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GIII mod or ES4:Oblivion mod. Which one should I do?
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RPGDot Forums > Gothic 3 General

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postaldudeleo
Village Dweller
Village Dweller




Joined: 07 May 2005
Posts: 21
   

You are 100% right. I worked on in Clone Studios ("Sea of Destiny TC mod"for Morrowind).

The guys there and me had a pretty good script for the current mod they are bulding and pletty of idea but right from the start, the weapons couldn't be rotatated because of the engine

I had lots of of things to do in real life though so I had to leave but from the looks of it now, the project would not work even if morrowind engine worked at least 30% of what they need.

I should have suggested to switch to stalker engine....
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Post Sat May 28, 2005 2:45 am
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Maylander
High Emperor
High Emperor




Joined: 22 Mar 2002
Posts: 1712
Location: Norway
   

My point exactly. I've work on different mini-dev-projects myself, and limitations is a devs' worst fear, so if either engine supports your "vision", go for it mate.
Post Sun Jun 05, 2005 10:24 pm
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