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Bilbo
High Emperor
Joined: 12 Mar 2002
Posts: 1620
Location: New York |
I have to disagree with 1 thing Otter said: I never found any monsters that you couldn't run away from (with the probable exception of the very endgame).
1 other suggestion to speed up combat: Use potions. Most of the time, I forget I'm carrying any. But throwing a cherry bomb or 2 (even if not needed) will speed things up compared to your back characters using slings, etc. _________________ The world itself shifts and changes and fades to mist like the strings of a minstrel's harp, and mayhap the dreams we forge are more enduring than the works of kings and gods.-Robert E. Howard
=Member of the RPGDot Shadows, The Nonflamers' Guild, and The Alliance of Middle Earth= |
Tue Jan 28, 2003 5:57 am |
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otter
One of Us
Joined: 28 Jun 2002
Posts: 1337
Location: Portland, OR |
There are some that are too fast to run from once you're in Combat Mode.
You can run from everything if you're not; you just need somewhere to go... _________________ If thousand-year-old family traditions are so important to you, why do you have indoor plumbing and electricity in your family's house? |
Tue Jan 28, 2003 11:14 pm |
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Desdicado
Head Merchant
Joined: 08 Apr 2002
Posts: 58
Location: Scotland |
Ah, the Wiz 8 combat system!, the one thing that has made me nearly destroy my PC in frustration.
To be honest, I think it is so bad it could almost be called a bug.
A- I don't want to have to run away from every encounter, even in towns.
B- I actually want to be able to traverse a road in less than 1 whole day (real time)
C- I don't want to spend 20 minutes fighting 5 weeds!.
The answers you guys give are a great help, but they are like bug work arounds ie how to avoid the bug of slow and too frequent combat.
I don't know if any of you have played POR 2?. This had a similar combat issue, ie very very slow enemy movement, I played this just before I bought Wiz 8 and just could not believe Wiz 8 had the same combat issues, but worse!.
I also didn't like the unsolveable puzzles (without cheating) and the tunnel like overland areas (ie unscalable cliffs).
Suffice to say I sold them both on Ebay and went back to playing the Might and magic series (not in order) 4 & 5 then 9 and now 7 & 8.
These games are much more like it!. |
Thu Apr 03, 2003 11:33 am |
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otter
One of Us
Joined: 28 Jun 2002
Posts: 1337
Location: Portland, OR |
Yah, W-8's real fighty...i just went back to W-7(Gold) and if you turn off the sound combat rounds are almost instantaneous. W-8 would be perfect if it had an instant-results switch in phased combat. _________________ If thousand-year-old family traditions are so important to you, why do you have indoor plumbing and electricity in your family's house? |
Thu Apr 03, 2003 11:57 pm |
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puma
Eager Tradesman
Joined: 03 Mar 2003
Posts: 44
Location: Poland |
When I first started Wiz8 I had to switch from Normal to Novice on the road to Arnika (and it was for me the most difficult part of the game - I had battles with more than 20 monsters at once). I had one fight after another, later I used some of the techniques desribed above.
Recently I decided to go through the game all in Normal. I have a strange feeling that it goes much too easy! I think there is much less combats, and maybe creatures are stronger, but now I know how to handle them and have quite nice team (however previos one was also fine).
Have anyone had such experience when playing second time on higher difficulty?
If you can send me this speed patch, however, I would be grateful. |
Fri Apr 04, 2003 11:45 am |
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dteowner
Shoegazer
Joined: 21 Mar 2002
Posts: 7570
Location: Third Hero of Erathia |
Send me an email, and I'll reply back with the speed-up utility attached.
dorsch6@comcast.net _________________ =Proud Member of the Non-Flamers Guild=
=Benevolent Dictator, X2/X3 and Morrowind/Oblivion Forums=
Sorry. No pearls of wisdom in this oyster.
RIP Red Wings How 'Bout Dem Cowboys! |
Sat Apr 05, 2003 4:45 am |
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