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Elder Scrolls 2 - Daggerfall (PC, Single-Player RPG)
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RPGDot Forums > Games Comments

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This could been my all-time favourite!! <br>Without all the bugs and that all the (ca. 10.000) dungeons are based on ca. 5 different dungeons, with only slightly difference.. I could still have been playing it (in fact, i do..), this game is fantastic!!(exept..)
Post Sun Oct 13, 2002 12:54 pm
 
crpgnut
Captain of the Guard
Captain of the Guard




Joined: 22 May 2002
Posts: 197
Location: St. Louis
   

If someone could update the graphics and kill the bugs, I imagine Daggerfall could still sell 100,000 copies. Morrowind missed a little of what made Daggerfall great. I think it is the little tiny dungeons and the fact that
nothing my character does has any lasting effect are the huge ones.
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'nut
Post Fri Feb 07, 2003 2:25 pm
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Drakton
Captain of the Guard
Captain of the Guard




Joined: 14 Oct 2001
Posts: 195
Location: Monterrey, México
   

Daggerfall was an addiction, while Morrowind was just a nice cup of tea.
_________________
"You may win a thousand fights, but you can only lose one" (Zaknafein to Drizzt - The Dark Elf Trilogy.)
Post Sat Feb 08, 2003 3:24 am
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ifournia
Guest






Daggerfall's qualities
   

Daggerfall was monolithic, raw and hard-core. Morrowind came nowhere close to that.
Post Fri Feb 21, 2003 11:43 pm
 



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