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What's up with the meager graphics?
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RPGDot Forums > Dungeon Siege

Author Thread
Guest







Re: Thanks guys
   

quote:
Originally posted by Steel
Thanks for all your comments/suggestions (except for the lame few who take their games waaaay to personally).



Try making non offensive comments and people will reply with the same style.

quote:
Originally posted by Steel
How do I turn on antialiasing in the game?


Create a new shortcut for the game and add in the command line, after the exe name, something like this

height=1200 width=1600

It will give you a message "unsupported format", but if your video support it, voila Dungeon Siege at 1600x1200
Post Fri Apr 26, 2002 12:36 pm
 
ixos
Eager Tradesman
Eager Tradesman




Joined: 27 Mar 2002
Posts: 40
Onion Seige
   

I can tell you with experience that Dungeon Seige does not use:

DX8.1
Bumpmapping
Pixel Shaders
Vertex Shaders
nor any other DX8.1 feature (probably certain aspects of DX8.0a but not much).

Dungeon Seige is 95% DX7 and 5% DX8.0a and what DX8 features are there, are prelimary to the fact that the graphics, even on a Geforce4 Ti are... to put it lightly, totally crap.

Dungeon Seige is a modest game. It's like a Dungeon Master on the Atari ST, only in a different perspective.

If anyone believes anything that Microsoft say, or the bullshit they spout, you're the biggest idiot on the planet.



- I've just seen Llama's post.
That person is 100% correct and he knows what he is talking about.
Post Fri Apr 26, 2002 3:38 pm
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vaticide
Put food in here
Put food in here




Joined: 21 Feb 2002
Posts: 1122
Location: One step behind a toddler bent on destruction.
Re: Onion Seige
   

quote:
Originally posted by ixos


If anyone believes anything that Microsoft say, or the bullshit they spout, you're the biggest idiot on the planet.



And don't forget your tinfoil hat!

-v
Post Fri Apr 26, 2002 3:46 pm
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ixos
Eager Tradesman
Eager Tradesman




Joined: 27 Mar 2002
Posts: 40
tinfoiled
   

Just call me Magneto

Post Fri Apr 26, 2002 3:49 pm
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Chekote
Where’s my Banana?!?!
Where’s my Banana?!?!




Joined: 08 Mar 2002
Posts: 1540
Location: Dont know, looks kind of green
   

I have the same problem with washed out textures on my PC too. I think you will find its because of mipmapping. I usually disable mipmapping completely in any game that supports this option, it does reduce performance a bit but it sure does look nice.

If you cant disable it then you should go into your D3D settings and change the mipmapping level to "Best Quality".

Turning mipmapping off completely does make some games look kind of weird, because the textures in the distance are so crystal clear but everything else is not. Just give it a try and see what its like, it cant hurt.
Post Fri Apr 26, 2002 4:16 pm
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Llama
High Emperor
High Emperor




Joined: 11 Oct 2001
Posts: 509
Location: Earth
   

quote:
hmmmmmmmmmmmmmmmmmmmmmmm morrowind..........just counting the days till it pops through my door.....


Three more days, yummy
Post Sat Apr 27, 2002 2:40 am
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Chekote
Where’s my Banana?!?!
Where’s my Banana?!?!




Joined: 08 Mar 2002
Posts: 1540
Location: Dont know, looks kind of green
   

Off Topic!
Post Sat Apr 27, 2002 3:01 am
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Llama
High Emperor
High Emperor




Joined: 11 Oct 2001
Posts: 509
Location: Earth
   

Trust me, it's ok
Post Sat Apr 27, 2002 3:30 am
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Chekote
Where’s my Banana?!?!
Where’s my Banana?!?!




Joined: 08 Mar 2002
Posts: 1540
Location: Dont know, looks kind of green
   

Ah I see:

"I dont break the law, I AM THE LAW!!!"
Post Sat Apr 27, 2002 3:31 am
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Danicek
The Old One
The Old One




Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic
Re: morrowind
   

quote:
Originally posted by Hokum
hmmmmmmmmmmmmmmmmmmmmmmm morrowind..........just counting the days till it pops through my door.....


I must agree with Chekote. It is off topic. And I am starting to be sick from all people shouting all around "I love Morrowind", "I want Morrowind" etc. I will not delete it this time, but next time I surely will.
Post Sat Apr 27, 2002 5:49 am
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Llama
High Emperor
High Emperor




Joined: 11 Oct 2001
Posts: 509
Location: Earth
   

quote:
"I dont break the law, I AM THE LAW!!!"


Nah, I don't really think of it like that, I just look at it from one perspective.

If conversations remained civilized, then I've always believed they should be left alone. Off topic or not, this is a gaming forum and I'm all for discussing other stuff. I enjoy heated debates, and other "edgy" stuff, so ya won't see me messing with moderator powers at the drop of a hat.

The best admins are the ones you don't know are there.
Post Sat Apr 27, 2002 8:18 pm
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TheSmJ
Village Dweller
Village Dweller




Joined: 22 Apr 2002
Posts: 15
   

Huzzah Llama!


BTW, I have read in a couple articles that the engine is DX 7.0, so other than speed, the video card wont make a diff beyond the Geforce 2 or equivalant.

BTW, who here is gona get the GF4 TI 4200?
Post Mon Apr 29, 2002 7:15 pm
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Guest







   

Yeah, the DS engine is purely DX 7.0, but they "require" DX 8.1 because it has a few 7.x fixes on it...

While the game is basically bug free, they do need to release an optimization patch because it's running hella slow on various configs that are above recommended specs.
Post Mon Apr 29, 2002 8:28 pm
 
mersil
Noble Knight
Noble Knight




Joined: 23 Nov 2001
Posts: 214
   

all i can say is that yall must have Shit Set ups -

My game looks real deep and complex details. absoutely Beautiful on my gforce 3 ti 200 + amd 1800 Xp + win xp + 684 ram


and i have 1024 X 768 ( AND ) Quincunx AA turned on


i guess these same people prolly say that Diablo looks good , in all of its 2d -640 x 480 - 16 bit color glory . Geezzzz

get for real
Post Tue Apr 30, 2002 4:40 am
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TheSmJ
Village Dweller
Village Dweller




Joined: 22 Apr 2002
Posts: 15
   

WEll, I've got a GF2 MX400 64MB, and I get around 10 FPS in-game with 8X4X32, Bilinear, low detail.

My CPU is a Duron 900, and from what I have seen in the charts at Anandtech, its got a LOT of life left in it (least 6 monts to a year), so obviously the vid-card is the problem, which I plan on upgrading ASAP!
Post Tue Apr 30, 2002 8:34 pm
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