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Grolav
Eager Tradesman
Joined: 08 Apr 2004
Posts: 33
Location: the harsh frozen land up north (Norway) |
A little Morrowind-rant with some questions... |
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Hurray! I got it, I got the game! I got Morrowind: Game of the Year Edition.
And I just had to rant about it to somebody that would hopefully understand...
I got it in the mail today, oh boy, oh boy, I'm so excited!
It came with a manual and a map! I can't belive it. It's so long since I got a game and there was a manual inside, and a map. And the Bloodmoon island Solstheim is on the map too...wheeeeee...
Oh well...the rant aside.
Any good character tips? I was thinking about a mage. What's the best
race to go with, high elf? And the usual "born under the mage sign" ?
Oh, and I have a question about this Tribunal thingy...this city Mournhold, the Clockwork City of Sotha Sil, where in Vvardenfell is it? And can you travel in and out off it while you are playing the Morrowind story, or do you have to stay inside the city and complete the add-on adventure there?
...anyway, it's Morrowind-time. Yeeeha! _________________ Its origin and purpose still a total mystery. |
Tue Jan 18, 2005 8:35 pm |
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Mercenary
Helpful Friend
Joined: 25 Nov 2002
Posts: 2874
Location: Chromanin |
I don't bealive there are ANY limitation on what you MUST do in Morrowind. You can travel in and out as much as you want as I recall. _________________
-=Captain of Militia of RPGDot Shadows=-
-=Leader of Mercenaries of Gothic Rogues=-
-=Proud member of NFG=-
-=Forever one soul of Seekers of Chromanin=-
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Tue Jan 18, 2005 8:41 pm |
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Naked_Lunch
Village Leader
Joined: 22 Aug 2004
Posts: 86
Location: New york, tangiers, and interzone |
Though if you use some plugins you can break the scripting (The Skeleton Island plugin comes to mind). As for sign, I always go with the tower, as it allows you to unlock any chest with under lock level 50( )! _________________ irc.gamesurge.net #planescape #fallout |
Tue Jan 18, 2005 9:04 pm |
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Chekote
Where’s my Banana?!?!
Joined: 08 Mar 2002
Posts: 1540
Location: Dont know, looks kind of green |
If your gonna be a mage, I wouldnt waste your star sign on the Tower. You can easily create your own unlock spell that will do the equivalent pretty early in the game. _________________ IMHO my opinion is humble |
Tue Jan 18, 2005 9:12 pm |
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cfmdobbie
High Emperor
Joined: 01 Jul 2002
Posts: 1859
Location: London, England |
Re: A little Morrowind-rant with some questions... |
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quote: Originally posted by Grolav
Oh, and I have a question about this Tribunal thingy...this city Mournhold, the Clockwork City of Sotha Sil, where in Vvardenfell is it?
Ah, it's not!
Morrowind is a province of Tamriel. Most of Morrowind is taken up by a volcanic island known as Vvardenfell, but there are outlying islands like Solstheim and, of course, some "mainland" that is attached to the rest of Tamriel.
As you've probably worked out by now, the original game is based entirely on Vvardenfell, the Tribunal expansion pack allowed you to travel to various places on the mainland (including Mournhold, the provincal capital of Morrowind), and Bloodmoon adds Solstheim to the mix.
It all makes sense, honest! _________________ Charlie Dobbie
=Member of The Nonflamers' Guild=
=Moderator of the Morrowind/Oblivion Forums= |
Tue Jan 18, 2005 10:03 pm |
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gdgrimm
Keeper of the Gates
Joined: 21 Apr 2003
Posts: 110
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quote: Originally posted by Chekote
If your gonna be a mage, I wouldnt waste your star sign on the Tower. You can easily create your own unlock spell that will do the equivalent pretty early in the game.
Yes, mages won't need that skill for long. Thieves will quickly be able to pick sub-50 locks. And fighters will find lots of scrolls for unlocking things in smuggler's caves.
I don't think the unlock ability is that useful.
On the other hand, Beggar's Nose can be pretty handy for a mage or thief. Knowing where every creature or powerful item in a 200 ft radius is, can be well utilized in sneak and summon based tactics.
If I choose Tower, I'd be using that spell a lot more than the unlock ability. |
Tue Jan 18, 2005 10:14 pm |
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Grolav
Eager Tradesman
Joined: 08 Apr 2004
Posts: 33
Location: the harsh frozen land up north (Norway) |
Maybe I'll try out the Tower sign later. I went with the Mage sign now. Thanks for all the tips anyway.
@cfmdobbie: So Mournhold is not in Vvardenfel, but just some place else outside of the map, is that right? So if it's not in Vvardenfell, then I guess I can stop looking for it... ...yes, I think so... hehe
Got to wait untill the weekend to play some Morrowind, as I have three programming exercises to finish untill friday... _________________ Its origin and purpose still a total mystery. |
Wed Jan 19, 2005 2:43 pm |
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Arkanin
Village Dweller
Joined: 06 Feb 2005
Posts: 4
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Tip, don't ever ever ever powergame in Morrowind. You'll be sorry because you'll own everything even if you don't powergame in Morrowind.
Just start exploring and enjoying your character. As far as racial abilities go, they're nearly worthless if you're a powergamer -- beggar's nose and the open lock 50 points included. The exception might be redguard adrenaline because it buffs you so darned much.
The open lock 50 points can be easily cast with some alteration that any character can get very easily. Or, security, though it's generally the harder way. Beggar's Nose is just a mysticism spell. Any character can get any type of magic. If you're going to be a mage, though, you definitely don't have much use for these birthsign abilities.
Frankly, I wouldn't worry at all about whether my character would come out well in morrowind. Any powergamer can become a 100% master of any skill or all skills relatively well. Any non-powergamer will have an easy time getting their skills to 50%, which is enough to get by. You won't have any problems later on, really. |
Sun Feb 06, 2005 7:00 am |
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weirdo2590
Protector of the Realm
Joined: 09 Jun 2005
Posts: 251
Location: Look behind you |
the best sign id the lady i mean come on, by lv 100 even if someone else got exactly the same stat changes as you, you would have 250 more health than them . _________________ # It's a badger, badger, badger, badger, badger, badger badger, badger, badger, badger, badger,badger.
Mushrom, Mushroom.....# |
Fri Jun 10, 2005 7:19 pm |
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Kamahl
King of Spam
Joined: 29 Apr 2005
Posts: 1668
Location: Slovenia-Ljubljana |
lady sing is pretty cool but the tower sucks ass.for a warror i would cosider lady or the warrior _________________ Destroy the dark side, we will
De duistere zijde vernietigen, we zullen
Uničili temno stran, bomo mi
die dunkle Seite zerstören, wir sollen |
Sat Jun 11, 2005 1:25 pm |
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weirdo2590
Protector of the Realm
Joined: 09 Jun 2005
Posts: 251
Location: Look behind you |
the worst sign is that of the sephant who agrees? _________________ # It's a badger, badger, badger, badger, badger, badger badger, badger, badger, badger, badger,badger.
Mushrom, Mushroom.....# |
Sat Jun 11, 2005 7:35 pm |
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Kamahl
King of Spam
Joined: 29 Apr 2005
Posts: 1668
Location: Slovenia-Ljubljana |
sephant?
i thin the worst is minotaur _________________ Destroy the dark side, we will
De duistere zijde vernietigen, we zullen
Uničili temno stran, bomo mi
die dunkle Seite zerstören, wir sollen |
Sat Jun 11, 2005 9:34 pm |
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weirdo2590
Protector of the Realm
Joined: 09 Jun 2005
Posts: 251
Location: Look behind you |
i meant serphant(snake stupid) and there is no god damm minotaur. _________________ # It's a badger, badger, badger, badger, badger, badger badger, badger, badger, badger, badger,badger.
Mushrom, Mushroom.....# |
Sun Jun 12, 2005 9:01 pm |
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Jaz
Late Night Spook
Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot |
Would you all please watch your language and attitude? Thanks. _________________ Jaz |
Mon Jun 13, 2005 4:44 am |
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Kamahl
King of Spam
Joined: 29 Apr 2005
Posts: 1668
Location: Slovenia-Ljubljana |
k you got me there minotaur or wutever is it called is kinda good in a way _________________ Destroy the dark side, we will
De duistere zijde vernietigen, we zullen
Uničili temno stran, bomo mi
die dunkle Seite zerstören, wir sollen |
Mon Jun 13, 2005 2:01 pm |
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