RPGDot Network    
   

 
 
The Fate
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
Fallout - Brotherhood of Steel Interview at HomeLan
  View previous topic :: View next topic
RPGDot Forums > News Comments

Author Thread
Rendelius
Critical Error
Critical Error




Joined: 06 Jul 2001
Posts: 16
Location: Austria
Fallout - Brotherhood of Steel Interview at HomeLan
   

A nice <a href="http://www.homelanfed.com/index.php?id=13223" target="_blank">interview with Interplay producer Chuck Cuevas</a> about Fallout - Brotherhood of Steel for XBox and PS2 has been posted at HomeLan. Here's an interesting excerpt: <br><blockquote><em>HomeLAN - What other unique gameplay elements will be featured in the game? <br> <br>Chuck Cuevas - We incorporate a lot of Fallout elements that no one’s seen in a console game; likewise, we incorporate a lot of console elements that no one’s seen in a Fallout game. The combination of the two really makes for some of the best and most unique game situations. For instance, combat takes place in real-time. You can lock on to aim at one enemy more easily, or use standard controls, allowing you to swing/shoot in all directions with abandon. You can build up combination melee attacks by hitting an enemy multiple times in sequence, or use a special attack that takes longer to wind up but does more damage. You can even dodge out of the way of your enemy’s attacks. All this is pretty familiar for the console action gamer … but we combine these things with Fallout standards. Knockback causes creatures to get knocked around by sledgehammers and explosions. Players can improve their character and increase his/her skills, such as critical hits (doing additional damage). You can run headlong into combat or lure enemies into the mines that you set on the ground. Blending the simple easy-to-pick-up controls of a console action game with the diverse strategies and systems traditional to Fallout, we’ve come up with a game that’s really not like anything else out there.</em></blockquote>
Post Fri Apr 04, 2003 4:30 pm
 View user's profile
Darkmoon
Guest






Wow
   

WOW! It has Real-Time Combat!!!!!
What an innovation!!!!
That's truly unique in nowadays games!
Real-Time Combat... I wonder how game designers always come up with so new and unique ideas...
Post Fri Apr 04, 2003 4:32 pm
 
Sproutnik
Guest






   

"we’ve come up with a game that’s really not like anything else out there."

and certainly a game that has nothing to do with fallout... sigh
Post Fri Apr 04, 2003 5:32 pm
 
cb
Guest






   

This game is an outrage .

Please do not make this game.

Post Sat Apr 05, 2003 1:28 am
 
hoyp
High Emperor
High Emperor




Joined: 02 Oct 2002
Posts: 501
   

Stop acting like a bunch of losers.
Post Sat Apr 05, 2003 2:44 am
 View user's profile
Saint_Proverbius
Head Merchant
Head Merchant




Joined: 08 Dec 2001
Posts: 61
Location: Shady Sands
   

quote:
Originally posted by hoyp
Stop acting like a bunch of losers.


Sure, if you promise to stop being a moron.
Post Sat Apr 05, 2003 4:50 am
 View user's profile
Remus
Overgrown Cat
Overgrown Cat




Joined: 03 Jul 2002
Posts: 1657
Location: Fish bowl
   

From Interplay forums, it seem this game cause huge outrage and uproar from Fallout followers, mostly condemning it as sell out.
Post Sat Apr 05, 2003 6:57 am
 View user's profile
POOPERSCOOPER
Guest






hey
   

This game is going to be aweful. Chuck seems not to even notice the whole community is sending him death threats, he thinks it's because we don't own consoles
Post Sat Apr 05, 2003 7:12 am
 
Guest







   

I ain't no Fallout 'hardliner', but I gotta say sticking 'Fallout' on a generic 'mow monsters down with a big gun' indescreipt trashy looking game is a goof up by the marketing. what's the point of a franchise? it's a style and a type of thing associated with a name. two thumbs down. at least let the series die in dignity. but,, hey in the end it's just a game.
Post Sat Apr 05, 2003 3:42 pm
 
Exitium
Guest






   

Don't care much about seeing another Fallout sequel. More interested in seeing a brand new RPG. But this really takes the crap cake.
Post Sat Apr 05, 2003 6:05 pm
 
Guest







   

quote:
Originally posted by Saint_Proverbius
Sure, if you promise to stop being a moron.


Keep your bile to DAC, and don't pollute this place.

Anyway, this is a sad day for Fallout, and we probably won't see Fallout 3...or at least the way it was meant to be.
Post Sat Apr 05, 2003 11:11 pm
 
Saint_Proverbius
Head Merchant
Head Merchant




Joined: 08 Dec 2001
Posts: 61
Location: Shady Sands
   

quote:
Originally posted by Anonymous
Keep your bile to DAC, and don't pollute this place.

Anyway, this is a sad day for Fallout, and we probably won't see Fallout 3...or at least the way it was meant to be.


Nice bile, yourself.

Word of the Day: Cowardace
Post Sun Apr 06, 2003 7:31 am
 View user's profile
Dhruin
Stranger In A Strange Land
Stranger In A Strange Land




Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia
   

@Saint_Proverbius, why is this game such a big deal? You've made comments on at least 4 sites...if you don't like it, don't buy it. Why make such a point about it?

It doesn't interest me but it *might* turn out to be a reasonable game - time will tell.
Post Sun Apr 06, 2003 9:40 am
 View user's profile
Val
Risen From Ashes
Risen From Ashes




Joined: 18 Feb 2002
Posts: 14724
Location: Utah, USA
   

Keep the squabbling to a minimum, please.
_________________
Freeeeeeedom! Thank heavens it's summer!
What do I have to show for my hard work? A piece of paper! Wee!
=Guardian, Moderator, UltimaDot Newshound=
Post Sun Apr 06, 2003 11:28 am
 View user's profile
Guest







   

quote:
Originally posted by Dhruin
@Saint_Proverbius, why is this game such a big deal? You've made comments on at least 4 sites...if you don't like it, don't buy it. Why make such a point about it?

It doesn't interest me but it *might* turn out to be a reasonable game - time will tell.


That's what most of the Jewish people living in pre-WW2 Germany were saying about Hitler before 1938; that he wouldn't be such a bad guy. That only time would tell how things would turn out. How wrong were they?
Post Sun Apr 06, 2003 7:02 pm
 


Goto page 1, 2  Next
All times are GMT.
The time now is Fri Apr 12, 2019 11:00 pm



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.