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grumble, grumble... dumb mutants...
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RPGDot Forums > Fallout

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the mighty stamar
High Emperor
High Emperor




Joined: 01 Feb 2003
Posts: 602
Location: arcata ca, humboldt county
   

Oh

definitely. Maybe even after youve beaten the game.

See ALL of the random encounters. Some of them are hilarious.
Post Thu Dec 11, 2003 8:15 am
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Secret Agent Lawanda
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Joined: 23 Oct 2003
Posts: 1041
Location: World of Darkness (LA)
   

I'm tempted to ask for a list. I've found a few. Maybe if I just ask how many special encounters are possible, then I won't be spoiling much.

How many special encounters are possible?
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Post Thu Dec 11, 2003 10:14 pm
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Val
Risen From Ashes
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Joined: 18 Feb 2002
Posts: 14724
Location: Utah, USA
   

I remember 6 in the original Fallout.
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Post Thu Dec 11, 2003 11:38 pm
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Secret Agent Lawanda
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Location: World of Darkness (LA)
   

Hm, so that's 2 I need to track down.
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Post Fri Dec 12, 2003 8:44 pm
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Taxen0
Higher Emperor
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Joined: 18 Feb 2003
Posts: 1407
Location: Sweden
   

I donīt know but I think you need to have a pretty good "energy weapons" skill.

And be careful, a friend of me got that special encounter. But he didnot find/forgott to pick up the blaster, donīt do the same misstake.
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Post Sat Dec 13, 2003 2:45 am
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Toaster
Bread Alert
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Joined: 27 Jan 2003
Posts: 5475
Location: Sweden
   

Is it me you're talking about? I think I did that the first time...
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Post Sun Dec 14, 2003 12:18 pm
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Secret Agent Lawanda
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Joined: 23 Oct 2003
Posts: 1041
Location: World of Darkness (LA)
   

Well, I took down the Master in his little cathedral of doom without the alien blaster. I got tired of looking for it. Now I just have the mutant base to take down. It'll probably have to wait until after finals though. *grumble*
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Post Sun Dec 14, 2003 8:43 pm
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kaya
Village Dweller
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Joined: 26 Dec 2003
Posts: 6
Location: Czech republic
   

I found the alien blaster (realy the BEST gun in whole game) on the way from Shady sands to Junktown. But I thing you must have set high level of LUCK.
However, sniper rifle is also good, and army assault rifle in burst mode do its job very well.
Post Mon Dec 29, 2003 1:59 pm
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86207
Village Dweller
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Joined: 02 Jan 2004
Posts: 2
Re: grumble, grumble... dumb mutants...
   

quote:
Originally posted by Secret Agent Lawanda
Okay, so I got the water chip and returned it to base. Now that Overseer guy wants me to eliminate the mutants. Okay, my goose has almost been cooked by these guys several times. Anyone have some tips for kicking mutant butts? Their stupid rocket launchers and miniguns take out my people before we can take them down.




I figured out something cool a lil later on in the game.... large weapons like the launchers require two hands.... target fire and cripple an arm.... no more rockets.........


it really works.
Post Fri Jan 02, 2004 9:21 pm
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Dhruin
Stranger In A Strange Land
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Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia
   

Good tip. Just demonstrates Fallout's depth, doesn't it?
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Post Sat Jan 03, 2004 1:18 am
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86207
Village Dweller
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Joined: 02 Jan 2004
Posts: 2
   

yea... i lived for fallout & fallout 2 for a long time .Probably the best rpg and i loved the story/fallout world.



one thing i was never able to do.... dont know its doable... was figure a way to rescue sulik's sister on f2

maybe ya just cant.
Post Sat Jan 03, 2004 1:50 am
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Secret Agent Lawanda
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Joined: 23 Oct 2003
Posts: 1041
Location: World of Darkness (LA)
Re: grumble, grumble... dumb mutants...
   

quote:
Originally posted by 86207
I figured out something cool a lil later on in the game.... large weapons like the launchers require two hands.... target fire and cripple an arm.... no more rockets.........


it really works.

Lawanda's jaw drops open.

That's.. that's.. brilliant! Wish I'd thought of it.
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Post Tue Jan 06, 2004 8:26 pm
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