actually means intelligence.

Object knowledge is the one skill everyone should increase as it's needed to be able to make potions and indentify and use special items you find later on. I think anything above 60 is fairly pointless, but I'm not sure the requirements for all the rings...

You already have the minimum str required to use most weapons and armor. There's one dagger that requires 14 dex but is only usefull if you use stealth a lot.
Post Fri Mar 05, 2004 8:09 pm
 View user's profile
corwin
On the Razorblade of Life
On the Razorblade of Life




Joined: 10 Jun 2002
Posts: 8376
Location: Australia
   

One point of clarification, Cm is a SHE, not a HE!!
_________________
If God said it, then that settles it!

I don't use Smileys, I use Emoticons!!

Post Sat Mar 06, 2004 8:22 am
 View user's profile
Cm
Sentinel of Light
Sentinel of Light




Joined: 26 Jan 2003
Posts: 5209
Location: Missouri USA
   

Thanks Corwin.
_________________
=Member of the Nonflamers Guild=
=Member of Worshippers of the Written Word=
A man cannot be comfortable without his own approval.
Mark Twain
Post Sat Mar 06, 2004 7:24 pm
 View user's profile
ziusudra
Village Dweller
Village Dweller




Joined: 21 Jan 2004
Posts: 20
Location: Virginia
   

Doh!
Post Mon Mar 08, 2004 6:44 pm
 View user's profile
Cm
Sentinel of Light
Sentinel of Light




Joined: 26 Jan 2003
Posts: 5209
Location: Missouri USA
   

I forgive you.
_________________
=Member of the Nonflamers Guild=
=Member of Worshippers of the Written Word=
A man cannot be comfortable without his own approval.
Mark Twain
Post Mon Mar 08, 2004 11:55 pm
 View user's profile



All times are GMT.
The time now is Sat Apr 13, 2019 2:45 am



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.