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LTJ
Village Dweller
Joined: 07 Oct 2005
Posts: 2
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non-magic using Assassin character generation |
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Hi people
just started playing MW after getting new PC, and thrilled to find that (i think) that you can join a legitimate Assassins Guild without having to slaughter innocent people (aka Daggerfall) before getting quests and asked to join. Sooo, having ponced around with 4 or 5 char generations and not being happy with what I developed could you lovely people give me some some tips on producing a solid base for an Assassin Class.
Thanks! _________________ Too many quests...never enough time |
Fri Oct 07, 2005 2:15 pm |
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cfmdobbie
High Emperor
Joined: 01 Jul 2002
Posts: 1859
Location: London, England |
I have one problem with rogue-type characters in Morrowind - too many useful skills are governed by Agility.
You most useful skills will be:
- Athletics (Speed)
- Security (Intelligence)
- Sneak (Agility)
- Acrobatics (Strength)
- Light Armour (Agility)
- Marksman (Agility)
- Short Blade (Speed)
Because they tend to increase fast enough anyway, I'd leave Athletics and Acrobatics to your Misc skills. Light Armour is a no-brainer, with one particular type of armour* being the best choice throughout most of your career. Marksman is useful for taking out guards and for long-distance assassination, but you must be prepared to go melee as well - a dwemer or glass jinkblade will be necessary to acquire early on.
Sign-wise, I'd recommend either The Shadow or The Steed.
In addition to the equipment mentioned above, make sure you get hold of the Amulet of Shadows. You can pick up a Thief Ring very early on**, which gives a nice boost. Make sure you generate enough money to keep you in potions.
Spoiler:
*Dark Brotherhood, Tribunal expansion pack required
Spoiler:
**First cave outside of Seyda Neen - search the mushroom patches in the deserted areas of the map
_________________ Charlie Dobbie
=Member of The Nonflamers' Guild=
=Moderator of the Morrowind/Oblivion Forums= |
Fri Oct 07, 2005 7:29 pm |
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LTJ
Village Dweller
Joined: 07 Oct 2005
Posts: 2
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thanks charlie, pretty much confirmed my way of thinking, but wasnt sure about the star sign, so will look at Shadow and steed again
cheers _________________ Too many quests...never enough time |
Fri Oct 07, 2005 10:43 pm |
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mazu
Protector of the Realm
Joined: 21 Nov 2004
Posts: 251
Location: Desert Camp |
I liked to have an easy start so I created a superior melee fighter and later trained him to be an assasin. _________________ I really, really tried to figure out something clever here like "Life is a waterfall" and artistic stuff like that but no! I still cannot figure out a signature arrrr yarrr! Me bucko! Pirates! |
Sat Oct 08, 2005 8:53 am |
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