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Why get Gothic 2?
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RPGDot Forums > Gothic 2 General

Author Thread
Moonslash
Celestial Guardian
Celestial Guardian




Joined: 04 May 2002
Posts: 1378
Location: California, USA
   

Gothic was so realistic that even my dad, a nongamer, looked at it! That was the first time he watched me playing a game! This shows how great Gothic is.
_________________
=Farseer=

Things are neither completely bright nor dark.

Do you go right? Or do you go left? A simple decision, yes? No ambiguities. Only the dream of the path not taken! And so one might stand in this place and contemplate for a long while. What will I miss if I go left? What will I lose if I go right? And in my indecision, have I chosen a worse fate?
Post Wed Jun 12, 2002 6:10 am
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Daedalus
High Emperor
High Emperor




Joined: 04 Jan 2002
Posts: 2516
Location: Estonia
   

it sure is a great game after i finished Gothic I i becomed a gothic illness :; cant stop playing it anymore lol
Post Wed Jun 12, 2002 10:46 am
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corwin
On the Razorblade of Life
On the Razorblade of Life




Joined: 10 Jun 2002
Posts: 8376
Location: Australia
   

Hey, I AM a Dad and I play lots of games. So do my teenage children.
_________________
If God said it, then that settles it!

I don't use Smileys, I use Emoticons!!

Post Sun Jun 16, 2002 8:43 am
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xiphos
Guest






   

In answer to: Sascha Henrichs

Where do I gets the informations froms?



Gotchic2 uses 1024x1024 textures and Environment bumpmapping - with a light source (I don't think it's T&L).

I gets this informations froms lookings at its.



Me knows me stuffs.

There's only one other game that uses textures as high has Gotchic2, which is SoF2 (makes a big difference as well).
Post Sun Jun 16, 2002 9:43 am
 
xiphos
Guest






Software & Multimedia Documentation and Localisation
   

I know a great company in the UK who do game localisation (multimedia).

They were responsible for localising FinalFantasy 7 for the UK, for the PS2.

They are:

SDL International
www.sdlintl.com

Contact: Mark Hodgson (Key Accounts Management)


Please don't mention me in this.
I just know the company through friends.
They're a great company.
(in my opinion)
Post Sun Jun 16, 2002 9:49 am
 
xiphos
Guest






correction
   

"Key Accounts Manager"
Post Sun Jun 16, 2002 9:55 am
 
Sascha Henrichs
Eager Tradesman
Eager Tradesman




Joined: 11 Jun 2002
Posts: 39
Location: Germany
   

quote:
Originally posted by xiphos
In answer to: Sascha Henrichs
Gotchic2 uses 1024x1024 textures and Environment bumpmapping - with a light source (I don't think it's T&L).

I gets this informations froms lookings at its.



hello xiphos,
we are using 512 textures, and currenty do not use bump map (and i dont
think we'll do so in future)
but you are right, some of the effects on the screenshots look like bump map.
that is because we are using real photographs, we are taking by our own, for the textures. sometimes the shadows on the photos we do, are really nice, so its looking very three-dimensional.

the citywall, for example, was a wall of a church, i happened to see on my
way to work.
when i took the photos there, the sun came out, so the shadows were very
strong.
thats why the city wall looks bump mapped

cu

=Fixed your post. -Val=
_________________
Sascha Henrichs
Piranha Bytes
Level Graphics and Design
Post Sun Jun 16, 2002 7:34 pm
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Sascha Henrichs
Eager Tradesman
Eager Tradesman




Joined: 11 Jun 2002
Posts: 39
Location: Germany
   

btw: u can find 2 textures for the citywall, in the fansite kit.
cu
_________________
Sascha Henrichs
Piranha Bytes
Level Graphics and Design
Post Mon Jun 17, 2002 7:50 am
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Daedalus
High Emperor
High Emperor




Joined: 04 Jan 2002
Posts: 2516
Location: Estonia
   

niiiice thnx for the info again
Post Mon Jun 17, 2002 10:50 pm
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