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Sacred, Horses
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RPGDot Forums > CRPGs General

Author Thread
Michael C
Black Dragon
Black Dragon




Joined: 09 Jul 2001
Posts: 1595
Location: Aarhus, Denmark
Sacred, Horses
   

It's a nice feature to be able to ride and fight on horses, but it also is a little annoying, when you have to dismount/mount every time you want to explore interactive things, and the horse is often blocking the possibility to select NPC's in town's.
I also think that horse riding should have been much more quicker way to travel than running, but it isn't, but maybe it's because my character lacks of riding skills, or my current horse is not agile enough?

The horse is good for knocking enemies over in fights, when you enable the special horse attack moves and ride straight through a horde of enemies.
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Last edited by Michael C on Mon Jan 03, 2005 8:56 am; edited 1 time in total
Post Fri Mar 12, 2004 11:03 am
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Ican
Captain of the Guard
Captain of the Guard




Joined: 16 Feb 2003
Posts: 185
Location: UK
   

I noticed that too, that in the demo your horse travels pretty much the same speed as your avatar can on foot. Then again, the horse was labeled as " an old nag" ! I don't know if the horse "level" dictates speed as well as attack ability.

Just one question ....using the demo does anyone else find it laggy when having the game zoomed fully out ?
Post Fri Mar 12, 2004 6:50 pm
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Ansgarr
Village Dweller
Village Dweller




Joined: 19 Jun 2003
Posts: 12
   

You can buy better horses which have different skills. There is even a skill your avatar must get to be able to mount the better horses.

About horse speed I think they should move faster than walking on foot or it wouldnt make any sense using them

The demo only showed 1 horse and there will many more in the final game !
Post Sat Mar 13, 2004 2:31 pm
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Ansgarr
Village Dweller
Village Dweller




Joined: 19 Jun 2003
Posts: 12
   

The demo actually has 2 horses. The better horse requires a skillpoint tho...
Had to try this out!

Ive restarted the demo with a seraphim and put a skill point into the horse skill and bought the horse.

There is a major speed difference!!

High horse skill should be essential for ranger/ mage wannabes
Post Sat Mar 13, 2004 9:48 pm
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Val
Risen From Ashes
Risen From Ashes




Joined: 18 Feb 2002
Posts: 14724
Location: Utah, USA
   

There are three horses, actually. I got a point in riding and I cruised around very quickly.
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Post Sat Mar 13, 2004 10:20 pm
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Everclearules20
Head Merchant
Head Merchant




Joined: 21 Feb 2004
Posts: 58
Location: Texas
   

Perhaps items can increase their speed as well?

Anyways, we wouldn't be able to tell what we were doing if it went too much faster than it already is...


Last edited by Everclearules20 on Sun Mar 14, 2004 7:38 pm; edited 1 time in total
Post Sun Mar 14, 2004 9:10 am
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Ican
Captain of the Guard
Captain of the Guard




Joined: 16 Feb 2003
Posts: 185
Location: UK
   

Agreed. I find the movement in-game almost too fast. I wouldn't mind if the avatar speed on foot was reduced. Might help improve the scrolling a bit.
Post Sun Mar 14, 2004 12:02 pm
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Michael C
Black Dragon
Black Dragon




Joined: 09 Jul 2001
Posts: 1595
Location: Aarhus, Denmark
   

We already have seen at least one timelimited quest in the demo (No crucial timelimit though), but we maybe could expect more in the full game, that actually needed high skills in riding along with a "Shadowfaxe" horse to be able to solve the quest in time?! Or maybe the teleporting system will be more effictive, when it comes to travelling over greater distances?
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Post Mon Mar 15, 2004 11:20 am
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Ansgarr
Village Dweller
Village Dweller




Joined: 19 Jun 2003
Posts: 12
   

The combat speed is not an issue. The combat has to be fast and furious in order to be fun and challenging. I think most of the players will learn to cope with the speed the more they play the game.
Post Mon Mar 15, 2004 4:09 pm
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