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Stats affect combat?
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RPGDot Forums > Gothic 2 Spoilers

Author Thread
Jung
Most Exalted Highlord
Most Exalted Highlord




Joined: 19 Jun 2002
Posts: 411
Location: Texas
Stats affect combat?
   

Does anyone know how stats affect combat(specifically)? Does higher strength mean more damage with a sword, or is it just a barrier to keep you from using powerful weapons too soon? Does dexterity change how fast you can shoot arrows or the speed of sword work?

I guess what I am getting at is: Does it pay to have more str/dex than is needed to use a particular waepon?
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Post Wed Jan 28, 2004 10:48 pm
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Wulf
The Shepherd
The Shepherd




Joined: 20 Sep 2003
Posts: 2312
Location: North/West.England
   

Hey there Jung,

Generally, it's strength for swords and dex' for bows/crossbows.
It depends on your own preference which you take up, with swords as you
train higher you will learn new moves and as a master, even a combination of
moves and they are cool (like Zorrow, double foward swish, then big forward
thrust with a "Z" like ending. I personally like to use bows/crossbows, the higher the training and dex' makes so you can shoot fast and from a distance.
But the best way of all is to have both, then you can use stealth and cunning
as you so choose.
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Post Wed Jan 28, 2004 11:22 pm
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cynosure
Village Dweller
Village Dweller




Joined: 20 Apr 2003
Posts: 24
Location: USA
   

I found in G2 they want you to strategize your SP within your character. I found that the more strength I gave my character, the heavier damage weapons I found and could use. It frustrating having a weapon but not strong enough to use it.

The stronger and heavier damage weapon, the less likely you are to get killed. The more victories, more SP, loot, gold, additional weapons or parts, which in turn you can sell for need items, food, etc.

Dexterity, yes you are correct. The faster you swing and more accurate you'll shoot.

You want to spend your SP in developing 1 or 2 handed combat. I went directly to 2-handed. G2 didn't make me go through 1-H first. You'll start jamin' when you are at fighter. I also spent on one of the bow, not both. I chose marksman level on both (also depends what your character is carrying) then master on one. I based it on who I came across first.

Master Level is awesome. You get less damage to your character and more accurately hit targets in one shot. For example, one arrow will kill some animals, 3 arrows killed Orcs or Lizardmen, etc. When you are at Master Level, on either bow or crossbow, your character will kneal down on one knee to shoot. This comes in handy on some who throw ice or fire at you.

One obstacle I found because I wasn't interested in Mage, I really didn't up Mana level. In return, I am unable to use higher damaged scrolls. You can still use fire scrolls, for example, to kill Ice Golems, but it takes many and they get harder to find or buy and the Ice Golems in one section are everywhere.
Post Wed Jan 28, 2004 11:23 pm
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Gorath
Mostly Harmless
Mostly Harmless




Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany
   

In melee combat Str is added to your weapon damage in case of a critical hit. The weapon skill is an indicator for the chance to land a critical hit. The percentage is of course relative to the game´s internal scale. 100% doesn´t mean you always do a critical.
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Post Thu Jan 29, 2004 4:18 am
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Bytespawn
Tempered Warlord
Tempered Warlord




Joined: 10 Nov 2003
Posts: 295
Location: Belgium
   

quote:
Originally posted by Gorath
100% doesn´t mean you always do a critical.

Well i think it does, or am i just very lucky so i never got a non-critical hit after learning 100%?
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One blade good, two blade better
Post Fri Jan 30, 2004 6:16 pm
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megadav
Captain of the Guard
Captain of the Guard




Joined: 28 Dec 2003
Posts: 192
Location: Great Hungary
   

One of my friends had 105% of 2handed. He went up to 100 with Lee and then bought the book from the merchant.
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Post Fri Jan 30, 2004 7:55 pm
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