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the easter egg dungeons
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RPGDot Forums > Wizardry 8

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the mighty stamar
High Emperor
High Emperor




Joined: 01 Feb 2003
Posts: 602
Location: arcata ca, humboldt county
the easter egg dungeons
   

ok i looked through a walkthrough page, and it told me how to do the graveyard dungeon thing. so i did it. It was reasonably cool... I guess....

But theres no point to it! The whole thing is just a confusing maze and i cant figure out to get out.

Is there anything in the easter egg dungeons thats important or even good? I think Im just going to have to go to an old save game and skip it for a while if there isnt because i just cant figure out how to get out.
Post Mon Feb 10, 2003 7:30 pm
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dteowner
Shoegazer
Shoegazer




Joined: 21 Mar 2002
Posts: 7570
Location: Third Hero of Erathia
   

There are good maps available for those dungeons. Without them, it's incredibly tough to get around. The map site is in our FAQ- sorry, I'm too lazy to link it for you tonight.

The dungeons serve two purposes. To the gamer that played the older Wizardry games, it's sort of a "remember when" gift- cheesy graphics, and better have your graph paper nearby. To the rest of us, it's a nice source of XP and a couple good items.
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Post Mon Feb 10, 2003 11:00 pm
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corwin
On the Razorblade of Life
On the Razorblade of Life




Joined: 10 Jun 2002
Posts: 8376
Location: Australia
   

They're a bit of retro fun, but I only did two of them and then gave up. Far too many other things to do in the game and far too many different parties I wanted to try playing with.
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Post Sat Feb 22, 2003 5:32 am
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dteowner
Shoegazer
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Joined: 21 Mar 2002
Posts: 7570
Location: Third Hero of Erathia
   

You didn't skip the mountain wilderness one, did you? That's the best (and most difficult) of the three for fun AND loot.
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Post Sat Feb 22, 2003 6:10 am
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Bilbo
High Emperor
High Emperor




Joined: 12 Mar 2002
Posts: 1620
Location: New York
   

All of the retro dungeons are them same in 1 regard - mushroom patches are teleporters, including 1 (or more) that will get you out. Nothing in the dungeons that are critical, although Dteowner correctly points out the Mountain Wilderness one does have good stuff. Depending on the dungeon, a few nice items. I skipped the dungeons first time through - I couldn't even figure out how to get in them without a walkthrough, although I did find 2 of the 3 sets of runes. Second time through, I did all 3 dungeons with maps from a walkthrough. They were fun (not the funnest part of the game, but nothing to detract from it), and can be completed relatively quickly with the maps.
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Post Sat Feb 22, 2003 5:43 pm
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John373
Keeper of the Gates
Keeper of the Gates




Joined: 04 Jul 2002
Posts: 117
Location: Retardid Los Angeles, CA
Re: the easter egg dungeons
   

I came out of the cemetery dungeon with a bit of a headache because my computer couldn't handle so many monsters in one place at the same time. Talk about strobe-light effects! So I tried to dispatch them as soon as possible, but then they kept respawning...

But one thing was really weird: the location of monsters, according to the map, didn't seem to coincide with the play screen. At times they were on top or below me, even within the walls. I wondered, then, if I was looking at an upstairs view...but according to the map I got from the website it's all one level.
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Post Wed Feb 26, 2003 8:02 am
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dteowner
Shoegazer
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Joined: 21 Mar 2002
Posts: 7570
Location: Third Hero of Erathia
   

The automap does not function properly in the egg dungeons. It's a little screwy unless you cast X-ray, which makes it downright messy. This was an intentional design decision- Sir-Tech wanted to remind you of the "good old days" prior to automaps.
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Post Wed Feb 26, 2003 1:59 pm
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