RPGDot Network    
   

 
 
Keepsake
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
NOTR: Xbow
  View previous topic :: View next topic
RPGDot Forums > Gothic 2 Spoilers

Author Thread
fragonard
Head Merchant
Head Merchant




Joined: 01 Nov 2005
Posts: 59
NOTR: Xbow
   

I know that the carry requirement has been changed from dexterity to strength but I have seen very contradictory (and strongly held) opinions on the Jo-Wood forum and elsewhere on whether or not dexterity still plays a part in damage calulation. Does anyone have experience on this? My gold edition has been shipped and I'm thinking about character building strategy so this is important to know. TIA
Post Mon Nov 28, 2005 10:40 pm
 View user's profile
mazu
Protector of the Realm
Protector of the Realm




Joined: 21 Nov 2004
Posts: 251
Location: Desert Camp
   

Just use one handers in the beginning and train it to 30, then use one handers until you get two-handers into 60 when you get the best combo. Put all your points in Strength and dont join a Guild unless you really have to because if you join the militia you'll get less stats than the mercenaries, but if you join the paladins you get more quests and the game is easier.
_________________
I really, really tried to figure out something clever here like "Life is a waterfall" and artistic stuff like that but no! I still cannot figure out a signature arrrr yarrr! Me bucko! Pirates!
Post Wed Nov 30, 2005 4:57 pm
 View user's profile
fragonard
Head Merchant
Head Merchant




Joined: 01 Nov 2005
Posts: 59
   

Yes, I intend to concentrate on strength but I still am not sure about whether or not dexterity has any effect on crossbow damage. I hope it does not but if it does, I can't see how you could raise both strength and dexterity enough and I probably would become a mage instead.
Post Thu Dec 01, 2005 7:43 pm
 View user's profile
Gotit
Captain of the Guard
Captain of the Guard




Joined: 27 Nov 2005
Posts: 183
   

If dex is used for crossbow damage it cannot be a primary weapon, but could be a secondary weapon, long-range, for a char investing in strength.

The problem is perhaps that on this point the game designers forgot to put focus on gameplay and combat diversity instead of a sort of realism. Anyway I feel the weapon switch is a lot too slow to allow more than an anecdotic use of long range and short range. The best I could find is to shoot once perhaps twice then run backward as I switch back to a melee weapon. But that sucks.
Post Sat Dec 03, 2005 3:22 pm
 View user's profile
Dez
King of the Realms
King of the Realms




Joined: 08 Jan 2003
Posts: 455
Location: Fortress of Tell Halaf
   

The xbow in notr works a bit same way as the dex based swords(eepees) do.

So when you are shooting with the crossbow the damage you deal is calculated from your DEX number. Strenght only determines what kind of xbow you are able to wield and use. This is why the crossbow generally speaking is the utmost useless weapon-skill of all four.As we know the effective use of it demands great number of strenght, dexterity and naturally good skill-level in xbowskill.

So If your character is strong enough to use xbow, he is strong enough to use powerfull melee weapon too.And like we all know many times warrior's dexterity is quite low compared to his strenght. Thus a hit from his xbow won't deal much damage anyway even if he capable to launch it! In addition because the reloading itself takes forever the enemy is at the sword range before you can launch your second shot. So why bother using it or spending any preciouss skillpoints in it?

If you desire to go long range combat, the bow and magic are much more effective methods.
_________________
The focused mind can pierce through stone
Post Tue Jan 03, 2006 3:43 am
 View user's profile



All times are GMT.
The time now is Thu Apr 11, 2019 3:40 pm



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.