|
Site Navigation Main News Forums
Games Games Database Top 100 Release List Support Files
Features Reviews Previews Interviews Editorials Diaries Misc
Download Gallery Music Screenshots Videos
Miscellaneous Staff Members Privacy Statement
|
|
|
tolgerias
High Emperor
Joined: 15 Jul 2004
Posts: 770
Location: The Netherlands |
Help, Old Mine gate closed |
|
Hi people, can anyone tell me the Marvin code to open the old mine gate?
A friend of mine is playing Gothic for the first time, (the lucky b*stard) But he is stuck in the Test of Faith because the gate of the Old Mine is closed. I searched the forums a bit and saw this problem occures more often, but the cheat code provided in one of these threads doesn´t seem to work _________________ If you can't debate without namecalling then don't bother visiting us. -Myrthos |
Thu May 12, 2005 12:21 pm |
|
|
Gorath
Mostly Harmless
Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany |
Which cheat code? _________________ Webmaster GothicDot |
Thu May 12, 2005 1:28 pm |
|
|
tolgerias
High Emperor
Joined: 15 Jul 2004
Posts: 770
Location: The Netherlands |
Isn't it obvious?
The code to open the gate (portcullis) to the Old Mine, it is closed during the test of faith, while it has to be opened. _________________ If you can't debate without namecalling then don't bother visiting us. -Myrthos |
Thu May 12, 2005 1:36 pm |
|
|
Gorath
Mostly Harmless
Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany |
Which cheat code? _________________ Webmaster GothicDot |
Thu May 12, 2005 2:01 pm |
|
|
tolgerias
High Emperor
Joined: 15 Jul 2004
Posts: 770
Location: The Netherlands |
Aargh why are you making fun of me
I just want anybody to yell some marvin command at me to open that stupid gate with _________________ If you can't debate without namecalling then don't bother visiting us. -Myrthos |
Thu May 12, 2005 2:06 pm |
|
|
Gorath
Mostly Harmless
Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany |
I´m not making fun of you. You just don´t understand! If you say a certain Marvin code doesn´t work you should also mention which code doesn´t work, so that we know what we´re talking about. _________________ Webmaster GothicDot |
Thu May 12, 2005 2:15 pm |
|
|
tolgerias
High Emperor
Joined: 15 Jul 2004
Posts: 770
Location: The Netherlands |
I had the idea that if i stated my problem, you could give the right code which I would try out... but if you want to know which one didn't work the way I wanted it:
zTrigger OldMineGate _________________ If you can't debate without namecalling then don't bother visiting us. -Myrthos |
Thu May 12, 2005 2:28 pm |
|
|
Gorath
Mostly Harmless
Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany |
This is the correct code. _________________ Webmaster GothicDot |
Thu May 12, 2005 2:39 pm |
|
|
tolgerias
High Emperor
Joined: 15 Jul 2004
Posts: 770
Location: The Netherlands |
We already fixed the problem by using waypoints, which works fine. I'll try the code another time, might have done something wrong.
Thanks for your troubles gorath! _________________ If you can't debate without namecalling then don't bother visiting us. -Myrthos |
Thu May 12, 2005 2:51 pm |
|
|
|
All times are GMT. The time now is Tue Apr 09, 2019 12:58 am
|
|
|
|
|
|