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Jurist
Village Dweller
Joined: 07 Oct 2001
Posts: 23
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Auto-point allocation on level? |
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Man, its a real drag allocating each point upgrade on each of six characters every time there's a level-up (usually after every 2 or so battles). Is there some sort of mechanism to automatically allocate bonus points based upon class/race?
Thanks |
Sun Feb 23, 2003 5:02 am |
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dteowner
Shoegazer
Joined: 21 Mar 2002
Posts: 7570
Location: Third Hero of Erathia |
Nope. After the first few levels, you'll be looking forward to the occasional chance to add on some points. _________________ =Proud Member of the Non-Flamers Guild=
=Benevolent Dictator, X2/X3 and Morrowind/Oblivion Forums=
Sorry. No pearls of wisdom in this oyster.
RIP Red Wings How 'Bout Dem Cowboys! |
Sun Feb 23, 2003 5:18 am |
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Pinch
Village Dweller
Joined: 11 Feb 2003
Posts: 8
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This has got to be the strangest complaint about an RPG I have ever seen.
Jurist you are a lazy, lazy man. _________________ "I believe there is a basic human need to defeat monsters, collect treasure, and level up." ~ Pinch |
Mon Feb 24, 2003 4:55 pm |
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Jurist
Village Dweller
Joined: 07 Oct 2001
Posts: 23
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Sheesh, it's a game for gosh sakes! I just don't like having to constantly allocate stats among 6 characters while I'm exploring. Kinda takes away from the immersion. A little automation would have been nice.
You can still have a "deep" experience without constantly worrying about math. I don't mind having the number crunching and mechanics transparently running in the background.
(Don't need to know how they make hot dogs -- just like how they taste) |
Wed Feb 26, 2003 4:47 am |
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John373
Keeper of the Gates
Joined: 04 Jul 2002
Posts: 117
Location: Retardid Los Angeles, CA |
Re: Auto-point allocation on level? |
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quote: Originally posted by Jurist
Man, its a real drag allocating each point upgrade on each of six characters every time there's a level-up (usually after every 2 or so battles). Is there some sort of mechanism to automatically allocate bonus points based upon class/race?
Thanks
Actually, I really look forward to this manual allocation. It gives me a sense of control over my characters because each of them has to grow differently. With my Fighters, I always give as much as possible to the Polearm skill because I want them ready to excel at spears once I find one. Of course if you start them off as Valkyries, then turn them into Fighters the first chance you get, you can avoid walking around without a spear. And you'll pick up items along the way that enhance certain attributes so you don't have to worry, for example, about giving your stupid Lizardman a few points here and there to his intelligence. _________________ Dame it! Hold still so I can target you! |
Wed Feb 26, 2003 7:37 am |
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Shrapnel
Rocket Scientist
Joined: 03 Jan 2002
Posts: 1325
Location: Newark, NJ |
I totally agree with you, its at the stat allocation windows where you get to know your characters that much better, their str and their weaknesses, etc
Jurist cant be higher than level 6-7. Its right about that point when you start missing the chance to raise more points into your people |
Tue May 20, 2003 3:00 pm |
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