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Jimboko
Village Dweller
Joined: 02 Dec 2001
Posts: 4
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I have having pauses when I call up the Map. Sometimes 5 seconds, sometimes 10-15 seconds. The map will not appear until after the pause. Anyone else having this problem?
P-III 733MHz
GeForce 2 GTS 32MB
512MB SDRAM
Creative Ensoniq 64 |
Mon Dec 03, 2001 5:06 am |
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Gorath
Mostly Harmless
Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany |
Sounds normal to me. Maybe someone else can tell us if the map is faster on a more powerful pc. |
Mon Dec 03, 2001 6:32 am |
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damifino
Village Dweller
Joined: 04 Nov 2001
Posts: 14
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I did notice that the map loads much faster on small dungeon levels (like the mines) than it does outdoors...so unless it's a bug/loop with the map function, for good or bad I suspect the engine is programmed to perform a bunch stuff in the background before displaying the map.
If PB takes the time to fix this one, I also hope they add in an on-screen compass to let you know if your going n-s-e-w.
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Mon Dec 03, 2001 6:47 am |
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Digital Pimp
Eager Tradesman
Joined: 28 Nov 2001
Posts: 40
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Takes about the same on my Computer, same being around 5 seconds, but it loads lots faster in the mines. Maybe that because it doesn't have to calculate where you are and show it.
Athlon 1.2
GeForce 2
512 PC-133
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Mon Dec 03, 2001 8:16 am |
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wysiwyg
Head Merchant
Joined: 01 Dec 2001
Posts: 74
Location: Utah, USA |
I noticed the map delay too. It's annoying when monsters are chasing you
I have a 1.7GHZ Pentium 4, 640MB memory, with a 64MB Prophet III card and it still does it to me. |
Mon Dec 03, 2001 9:29 am |
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FetishFool
High Emperor
Joined: 15 Sep 2001
Posts: 484
Location: Toronto, Ontario |
It's just a bug.
But if someone wants to gather some RAM together to test this, then feel free to. |
Mon Dec 03, 2001 6:39 pm |
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Guest
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1.8 GHZ, 512MB, GeForce 3 - Sometimes takes half a second, sometimes takes 15 seconds ... just a bug I think.
w00t-e |
Thu Dec 06, 2001 2:18 am |
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