RPGDot Network    
   

 
 
Asheron's Call: Dark Majesty
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
I've done it! (bigg spoilzz)
  View previous topic :: View next topic
RPGDot Forums > Gothic - General

Author Thread
Olgerth Heidern
Keeper of the Gates
Keeper of the Gates




Joined: 20 Feb 2002
Posts: 106
Location: Moscow, Russia / Boston MA, US
   

/me collapses on the floor

FINALLY! I can have a life again! I've beaten this game and I can LIVE!!!

Afterthoughts:

1) Cool stuff (like the allmighty Breath of Death) comes too late sometimes. Didn't get to powertrip enough, I guess

2) Urizel's Wave of Death was a disappointment. 200 HP damage and it takes THIS long to pump out? Ahem.

3) Spell management is a pain in arse. Given that you need a very diverse arsenal at any given moment, 10 hot keys just don't cut it.

4) The Sleeper lacked the proverbial umph. Really nice creature design, but he just sat there and slept, now come on! If he could knock Xardas out, he could surely give me at least a big-bad-guy speech instead of just summoning the demon lords silently.

5) Orcs rule. This is one of the best rendition of them ever. And Orc-lands are a gem.

6) MORE NAKED WOMEN PLEASE! (preferrably with a speech capability).

OK, now I'm off to bed. Finally, after days of two-hour naps, I can get some righteous snooze in. Yawn... just call me KRUSHAK...


_________________
Our hearts are free of anger,
Our cause we know is just,
Kill not for joy or hatred,
We fight because we must.
Post Tue Mar 05, 2002 5:36 am
 View user's profile
Danicek
The Old One
The Old One




Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic
   

quote:

3) Spell management is a pain in arse. Given that you need a very diverse arsenal at any given moment, 10 hot keys just don't cut it.


Are you sure that one key for last spell and seven hotkeyes for different spell are not enough?

_________________


[ This Message was edited by: Danicek on 2002-03-05 02:48 ]
Post Tue Mar 05, 2002 8:48 am
 View user's profile
Joey Nipps
Orcan High Command
Orcan High Command




Joined: 03 Jan 2002
Posts: 849
Location: Outer Space
   

I am not sure why you felt the need for so many spell slots either. I really only used 2 spells on anything like a regular basis.

_________________
When everything else in life seems to fail you - buy a vowel.
Post Tue Mar 05, 2002 1:04 pm
 View user's profile
Olgerth Heidern
Keeper of the Gates
Keeper of the Gates




Joined: 20 Feb 2002
Posts: 106
Location: Moscow, Russia / Boston MA, US
   

Grrrr... I meant 7 hot keys, not 10, but you knew that

As for what I used. My usual map out was:

4 - Fist of Wind (later Breath of Death)
To attack opposition with high resistances.

5 - Chain Lightning
To stop low/mid-level swarmers like Orcdogz and Razorz.

6 - Firestorm
Mainstay projectile attack until I got BoD.

7 - Pyrokinesis/Ball Lightning/Misc Spell 1
More often than not I mapped Light to this one

8 - Rain of Fire (later Uriziel Wave of Death)
To combo against high-level swarmers with Wave of Ice.

9 - Wave of Ice
To combo against high-level swarmers.

10 - Misc Spell 2
Teleportation, Death to Undead, summons or healing.

I had most of the bases covered most of the time, but sometimes you walk into an unknown area with monsters that may or may not be resistant to some of your attacks, and having a certain spell ready may mean life or death. Orc Lands come to mind: you have Orc hunters and scouts that can safely be picked off with Pyrokinesis and platoons of fighters and warriors that require Wave of Ice/Rain of fire combo...

Plus, having to look into the inventory every time you need to remap is tedious. Especially since your current spell may be on top, and the spell you need to map is on the very bottom.

Maybe a good solution could be borrowed from Max Payne. There, weapons are grouped by type (shotguns, handguns, SMGs...). You use the number key to select the weapon group and then the mouse wheel to select the particular weapon in the group. Worked nicely...

_________________
Our hearts are free of anger,
Our cause we know is just,
Kill not for joy or hatred,
We fight because we must.
Post Tue Mar 05, 2002 2:33 pm
 View user's profile
praj
Village Leader
Village Leader




Joined: 15 Feb 2002
Posts: 84
   

Agreed, only there could be a problem if ur like me and you buy practically every weapon.....then in the #1 slot, the list of weapons would go off the screen...lol

_________________
"Possesions are only something to lose."-Droma, Balance Point
=check out my story!=
Post Wed Mar 06, 2002 11:42 am
 View user's profile



All times are GMT.
The time now is Tue Apr 16, 2019 5:15 am



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.