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RPGDot Forums > Morrowind - General

Author Thread
mongoliat
Village Leader
Village Leader




Joined: 09 Nov 2004
Posts: 78
Location: Southern North path / south Norway
New at Morrowind
   

I've just bought Morrowind GOTYe... but im wondering:

1st. is there enny use in installing Tribunal or mloddmoon so early in the game? (enny positive or negativ sides?)

2nd. What type of chatakter should I make? I like fighters, they keep kind off steddy thrue the game... and I think I would prefear the um, whats their name? Redguards or something, I like that they have good physiks. But what Class should I chous? crusaders?

3rd. What do YOU prefer, figher, mage, stealth worior, marksman? whats the good/bad sides?

And one last thing, I know my wrighting sux... so no need saying it...
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Post Tue Nov 09, 2004 7:51 pm
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Imago Storm
Dremora
Dremora




Joined: 09 Oct 2002
Posts: 586
Location: Oblivion
   

Installing Bloodmoon right away is of no real consequence (you can start its main quest whenever you want to), but I would advise you to install Tribunal along with the main game. The Tribunal main quest starts right when the add-on is installed, and I found the early Tribunal enemies to be much easier to deal with while my character was still very low-level: they level up along with you, and they get better weapons of a certain type later on which may be rather detrimental to your character when they attack in groups.

A Redguard fighter is a good choice for starters, though I found the game easiest in the beginning when playing a Dunmer battlemage. But actually it's all about your way of playing. As for 'pure' classes, if there are any, the thievishj types are the most difficult to play in the beginning.

Personally I prefer playing battlemages - they are rather powerful in the beginning, and at later levels they are close to unkillable; I also like the knight class with its mix of raw physical power and subtler spells.
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Post Tue Nov 09, 2004 9:50 pm
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mongoliat
Village Leader
Village Leader




Joined: 09 Nov 2004
Posts: 78
Location: Southern North path / south Norway
   

Thx dude...
I've just started a new game... im still in level 1 but only need 1 more level to level up! im a redguarde worior, i have all my armor in steel and a one handen long blade... I dont know shit about potions wich cinda bugs me. Right now im in Bog"bla bla" where I've joind the fighters guild. Oh, and bye the way, I almoust shit myself when the guy attacked me wile i was sleeping...

Is there a big advantage in buying some lighter armor?
Or anny thing i should spesilise on? long blade, havy/medium armor? anny skills?
And is should I go chase the guys that attack me? go to that place, named, ehm.. "E" something something...?

And thx again "Imago Storm"...
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Post Wed Nov 10, 2004 11:28 am
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Imago Storm
Dremora
Dremora




Joined: 09 Oct 2002
Posts: 586
Location: Oblivion
   

The main advantage of wearing lighter armor is its weight - you can carry more other stuff. But the type of armor you should be wearing primarily depends on your major/minor class skill list - raising those skills should be your immediate concern because they are the ones which help you level up. The same goes for weapons - specialise in the weapon you have the highest major skill in. Later on you'll have enough time to raise the other weapon skills.
Generally speaking, take a look at your skill list in the inventory and raise those in the 'major' category first.

You can go to Ebonheart and talk to Apelles Matius right away, but from there on you'd better not follow that quest any further for the time being. Better wait until after finishing the Morrowind main quest.
Spoiler:
Don't worry about the nightly assassins. They are rather harmless while you're low-level, and they'll stop attacking you after a while, anyway.


P.S. Always glad to help a fellow Dremora .
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Post Wed Nov 10, 2004 12:01 pm
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Danicek
The Old One
The Old One




Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic
   

I want to add just one little thing: installing Tribunal is important because you get much much better journal.
Post Wed Nov 10, 2004 3:38 pm
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mongoliat
Village Leader
Village Leader




Joined: 09 Nov 2004
Posts: 78
Location: Southern North path / south Norway
   

Again thx Imago Storm...
but im kinda windering, what is a Dremora? (ok, now I fell stupid)
I havent yet continued the game (damn I hate school when Im tied up in a game), but when I come 2 it Ill try gettin a lighter armor and leveling up...

But is it worth paying 4 a level upgrade?
And is it a good choise to join the Imperials?

Ps. cool im a Dremora now, what ever that means
and Danicek: I allready knew, but thx enny way
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Post Wed Nov 10, 2004 6:03 pm
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Imago Storm
Dremora
Dremora




Joined: 09 Oct 2002
Posts: 586
Location: Oblivion
   

The Dremora are a Daedric (~demonic) clan/species in the Elder Scrolls games. Of all the lesser Daedra, Dremora are the most courteous and civil. There are, of course, exceptions... you'll know what I mean once you visit the temple in Maar Gan .

Anyway, the lad whose name I borrowed, Imago Storm, was a politically motivated (and rather helpful) Dremora lord in Battlespire, one of the older Elder Scrolls games; the picture you chose as an avatar is that of a Dremora as they appear in Morrowind, which is why I addressed you as a fellow Dremora .

Now to the other questions: it's worth paying for a skill level upgrade (= training) only when you have lots of money. In the beginning you should save your money for more important things (spell scrolls, weapon, armor etc.).

The Imperial Guard is as good a guild choice as any other. You can join as many guilds as you want to. Some guild-specific quests are mutually exclusive, however, so the more guilds you join, the greater the possibility of not rising to the top of each and every one of them.
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Post Wed Nov 10, 2004 6:22 pm
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mongoliat
Village Leader
Village Leader




Joined: 09 Nov 2004
Posts: 78
Location: Southern North path / south Norway
   

Cool, I dindnt know what a dremora was... And nither did I know that about the guilds...
Thx...
If enny orther guy's feal diffrent from ennything said here, i wold love it if you posted your opinion!
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Post Wed Nov 10, 2004 6:32 pm
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gdgrimm
Keeper of the Gates
Keeper of the Gates




Joined: 21 Apr 2003
Posts: 110
   

Here's some general advice, that Imago Storm has alluded to, but I'll explain differently.

If you're new to the Elder Scroll games, be aware that they are well set-up for playing multiple times with different characters. In fact, my general advice is to choose your character type, and then play the game using almost nothing but the major and minor skills of that character class.

2 big reasons, and one small one:
1) developing miscellaneous skills doesn't help you gain levels. If you're a Warrior class, then the 2 armor types you have are Heavy and Medium, both as major skills. Light Armor is a misc. skill. This means it's possible to take a lvl 1 Warrior, develop their Light Armor skill to 100, and still be a lvl 1 Warrior. Getting better with Light Armor doesn't make your character a better Warrior.

2) Major skills improve quicker than minor skills, and minor skills improve quicker than misc skill. Using the warrior example again, the amount of work to get him to improve Light Armor by 1, would probably allow him to improve Heavy Armor by at least 5. So you'll find your Warrior being able to tackle more difficult tasks quicker by sticking with the Heavy or Medium Armor, rather than using Light Armor.

3) Developing skills affects developing abilities. For example, developing Heavy Armor helps you increase Endurance faster when you level up. Developing Light Armor helps you increase Agility faster. If your Warrior is running up to things and beating them to death (which is what Warrior's usually do), then Endurance is more important than Agility. By using the Heavy and Medium Armors, you'll be developing the abilities most important to your character class faster than if you use Light Armor or Unarmored.

You've also mentioned not knowing much about potions. As a Warrior, who doesn't have Alchemy as a major or minor skill, about the only thing you need to know about potions is what they're called. Use Restore Health when you want to heal, use Fortify Strength, when you want a burst of strength, etc., etc., etc. When you decide to explore the whole world of Alchemy (i.e. finding ingredients, learning how to mix and match them to make potions that are better than you can buy), then start a new character that uses Alchemy as a major or minor skill -- something like a Witchhunter, Assassin, Mage, etc., etc.
Post Wed Nov 10, 2004 11:44 pm
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mongoliat
Village Leader
Village Leader




Joined: 09 Nov 2004
Posts: 78
Location: Southern North path / south Norway
   

Thx gdgrimm... amasing what ppl know!
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Post Thu Nov 11, 2004 7:39 pm
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