RPGDot Network    
   

 
 
Getica
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
Gothic II interface news
  View previous topic :: View next topic
RPGDot Forums > Gothic 2 General

Author Thread
[PB]Nico
Keeper of the Bugs
Keeper of the Bugs




Joined: 15 Jul 2001
Posts: 237
   

In fact it's not that complicated. If the first npc goes down the game looks for the next object to set the focus on by priority.
So if there is an second NPC who is standing he wins the price and gets focused (if not, the unconscious npc keeps focused...)

- nico
Post Tue Jun 18, 2002 11:25 pm
 View user's profile
Baalcipher
Humanoid Typhoon
Humanoid Typhoon




Joined: 30 Dec 2001
Posts: 844
Location: Industrial Wasteland, USA
   

I understand now Nico. The hero doesn't not have to lock onto a single target when he is swinging. Thats good. One at a time combat vs. pack enemies was the ultimate Gothic action flaw.

Now...
When one opponent gets winded, you must stop and look down before you can pitch your sword into his or her guts. Right?

I remember accidentally killing human foes in G1 that way. (Accidentally finishing them off" in the process of [attempting] swinging at others.)

So that annoying rule has been tweaked a bit? Good. Good.

Thanks for the drops of news.



Let me add. Will there be a rule about swords being the weapon that does not require "finishing off". I mean how many people have ever heard about a fighter being critically slashed or stabbed by a sharp sword, and only suffer blunt trauma from it?

No vorpal weapons or chance of instant skewering for npcs right?
_________________
Post Wed Jun 19, 2002 2:47 am
 View user's profile
JDR13
Magister of the Light
Magister of the Light




Joined: 16 Apr 2002
Posts: 376
Location: Michigan, United States
   

"Combat will remain unchanged"

YES!!!!!!!!!!!!!!!!!

All keys being reasignable ain't too shabby either.
Post Wed Jun 19, 2002 6:01 am
 View user's profile
Erb Duchenne
Slayer
Slayer




Joined: 08 Jun 2002
Posts: 987
Location: malaysia
   

Yeah... I hate the way when I slay a pack of wolves, and their carcasses are on top of one another it's so difficult to focus on every one of them to get at their furs etc.

Gothic 2 sounds great. All set to be my new favorite game I hope!
Post Wed Jun 19, 2002 4:53 pm
 View user's profile


Goto page Previous  1, 2
All times are GMT.
The time now is Wed Apr 10, 2019 10:23 am



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.