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combat formulas
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RPGDot Forums > Gothic 2 Spoilers

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Nothingman
Eager Tradesman
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Joined: 28 Jul 2004
Posts: 30
combat formulas
   

Is there anyone who knows by what formula is computed succesiful mele, ranged or magic attack in gothic 2 ???
Post Fri Jul 30, 2004 10:54 pm
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titus
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Joined: 03 Aug 2003
Posts: 778
Location: Standing at the Hell mouth
   

That just depends on your own choice, but I would say that ranged attack is a bit behind the rest, maybe something they have to change in G3, but not for me I am a melee guy
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Post Sat Jul 31, 2004 2:22 pm
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Nothingman
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Joined: 28 Jul 2004
Posts: 30
   

Seems that I didn't formulate my question well. I would like to know how the damage is computed when you hit someone. There must be some formula like:
damage=Strenght+one_handed_skill-armor_class
or somehing like that...
Now, I am asking is anyone know theese formulas for various type of weapons(ranged,one and two handed) and for magick attack?
Post Sat Jul 31, 2004 3:19 pm
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kriksa
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Joined: 01 Apr 2004
Posts: 328
Location: Estonia
   

melee damage= weapon damage+strength-your enemys resistance to melee

ranged damage= weapon damage+dexterity-your enemys resistance to ranged

the one-handed skill and stuff like that is the chance of doing double damage(critical hits) and also affects your fighting style
Post Sat Jul 31, 2004 5:35 pm
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Nothingman
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Thanks man!
And I assume that magic damage=spell damage-magic resistance, right?
And spell always hits, never misses enemy, and have no critical?
Post Sat Jul 31, 2004 7:54 pm
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kriksa
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Joined: 01 Apr 2004
Posts: 328
Location: Estonia
   

yep you got it all right, except that sometimes some spells do miss
Post Sat Jul 31, 2004 9:13 pm
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Beliarsclew
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Joined: 15 May 2004
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Location: Jordan-Middle East
   

Don't forget the mana...
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Post Sat Jul 31, 2004 9:27 pm
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DA UNDERTAKER
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Joined: 02 Jun 2004
Posts: 824
Location: Athens, Greece
   

quote:
Originally posted by kriksa
yep you got it all right, except that sometimes some spells do miss


only when the opponent is running, far away, or beneath you.
Post Sun Aug 15, 2004 2:10 am
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