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Etherlords 2: - Second Age
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When to join a guild (Mage)
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RPGDot Forums > Gothic 2 Spoilers

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Hagatha
King of the Realms
King of the Realms




Joined: 10 Feb 2002
Posts: 456
Location: Burnaby, B.C.
When to join a guild (Mage)
   

Last time I was playing mercenary and was able to terrorize all enemies by way of force before I actually joined the guild. But this time I want to play a mage and at level 11 am not sure when I should do this.

My character can just barely kill snappers one at a time and hasn't got a chance against an Orc or a skeleton yet. Because I have not joined the guild yet, I have no runes, so my mage abilities are still limited to fairly low level spell scrolls and so this character is pretty useless (killed the black troll though, but only by the hide-behind-the-rock cheese technique). So most of the pre-guild quests for the mercenaries are out, because they involve fighting. And I am stumped by the thieves guild at the moment - can't get past the delivery of the parcel to the thief in the bar.

As for joining the guard, the only thing they gave me to do was hunt down the thieves so that's out until I progress in the thieves guild.

So should I join the guild now? Will that stop me from doing the other pre-guild quests for the other guilds? I am about to invest four levels of experience in magic but this is pretty much the deciding point for me in this game, so I should know whether I am cutting myself off potential experience points by joining now.
Post Thu Oct 14, 2004 5:17 am
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Beliarsclew
Victim Of The Greed
Victim Of The Greed




Joined: 15 May 2004
Posts: 581
Location: Jordan-Middle East
   

Hello Hagatha,

If I were you I would make all the possible quests but I would be careful that I won't join any other Guild or Community like Mercenaries...

Anyway, I always make all the quests that I can make when I'm a Citizen and Then go and Join any Faction but with A Pretty good level so I don't have any problem fighting for quests Inside the Community...

Good Luck!
_________________
<Sigh>.Time.Passes.Quickly. </Sigh>
Post Thu Oct 14, 2004 5:47 am
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Hagatha
King of the Realms
King of the Realms




Joined: 10 Feb 2002
Posts: 456
Location: Burnaby, B.C.
   

Yes, that's what I thought, too. Thanks. Guess I'll just stumble along, then. Actually for a wimp rookie one-handed sword fighter/archer, my guy does ok. He stands on a lot of high places while fighting, though. But at least my Black Troll technique held out so I have access to lots of potion recipes.
Post Thu Oct 14, 2004 6:09 am
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tolgerias
High Emperor
High Emperor




Joined: 15 Jul 2004
Posts: 770
Location: The Netherlands
   

The quests to join the mercs arent all that hard, im sure you can do them all, (except messing with bullco ) They give quite some xp and are fun to do
good luck, tolgerias
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If you can't debate without namecalling then don't bother visiting us. -Myrthos
Post Thu Oct 14, 2004 12:29 pm
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Pladio
Magister of the Light
Magister of the Light




Joined: 15 Aug 2002
Posts: 379
   

Go to Onar's Farm and knock down all the mercenaries you can for xp.
Try exploring all the world until you get to places with unbeatable monsters or people.
Post Thu Oct 14, 2004 10:43 pm
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