RPGDot Network    
   

 
 
Asheron's Call: Dark Majesty
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
Long Pause when calling up Map
  View previous topic :: View next topic
RPGDot Forums > Gothic - Troubleshooting

Author Thread
Jimboko
Village Dweller
Village Dweller




Joined: 02 Dec 2001
Posts: 4
   

I have having pauses when I call up the Map. Sometimes 5 seconds, sometimes 10-15 seconds. The map will not appear until after the pause. Anyone else having this problem?

P-III 733MHz
GeForce 2 GTS 32MB
512MB SDRAM
Creative Ensoniq 64
Post Mon Dec 03, 2001 5:06 am
 View user's profile
Gorath
Mostly Harmless
Mostly Harmless




Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany
   

Sounds normal to me. Maybe someone else can tell us if the map is faster on a more powerful pc.
Post Mon Dec 03, 2001 6:32 am
 View user's profile
damifino
Village Dweller
Village Dweller




Joined: 04 Nov 2001
Posts: 14
   


I did notice that the map loads much faster on small dungeon levels (like the mines) than it does outdoors...so unless it's a bug/loop with the map function, for good or bad I suspect the engine is programmed to perform a bunch stuff in the background before displaying the map.

If PB takes the time to fix this one, I also hope they add in an on-screen compass to let you know if your going n-s-e-w.


Post Mon Dec 03, 2001 6:47 am
 View user's profile
Digital Pimp
Eager Tradesman
Eager Tradesman




Joined: 28 Nov 2001
Posts: 40
   

Takes about the same on my Computer, same being around 5 seconds, but it loads lots faster in the mines. Maybe that because it doesn't have to calculate where you are and show it.

Athlon 1.2
GeForce 2
512 PC-133

Post Mon Dec 03, 2001 8:16 am
 View user's profile
wysiwyg
Head Merchant
Head Merchant




Joined: 01 Dec 2001
Posts: 74
Location: Utah, USA
   

I noticed the map delay too. It's annoying when monsters are chasing you

I have a 1.7GHZ Pentium 4, 640MB memory, with a 64MB Prophet III card and it still does it to me.
Post Mon Dec 03, 2001 9:29 am
 View user's profile
FetishFool
High Emperor
High Emperor




Joined: 15 Sep 2001
Posts: 484
Location: Toronto, Ontario
   

It's just a bug.

But if someone wants to gather some RAM together to test this, then feel free to.
Post Mon Dec 03, 2001 6:39 pm
 View user's profile
Guest







   

1.8 GHZ, 512MB, GeForce 3 - Sometimes takes half a second, sometimes takes 15 seconds ... just a bug I think.
w00t-e
Post Thu Dec 06, 2001 2:18 am
 



All times are GMT.
The time now is Wed Apr 10, 2019 1:33 pm



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.