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corwin
On the Razorblade of Life
Joined: 10 Jun 2002
Posts: 8376
Location: Australia |
I hope you all read the excellent interview over at Game Banshee (see News page if you missed it). The really interesting comment right at the end, was that DD2 will have multiplayer. Now that could really be worth waiting for. _________________ If God said it, then that settles it!
I don't use Smileys, I use Emoticons!!
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Thu Apr 01, 2004 7:09 am |
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Aphazel
A Shadow of My Own Self
Joined: 17 Aug 2003
Posts: 877
Location: Norway |
I just hope that it wont affect the single-player in a bad way. |
Thu Apr 01, 2004 1:21 pm |
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corwin
On the Razorblade of Life
Joined: 10 Jun 2002
Posts: 8376
Location: Australia |
I really don't think that will be a problem. I expect they'll focus on SP first and then add in the MP possibility. At least I hope that's what they'll do. _________________ If God said it, then that settles it!
I don't use Smileys, I use Emoticons!!
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Fri Apr 02, 2004 7:51 am |
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Myrthos
Spoiler of All Fun
Joined: 07 Jul 2001
Posts: 1926
Location: Holland |
They reuse the Beyond Divinity engine for everything that is not related to graphics. The graphics part of the engine is replaced with a 3D part.
As they reuse the engine I would not be too worried about the SP part. They took gradual steps. No party in Divinity. A party (sort of) upto 6 in Beyond Divinity and MP in Divinity 2. _________________ Kewl quotes:
I often have an odd sense of humor - Roach
Why quote somebody else, think of something yourself. - XeroX
...you won't have to unbookmark this site, we'll unbookmark you. - Val
Reports Myrthos for making me scared and humbled at the mere sight of his name - kayla |
Fri Apr 02, 2004 8:25 am |
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Val
Risen From Ashes
Joined: 18 Feb 2002
Posts: 14724
Location: Utah, USA |
It's good to see that they're taking things in steps instead of doing everything at once. _________________ Freeeeeeedom! Thank heavens it's summer!
What do I have to show for my hard work? A piece of paper! Wee!
=Guardian, Moderator, UltimaDot Newshound= |
Fri Apr 02, 2004 5:25 pm |
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