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Diccuric needs help for translation
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RPGDot Forums > Gothic - Spoilers, Tips & Tricks

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a24710
Head Merchant
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Joined: 08 Aug 2003
Posts: 56
Location: Gran Canaria (Spain)
   

what the hell??!?!?!?!?!?

WOW men!!! youīre fucking fast!!!

good to hear that, thanks a lot for that work, a lot of people will enjoy diccuric now

iīd invite you to a beer if you were here!!!

cheers!!!
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Post Sun Jul 25, 2004 11:27 pm
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hwfanatic
Average Fanatic
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Joined: 28 Oct 2002
Posts: 2850
Location: Belgrade, Serbia
   

Yes, that was hasty. Cheers!
Post Mon Jul 26, 2004 12:52 am
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Xerxes712
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Joined: 01 Nov 2002
Posts: 605
Location: Uber die Welt
   

Great work guys! Draakan and Psy-Q are very quick!
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Post Mon Jul 26, 2004 3:21 am
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Jaz
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Joined: 20 Jan 2002
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Post Mon Jul 26, 2004 6:21 am
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Draakan
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Joined: 21 Jun 2004
Posts: 7
Location: Hamburg / Germany
   

I'm glad that I could help.
It was fun to work with Psy-Q. Thank your for your great assistance
And thanks to Xerxes too, for his great Knowledge about Gothic II .
And thanks to tiamat for his administration.

*.... jump on the stage.'And I want to thank my mother and my father, that they were so good parents and my ....'*
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Post Mon Jul 26, 2004 9:40 am
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a24710
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Joined: 08 Aug 2003
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Location: Gran Canaria (Spain)
   

so, whatīs left???

some beta testing or something????
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Post Mon Jul 26, 2004 10:44 pm
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Draakan
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Joined: 21 Jun 2004
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Location: Hamburg / Germany
   

the translations have to be corrected.
Xardas help s to find typos and grammatical errors.
When this finished moe will publish a script to install the language pack
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Post Tue Jul 27, 2004 9:07 am
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a24710
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Location: Gran Canaria (Spain)
   

oooooooooook
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Post Tue Jul 27, 2004 11:51 am
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a24710
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Location: Gran Canaria (Spain)
   

any news there????


i guess youīre all killing zombies and monsters in doom3

really amazing game...
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Post Wed Aug 04, 2004 8:11 pm
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Xerxes712
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Joined: 01 Nov 2002
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2 week vacation. People do that you know. The basic lines are done, there will be need of re-write so that it fits the English bettter; but this is for an alpha test for working with the English modkit made for Gothic first.

As for DUUM 3; another graphic beauty, with gameplay depth only skin deep.

Reminds me of that piece of cr@p Thief 3 and Deus Ex 2. What do you expect when companys are making games both for the Xbox and PC? They need to make it so the little XBOX kids can play it. That is where the big money is, they think.

In the End, you can not serve two Masters. You end up pleasing neither.
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Post Thu Aug 05, 2004 12:18 am
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Eat_Lead
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Joined: 22 Jan 2004
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Doom 3 was never meant to have real depth..i mean look at 1 & 2 when was the last time you bought a shooter for the story!? Doom 3 is a good game with great graphics..apart grom that it does nothing new.
Post Wed Aug 18, 2004 7:36 pm
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a24710
Head Merchant
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Joined: 08 Aug 2003
Posts: 56
Location: Gran Canaria (Spain)
   

any news on the translation progress???
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Post Thu Aug 19, 2004 2:33 pm
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Bartacus
Il Buono
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Joined: 24 May 2003
Posts: 4706
Location: Belgium Flemmish part
   

Sorry to repeat the question above, vut I am really interested in this mod. How are you guys doing? Did you finish it or are there some unexpected difficulties?
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Post Sun Sep 05, 2004 11:40 pm
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Patriot
Small Tiger
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Joined: 31 May 2004
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Location: Athens,Greece
   

Can I help somehow guys.
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Post Mon Sep 06, 2004 12:48 am
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Draakan
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Joined: 21 Jun 2004
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Location: Hamburg / Germany
   

All translations are done, but Moe found an error in his script. So it looks like that we didnīt get all lines that have to be translated.

We need some guys wo get trough the translated lines and correct the errors in there.. like typos etc.
So if you want to help, please contact tiamat at the www.realmsofkrel.net/forums
register there and you will get access to the gothic II thread
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Post Thu Sep 09, 2004 7:51 am
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