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the mighty stamar
High Emperor
Joined: 01 Feb 2003
Posts: 602
Location: arcata ca, humboldt county |
ok i looked through a walkthrough page, and it told me how to do the graveyard dungeon thing. so i did it. It was reasonably cool... I guess....
But theres no point to it! The whole thing is just a confusing maze and i cant figure out to get out.
Is there anything in the easter egg dungeons thats important or even good? I think Im just going to have to go to an old save game and skip it for a while if there isnt because i just cant figure out how to get out. |
Mon Feb 10, 2003 7:30 pm |
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dteowner
Shoegazer
Joined: 21 Mar 2002
Posts: 7570
Location: Third Hero of Erathia |
There are good maps available for those dungeons. Without them, it's incredibly tough to get around. The map site is in our FAQ- sorry, I'm too lazy to link it for you tonight.
The dungeons serve two purposes. To the gamer that played the older Wizardry games, it's sort of a "remember when" gift- cheesy graphics, and better have your graph paper nearby. To the rest of us, it's a nice source of XP and a couple good items. _________________ =Proud Member of the Non-Flamers Guild=
=Benevolent Dictator, X2/X3 and Morrowind/Oblivion Forums=
Sorry. No pearls of wisdom in this oyster.
RIP Red Wings How 'Bout Dem Cowboys! |
Mon Feb 10, 2003 11:00 pm |
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corwin
On the Razorblade of Life
Joined: 10 Jun 2002
Posts: 8376
Location: Australia |
They're a bit of retro fun, but I only did two of them and then gave up. Far too many other things to do in the game and far too many different parties I wanted to try playing with. _________________ If God said it, then that settles it!
I don't use Smileys, I use Emoticons!!
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Sat Feb 22, 2003 5:32 am |
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dteowner
Shoegazer
Joined: 21 Mar 2002
Posts: 7570
Location: Third Hero of Erathia |
You didn't skip the mountain wilderness one, did you? That's the best (and most difficult) of the three for fun AND loot. _________________ =Proud Member of the Non-Flamers Guild=
=Benevolent Dictator, X2/X3 and Morrowind/Oblivion Forums=
Sorry. No pearls of wisdom in this oyster.
RIP Red Wings How 'Bout Dem Cowboys! |
Sat Feb 22, 2003 6:10 am |
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Bilbo
High Emperor
Joined: 12 Mar 2002
Posts: 1620
Location: New York |
All of the retro dungeons are them same in 1 regard - mushroom patches are teleporters, including 1 (or more) that will get you out. Nothing in the dungeons that are critical, although Dteowner correctly points out the Mountain Wilderness one does have good stuff. Depending on the dungeon, a few nice items. I skipped the dungeons first time through - I couldn't even figure out how to get in them without a walkthrough, although I did find 2 of the 3 sets of runes. Second time through, I did all 3 dungeons with maps from a walkthrough. They were fun (not the funnest part of the game, but nothing to detract from it), and can be completed relatively quickly with the maps. _________________ The world itself shifts and changes and fades to mist like the strings of a minstrel's harp, and mayhap the dreams we forge are more enduring than the works of kings and gods.-Robert E. Howard
=Member of the RPGDot Shadows, The Nonflamers' Guild, and The Alliance of Middle Earth= |
Sat Feb 22, 2003 5:43 pm |
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John373
Keeper of the Gates
Joined: 04 Jul 2002
Posts: 117
Location: Retardid Los Angeles, CA |
Re: the easter egg dungeons |
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I came out of the cemetery dungeon with a bit of a headache because my computer couldn't handle so many monsters in one place at the same time. Talk about strobe-light effects! So I tried to dispatch them as soon as possible, but then they kept respawning...
But one thing was really weird: the location of monsters, according to the map, didn't seem to coincide with the play screen. At times they were on top or below me, even within the walls. I wondered, then, if I was looking at an upstairs view...but according to the map I got from the website it's all one level. _________________ Dame it! Hold still so I can target you! |
Wed Feb 26, 2003 8:02 am |
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dteowner
Shoegazer
Joined: 21 Mar 2002
Posts: 7570
Location: Third Hero of Erathia |
The automap does not function properly in the egg dungeons. It's a little screwy unless you cast X-ray, which makes it downright messy. This was an intentional design decision- Sir-Tech wanted to remind you of the "good old days" prior to automaps. _________________ =Proud Member of the Non-Flamers Guild=
=Benevolent Dictator, X2/X3 and Morrowind/Oblivion Forums=
Sorry. No pearls of wisdom in this oyster.
RIP Red Wings How 'Bout Dem Cowboys! |
Wed Feb 26, 2003 1:59 pm |
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