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FlipMoeJack
Captain of the Guard
Joined: 23 Jun 2002
Posts: 176
Location: New York |
Another New Version...v1.0 |
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New version 1.0 of the Optimizer is out with these changes:
-detect current indoor/outdoor status to prevent View Distance jump when exiting from the houses (caves, e.t.c.)
-View Distance auto lock then its major change to not affect FPS counter (useful while loading other towns so View Distance will not be to high on arrival)
-help file (+ context sensitive help) instead of usual readme file
Look for it at http://www.morrowind.nm.ru/ _________________ (-[ApoK Forever]-)
Last edited by FlipMoeJack on Fri Jul 12, 2002 5:05 am; edited 1 time in total |
Wed Jul 10, 2002 11:18 pm |
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Ariel
Harmonious Angel
Joined: 21 Jul 2001
Posts: 432
Location: Germany |
Sounds great, downloading right now!
And thanks for keeping us updated, Flip.
Meow...
Arhu |
Wed Jul 10, 2002 11:30 pm |
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FlipMoeJack
Captain of the Guard
Joined: 23 Jun 2002
Posts: 176
Location: New York |
No prob bob, I'm always checking the Windfall site anyway, so might as well inform everyone right? _________________ (-[ApoK Forever]-) |
Thu Jul 11, 2002 6:34 pm |
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non-euclid
Head Merchant
Joined: 03 Jan 2002
Posts: 63
Location: Seattle, WA USA |
My FPS are increased wonderfully, but my view distance is now Nill, no matter if I change it in the Options menu.
What up? |
Thu Jul 11, 2002 7:20 pm |
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FlipMoeJack
Captain of the Guard
Joined: 23 Jun 2002
Posts: 176
Location: New York |
According to my experiences with the Optimizer, I have learned that the reason why your view distance is low is because the Optimizer is trying to give you a higher FPS. If you want an increase in FPS your distance must lower, so the Optimizer will decrease your Viewing distance for the sake of better performance.
I didn't like having a low View Distance and my FPS wasn't too bad, so I played around with the minimum Viewing Distance in manual, auto and common tabs, making sure they are all equal. I have found a minimum Viewing distance that allows me with sufficient view of the area around me and a good FPS rate just above 30 FPS. My minimum viewing distance value is 2250, while I allowed my maximum to be 14336(add 7168 to you maximum View Distance under the common tab). However, it varies with every different machine.
Good luck. Hopefully you'll find the right values for your game. _________________ (-[ApoK Forever]-) |
Fri Jul 12, 2002 5:05 am |
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FlipMoeJack
Captain of the Guard
Joined: 23 Jun 2002
Posts: 176
Location: New York |
Another New Version...v1.1 |
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New version 1.1 of the Optimizer is out with these changes:
-fixed indoor/outdoor state detection
-better fog "anti-trembler"
Look for it at: http://www.morrowind.nm.ru/ _________________ (-[ApoK Forever]-) |
Sun Jul 14, 2002 6:08 am |
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FlipMoeJack
Captain of the Guard
Joined: 23 Jun 2002
Posts: 176
Location: New York |
Another New Version...v1.2 |
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New version 1.2 of the Optimizer is out with these changes:
-updated to support US Morrowind 1.2.0722 version
Look for it at: http://www.morrowind.nm.ru/ _________________ (-[ApoK Forever]-) |
Fri Aug 02, 2002 3:51 pm |
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Rawis
Gorthaur
Joined: 01 Apr 2002
Posts: 1861
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I got maybe... 1 or 2 fps more. And it decreased the view distance ALOT! It was like, fog all around me. Still no improvements. |
Sat Aug 10, 2002 10:28 pm |
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Spawnster
Keeper of the Gates
Joined: 30 Apr 2002
Posts: 105
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same here mate. _________________ DO YOU HAVE WHAT IT TAKES TO TAKE WHAT I'VE GOT? |
Thu Aug 15, 2002 7:35 am |
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FlipMoeJack
Captain of the Guard
Joined: 23 Jun 2002
Posts: 176
Location: New York |
Another New Version...v1.3 |
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New version 1.3 of the Optimizer is out with these changes:
-can specify separated FPS rate for inventory, dialogs, etc. as well as for combats
-remove any mouse cursor inventory chopping by ability to reduce View
-Distance up to 0 while in inventory (hedgehog in fog
-View Distance increase auto-lock when looking to the sky/ground
ultimate View Distance lock then Morrowind loads something (savegame, new area)
-new "auto2" with some advanced options for auto mode
-mouse wheel fog scrolling ability
-Morrowind FPS Optimizer / Morrowind options "trace" mode
-minor bug fixes
Look for it at: http://www.morrowind.nm.ru/ _________________ (-[ApoK Forever]-) |
Sun Aug 18, 2002 5:53 pm |
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FlipMoeJack
Captain of the Guard
Joined: 23 Jun 2002
Posts: 176
Location: New York |
Another New Version...v1.4 |
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New version 1.4 of the Optimizer is out with these changes:
-fixed "LOAD LOCK"
-more advanced fog anti-trembler (cooldown time)
Look for it at: http://www.morrowind.nm.ru/ _________________ (-[ApoK Forever]-) |
Sun Aug 25, 2002 5:20 pm |
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FlipMoeJack
Captain of the Guard
Joined: 23 Jun 2002
Posts: 176
Location: New York |
Another New Version...v1.5 |
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New version 1.5 of the Optimizer is out with these changes:
-option to use separated shadow settings for indoor/outdoor mode
-more tips in .hlp file
Look for it at: http://www.morrowind.nm.ru/ _________________ (-[ApoK Forever]-) |
Tue Sep 10, 2002 12:52 am |
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Pango
Village Dweller
Joined: 05 Sep 2002
Posts: 3
Location: Atlanta, GA, USA |
I was using the automatic settings but I have found that using the mouse wheel is much better! Great addition to the program.
I scroll it way in when scooting around Balmora and scroll it way out when I'm slowly exploring new wilderness areas. Kind of unfair, but I have made a lot of money by soultrapping bull netchs from far away--I kill them before they get close enough to kill me. Difficult to do when set on automatic because the soultrap seems to disengage when they are completely out of sight, which happened a good bit when I had it on auto. |
Tue Sep 10, 2002 2:41 pm |
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FlipMoeJack
Captain of the Guard
Joined: 23 Jun 2002
Posts: 176
Location: New York |
Another New Version...v1.62 |
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New version 1.62 of the Optimizer is out with these changes:
-[1.62] "separate shadows" bug fixed: shadows updated for real - not just shadow slider
-[1.61] "separate shadows" option moved to "common page"
-crosshair management (misc page)
-option to separate FPS rate for indoor areas
-mouse wheel View Distance scrolling is disabled in menus
-some minor interface fixes
Look for it at: http://www.morrowind.nm.ru/ _________________ (-[ApoK Forever]-) |
Sat Sep 21, 2002 12:34 am |
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