RPGDot Network    
   

 
 
Mythica
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
Morrowind: Wizards' Islands Mod Released
  View previous topic :: View next topic
RPGDot Forums > News Comments

Author Thread
Dhruin
Stranger In A Strange Land
Stranger In A Strange Land




Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia
Morrowind: Wizards' Islands Mod Released
   

The team behind <a href="http://www.wizards-islands.com/wi.htm" target="_blank">Wizards' Islands: Scourge of the Frost Bringer</a> has released their gigantic mod. Weighing in at 611Mb compressed -- or around 1.2Gb unpacked -- the mod offers a new island with around 400 cells, 20-30 hours play, along with "questing and plotline interactions that bear more resemblance to Black Isle games than the crude generic dialogue of Morrowind, with custom dialogue for all NPCs and a strong party based main quest dynamic." <br> <br>Follow the link for a torrent link, along with mirrors. This will take some serious hardware - apparently most of the textures are 512x512 and players can expect around half the framerate of a normal Morrowind game. The Tribunal expansion is required but not Bloodmoon.
Post Mon Apr 11, 2005 4:58 pm
 View user's profile
Guest







   

Half the FPS of Morrowind? So basically you'll be playing it backwards as the frames descend into the negative.
Post Mon Apr 11, 2005 5:06 pm
 
Gabboflabbo
Eager Tradesman
Eager Tradesman




Joined: 29 Jan 2003
Posts: 49
Location: Toronto, Canada
who failed grade 2 math?
   

quote:
Originally posted by Anonymous
Half the FPS of Morrowind? So basically you'll be playing it backwards as the frames descend into the negative.


Half of 40 is 20
Half of 10 is 5
Half of 4 is 2


Who failed Grade 2 math? It's impossible to "half" a number and get negative.

-- Gabbo
Post Mon Apr 11, 2005 8:24 pm
 View user's profile
Devils Advocate
Guest






Differences
   

I hate to start an Ethnic war but I will try and guess the nationality of the 2 above posters. The first is American, thus the sarcasm. The second is from Western Europe, thus the literal interpretation.
Post Mon Apr 11, 2005 11:49 pm
 
roqua1
Guest






   

Devil's advocate--that is wonderful, thanks for the laugh.

But I have to point out that Nationality, not Ethnicity, is the word you were looking for. Being American I wish I had had something sarcastic to add, but I can't think of anything so i will just remind everyone that the word ejaculate actually means an abrupt, exclamatory utterance, such as "It burns when I pee!", Jack ejaculated.

1.2 gigs!!! (I ejaculated). Its too bad I think morrowind stinks and I won't buy the expansion or else I would have to definitly try this mod out. But any team that puts that much effort into providing free entertainment to people deserve an ejaculation. Come on guys, make some good ejaculations about the greatness of free mods and how great modders like these guys are.
Post Tue Apr 12, 2005 2:40 am
 
roqua1
Guest






   

I'm retarded, you said nationality not ethnicity. Sorry for being so stupid.
Post Tue Apr 12, 2005 2:41 am
 
Guest







Re: Differences
   

quote:
Originally posted by Devils Advocate
I hate to start an Ethnic war but I will try and guess the nationality of the 2 above posters. The first is American, thus the sarcasm. The second is from Western Europe, thus the literal interpretation.


Well if you read the left side of my post you will notice:

Location: Toronto, Canada.

But it's not about literal interpretation. It's about bustin' someone's joke.

quote:
Originally posted by Devils Adovate
I hate to start an Ethnic war


Then don't!
Post Tue Apr 12, 2005 1:35 pm
 
Gabboflabbo
Eager Tradesman
Eager Tradesman




Joined: 29 Jan 2003
Posts: 49
Location: Toronto, Canada
wasn't logged in
   

Bah, I wasn't logged in, but in case it wasn't obvious, that post above was from me.
Post Tue Apr 12, 2005 1:37 pm
 View user's profile
Lucky Day
Guest






   

pointless debating about issues irrelevent to the game aside...

this is an incredible achievement. I've downloaded it last night and will fire it up in a day or two. this is probably the biggest player made expansion since the two mods for BG and BG2 or Counterstrke.

Frame rate shouldn't be a problem on my machine - or most today I would think. When Morrowind first came out there were many reports of bugs where the game would crash to the desktop. It turned out most of those people were running overclocked PC's to try to get them to the Minimum Specs of 800mhz. I would hope nobody has anything that slow these days.

I picked up the complete set of Morrowind for $20 at Target last month. I didn't see it there anymore the other day - they've greatly reduced their shelf space for PC games - so you may want to shop around. ITs probably still $30 on Amazon.
Post Tue Apr 12, 2005 6:07 pm
 
Ceridwenn
Guest






ROFLMAO etc and all that crap
   

I just love it when comment pages phreak out about something totally irrelevant.
anyhow: Being a Morrowind core fan this is good news. Just hope it doesn't fuck up the game like some other mods did(and thus forcing me to start all over)
Post Wed Apr 13, 2005 8:02 am
 



All times are GMT.
The time now is Fri Apr 12, 2019 11:26 pm



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.