RPGDot Network    
   

 
 
Etherlords 2: - Second Age
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
Gothic 3: Firstfacts @ GameVision (German)
  View previous topic :: View next topic
RPGDot Forums > News Comments

Author Thread
hwfanatic
Average Fanatic
Average Fanatic




Joined: 28 Oct 2002
Posts: 2850
Location: Belgrade, Serbia
Gothic 3: Firstfacts @ GameVision (German)
   

The GameVision crew has summed up all of the known facts about the third Gothic installment. You can read the article if you follow the source and the only problem would be that the text is in German. The article also contains a couple of known conceptual arts.
Post Tue Aug 10, 2004 7:50 pm
 View user's profile
Pladio
Magister of the Light
Magister of the Light




Joined: 15 Aug 2002
Posts: 379
   

Anyone willing to translate in proper English?
Post Tue Aug 10, 2004 7:52 pm
 View user's profile
Giton
Guest






   

Although I don't have the time to translate the whole text, I'll try to summarize what is witten in the article:

Story:
- the orcs won the war against king Rohbar, but seemingly this wasn't their main goal...
- the Gods Innos, Adanos and Beliar fight each other in an epic battle
- it's the heros misson to save the world from destruction
- Xardas will play a main part (not known if as a friend or a foe)
- the hero will meet his old friends
- the whole story will take place on the continent

World:
- about twice the size as in Gothic II
- you will be able to explore the countries you read about in books in GI + GII such as Nordmar
- the countyside will be more unique in each region
- harmonic transition from woodland to desert etc.


Game:
- there's the chance that mounts are implemented
- the hero starts with a higher level
- new combat system (mouse contolled)
- new combat animations
- enemies become more intelligent and agile -> can climb walls
- difficulty level adjusts automatically to player's skills
- quests adjust to player's behaviour
- role of guilds less important (maybe this will be discarded, because it's heavily opposed by the German community)
- professions like blacksmith become more important, you may take over shops from NPCs

Technical aspects:
- new graphic engine (DirectX 9 features like High-Dynamic-Range-Rendering, Normal- and Specular-Mapping real time shadows)


Comment by the translator:
Some of these "facts" are rather rumors and shouldn't be taken for granted.
You may get an idea of how the story continues when you recall some scenes and dialogues of Gothic I and II.

In addition I found some new rumors and facts that are not listed in the text.
Some of them are directly from a news post by Gamestar magazine, Europe's most often read game magazine.

- a huge part of the world will be desert as seen on the artworks
- you can die with thirst and maybe starve, so you need to take water and food with you all the time
- local warlords fight each other
- you have the option to save the king (maybe as paladine)
- the engine used in Gothic III will be the same as in "Die Gilde 2" but with considerable adjustments
Post Wed Aug 11, 2004 12:00 am
 
Giton
Guest






   

and I almost forgot:

The German MA-metal band "In Extremo" (known from Gothic I) will eventually provide on of their songs.
Post Wed Aug 11, 2004 12:06 am
 
Guest







   

Thx a lot for these infos!

Can't wait for this game, would be nice to have an english version of Gothic 2 expansion, to kill the time while waiting for the third chapter. Even subtitles only, i heard something about a fan made translation, anyone can tell me more about this?

Oh and by the way, "Die Gilde 2" means Europa 1400 The guild 2 .. right?
Post Wed Aug 11, 2004 12:35 am
 
Pladio
Magister of the Light
Magister of the Light




Joined: 15 Aug 2002
Posts: 379
   

Thx man, i hope they don't change the combat system to much as i gout used to it.
Post Wed Aug 11, 2004 1:15 am
 View user's profile
Jabberwocky
Noble Knight
Noble Knight




Joined: 06 Nov 2003
Posts: 208
Location: New York, USA
   

quote:
Originally posted by Anonymous
Thx a lot for these infos!

Can't wait for this game, would be nice to have an english version of Gothic 2 expansion, to kill the time while waiting for the third chapter. Even subtitles only, i heard something about a fan made translation, anyone can tell me more about this?


You can find out all about the translation by searching the Gothic 2 General section of the forums.
_________________
"D'oh! I knew I should've saved sooner!"
Post Wed Aug 11, 2004 3:57 am
 View user's profile
Jung
Most Exalted Highlord
Most Exalted Highlord




Joined: 19 Jun 2002
Posts: 411
Location: Texas
   

Googlebar(on Firefox anyway) has a translator to english.
_________________
"You two are a regular ol' Three Musketeers."
Post Wed Aug 11, 2004 5:21 am
 View user's profile
TheMadGamer
High Emperor
High Emperor




Joined: 03 May 2002
Posts: 487
Location: Southern California
   

quote:
Originally posted by Giton
- role of guilds less important (maybe this will be discarded, because it's heavily opposed by the German community)


Why does the German community oppose guilds in the Gothic games?
_________________
The Poster Previously Known As NeptiOfPovar
Post Wed Aug 11, 2004 6:11 am
 View user's profile
Dhruin
Stranger In A Strange Land
Stranger In A Strange Land




Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia
   

I think you have it back to front: the German community opposes PB's idea to make guilds less important (apparently). I would agree - the factions are one of the best things about the Gothic series.
_________________
Editor @ RPGDot
Post Wed Aug 11, 2004 6:17 am
 View user's profile
Giton
Guest






   

quote:
Even subtitles only, i heard something about a fan made translation, anyone can tell me more about this?
Oh and by the way, "Die Gilde 2" means Europa 1400 The guild 2 .. right?



As far as I heard the fan-made translation is fully in progress.
Yeah, "Europa 1400 The Guild 2" ist the English title I think (the European publisher is also Jowood)


@Pladio:
I think they rather improve than change it. I heard rumors about a new combat focus and some new hit combos. Also the long range combat (bows, crossbows) will be altered.

@TheMadGamer

You got me wrong (or maybe I put it wrong...)
Piranha Bytes: guilds less important
Community: guilds more important

Many fans were dissapointed about the fact that it did hardly matter what guild you were in to win the game. So they proposed PB to add new guild specific weapons skills and quests to make them more distinguishable.
But in the end it's PB decision what the guilds in Gothic III will become like.

If you want to know what ideas the german community proposed, you may follow this link:

http://mitglied.lycos.de/DMatt/gothic/mgothic.html

Use the Google translator to convert it to English.
Post Wed Aug 11, 2004 10:15 am
 
hwfanatic
Average Fanatic
Average Fanatic




Joined: 28 Oct 2002
Posts: 2850
Location: Belgrade, Serbia
   

quote:
Originally posted by Giton
you can die with thirst and maybe starve, so you need to take water and food with you all the time

Remarkable.
Post Thu Aug 12, 2004 1:14 am
 View user's profile
Gorath
Mostly Harmless
Mostly Harmless




Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany
   

quote:
Originally posted by Giton
and I almost forgot:

The German MA-metal band "In Extremo" (known from Gothic I) will eventually provide on of their songs.


This is not confirmed. The news back then was only that IE was interested.
Would be great, though.
_________________
Webmaster GothicDot
Post Thu Aug 12, 2004 2:17 am
 View user's profile
Namirrha
Noble Knight
Noble Knight




Joined: 03 May 2002
Posts: 218
Location: Utah County, Utah.
   

quote:
Originally posted by Dhruin
I think you have it back to front: the German community opposes PB's idea to make guilds less important (apparently). I would agree - the factions are one of the best things about the Gothic series.


Dhruin, I agree. If they diminish the importance of the guilds, what much is there to differentiate it from Morrowind in that respect, where the guilds were essentially lifeless, useless, and interchangeable? The guilds provide a great way to tie the player into the world and the story, and advance the player, the story, and the NPCs at the same time.
_________________
Give me the shadows, shield me from the light, and I shall let nothing pass in the darkness of the night.
Post Thu Aug 12, 2004 7:59 am
 View user's profile
Giton
Guest






   

- the German version of Gothic III will be released in 2005 (second half I think).

http://www.gamestar.de/news/branchen/19422/
Post Thu Aug 12, 2004 11:11 am
 


Goto page 1, 2  Next
All times are GMT.
The time now is Sat Apr 13, 2019 3:13 am



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.