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Diccuric needs help for translation
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RPGDot Forums > Gothic - Spoilers, Tips & Tricks

Author Thread
oche
Village Dweller
Village Dweller




Joined: 04 Nov 2004
Posts: 4
I'm stuck
   

I'm at the part where I am to rescue the mages from the cave. I have recruited 3 of the 4 but the fourth mage (the one who brews the potions) is not allowing me to talk to him.

He recounted some history and said something about "needing to concentrate". I've searched the whole cave and I cannot find anything that seems to help.

I don't usually use cheats/walkthroughs unless I'm really stuck, but this is one of those times. You don't have to tell me directly: just tell me if the mage wants something from outside the cave (most likely a book) or if there is a secret room I've missed (I haven't found any).

Thanks.
Post Wed Nov 10, 2004 1:35 am
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Gorath
Mostly Harmless
Mostly Harmless




Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany
   

Rescue the mages from the cave? A bit more precision would be nice. Most people here played Gothic back in 2002.
In which chapter are you, where are you and what are you doing?

btw., Iīll move this to the correct forum.
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Post Wed Nov 10, 2004 2:21 am
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Rordog
Keeper of the Gates
Keeper of the Gates




Joined: 13 Feb 2004
Posts: 111
Location: kelowna
   

@Ocre
SPOILER!!!
this gives a pretty direct explanation







there are a couple bookshelves and book stands in the cave right in the main section. the bookshelves are the key. search them even though nothing is highlightable you should be able to collect a book from the shelves. (similar to how you got the underwater plants, but you have to click in this case).
that book should help you out.
hope that helps.
later, rordog
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Post Wed Nov 10, 2004 3:58 am
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oche
Village Dweller
Village Dweller




Joined: 04 Nov 2004
Posts: 4
   

Sorry Gorath: I'm playing the Diccuric mod at present. I'll admit that I'm not very forum savvy, so please accept my apologies.

Thanks Rordog. I hope it works. I DID explore the bookshelf and I got that message you spoke of (similar to when finding the water plant for Alwin), but that didn't do anything. However, now that I think of it, I didn't actually check my inventory to see if a book appeared there. I'll check. Thanks for the tip. There are some things in Diccuric that operate a little differently from Gothic I and II.

Thanks again...
Post Wed Nov 10, 2004 5:12 am
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Gorath
Mostly Harmless
Mostly Harmless




Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany
   

No problem, oche.

I wonder who pasted this to the Diccuric thread. When I saw it it was a new thread in one of the other forums.
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Post Wed Nov 10, 2004 11:59 am
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Jaz
Late Night Spook
Late Night Spook




Joined: 20 Jan 2002
Posts: 9708
Location: RPGDot
   

That's what I asked myself, too.
I never found a way to merge threads, at least not with this forum software. Splitting is an option, but it's an irreversible process. When pasting, the original authors are lost, so I don't understand how this effect here came about.
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Jaz
Post Wed Nov 10, 2004 12:13 pm
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Gorath
Mostly Harmless
Mostly Harmless




Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany
   

I also thought itīs impossible.
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Post Wed Nov 10, 2004 12:26 pm
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Bartacus
Il Buono
Il Buono




Joined: 24 May 2003
Posts: 4706
Location: Belgium Flemmish part
   

The mysterie of the guardians perhaps. (Looks to Jaz. Btw I think Myrthos can do such a thing, he has always been a bit mysterious, or perhaps even good old Ren)

Anyway, thanks for the greate mod. I don't mind the few German words, so I have problems notifying you. I just want to play and my mind goes further on.
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Post Sun Nov 14, 2004 9:11 pm
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hwfanatic
Average Fanatic
Average Fanatic




Joined: 28 Oct 2002
Posts: 2850
Location: Belgrade, Serbia
   

There is only so much you can learn about phpBB, and one of the first thing to poke you right in the eye is - there is no merge thingy. I guess one could pick through the database manually, but I doubt anybody would be doing that...
Ops, sorry.
Post Mon Nov 15, 2004 3:31 am
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al^capone
Village Dweller
Village Dweller




Joined: 05 Feb 2003
Posts: 11
Location: Poland
   

kewl! now, when english version of Diccuris is almost(or already?) done, I could gather some team and translate it to Polish. Poland have maaaaany hardcore gothic players, and they would love to play in gothic 1 pro-mod such as diccuric.

we shall see.
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Post Sat Nov 20, 2004 12:55 pm
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Bartacus
Il Buono
Il Buono




Joined: 24 May 2003
Posts: 4706
Location: Belgium Flemmish part
   

Is there any news on the mod front?
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Post Fri Dec 10, 2004 8:14 pm
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elmroth
Village Dweller
Village Dweller




Joined: 20 Dec 2004
Posts: 8
   

quote:
Originally posted by Shmaugus
i have a problem, the mod wont run for me, i did all the stuff it said and when istart a new game it loads for about 5 secs and then i get an error message
it says: D:ZMORPHMESHCZ(MORPHMESHPROTO::LOADMORPHSCRIPT
:MMS not found :LOB_G2_V1.MMS
anyone know what went wrong?


I got the same error when I installed:

Diccuric_Sprachausgabe.exe (from WoG)
Diccuric_Patch2.exe (from www.my-cocktail.de/diccuric/endownloads.htm)
and english Dicurric-beta2.zip (from www.my-cocktail.de/stuff/beta2.zip)

when adding

Diccuric_Setup.exe (Installationsdatei) (from WoG)
Diccuric_Patch2final.exe (from WoG)

I could start Diccuric.

/elmroth
Post Mon Dec 20, 2004 9:12 am
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elmroth
Village Dweller
Village Dweller




Joined: 20 Dec 2004
Posts: 8
   

I am playing english Dicurric-beta2.zip.

I can't get the foreman (Zubov?) to talk. After talking to Graveyarn (I have never met Taliasan) and picking up the note at the smithy, I go the bar and only get 'der Arbeiter' to say that he is thirsty, Zubov says nothing.

I dont think all of Graveyarn's dialog is translated, he tells about Zubov but I did not see that in the written text.


from gothich starter:
title: Diccuric Teil 1 Patch2
version: 1.1d

title: Diccuric Part 1 English Beta2
version: 1.1c/English Beta2

I don't have the file dic_patch2_1.mod, if I need that, how do I get it?

/elmroth
Post Mon Dec 20, 2004 10:24 am
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Lacni
Eager Tradesman
Eager Tradesman




Joined: 11 Nov 2004
Posts: 29
Location: slovenia
   

Zubov is not the foreman, u have to go right from the tavern and behind Homer u ll find foreman in his hut. (his name is just foreman).

But i ve got some questions myself:

1. All lp i got i invested in strenght, so i got it up to 80, then i found sword named The butcher that requires 32 str. When i equiped it my str changed to 32. Anyone got answer to that?

2. I cant find raffa (taliasan's quest)
3. The same with the guy who mugged Pyt (cant remember the name)
4. Tongue of fire (either find it or learn to remove it, as i found fire varans but cant take the tongue from them)
5. Except from Fisk none of the merchants will trade with me. Homer said they will if i get the right stuff, but i have no idea what
6. Cave where u can dig out the rocks and find a passage through; the passage is protected by a focefield. How do i get through there

That's all i can think for now. I hope someone can answer at least some question

EDIT: Forget about 2 and 3, as i found it in previous posts
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Post Mon Dec 20, 2004 11:02 am
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elmroth
Village Dweller
Village Dweller




Joined: 20 Dec 2004
Posts: 8
   

Thanks for the answer about the foreman.

I have continued with the Taliasan quests. I have not solved them yet but so for this mod is great! Looks good, immersive quests and fun (eg. Narrows quest is well designed.)

As for translation:
The farm quest is not translated in the mission list.
The random dialog between Zubov and der Arbeiter is in english with german text! (Not the quest dialog, if there is one, which I haven't seen yet.)

/elmroth
Post Mon Dec 20, 2004 2:56 pm
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