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Weekly Topic: Tradeskills
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RPGDot Forums > World of Warcraft

Author Thread
Dialogue
Mountain King
Mountain King




Joined: 15 Sep 2003
Posts: 1
Location: Madison, WI
Weekly Topic: Tradeskills
   

I hope you've seen the update to the WoW TownHall by now:
http://www.blizzard.com/wow/townhall/tradeskills.shtml

So, what are your thoughts about tradeskills? Does this make you excited about the possiblity of smithing weapons for your fellow players, making clothing and brewing potions?

Personally, I love tradeskills. Star Wars Galaxies and A Tale in the Desert hold special places in my heart for the wonderful ways in which player created items can affect the world around them.

Aye, and as a dwarven warrior, the feel of steel biting into gnoll flesh will be that much more satisfying knowing that I had a hand in forging the blade!

Post Tue Nov 18, 2003 4:26 pm
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Korplem
Swashbuckler
Swashbuckler




Joined: 23 Dec 2002
Posts: 853
Location: Pearl Harbor, HI
   

To me it kinda depends on the system. I liked the crafting system in UO (that was a long time ago, i dont know if its been changed) where you actually 'use' the items and make something piece by piece. But I hated EQ's crafting system where you throw a bunch of stuff into a box and hit combine... to me that seemed sorta lame
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Post Tue Nov 18, 2003 5:06 pm
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ziBzi
Necromancer
Necromancer




Joined: 10 Apr 2003
Posts: 460
Location: The Lost Land
   

(Why does every assume dwarves are scottish? i am scottish and they all speak exactly the same as me. why has blizzard done this?)

anyway. The tradeskills element looks great. i like how each tradeskill needs another to be perfected. i.e to forge weapons in the smithy you would need the wood from a lodger. so on.(Dont know any else.lol)
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Post Tue Nov 18, 2003 5:14 pm
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Arma
Mysterious Lady
Mysterious Lady




Joined: 24 Oct 2003
Posts: 1230
Location: in the middle of hell
   

I like the idea - I haven't really any experience with other MMoRPGs to compare it with, but I definately like the idea - maybe especially because it seemes picked up right from way the the technical schemes of Arcanum worked ...
I am already cosidering whether to give my human thief Gathering and Alchemy skills ...
Post Wed Nov 19, 2003 5:38 pm
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Rallos
Eager Tradesman
Eager Tradesman




Joined: 10 Apr 2003
Posts: 37
   

Do you get to name your weapon after you create it?

So to say having everyone want a ziBzi-3000 because you discovered how to make a really good Bow. (Maybe not having the 3000 in it though )
Post Mon Nov 24, 2003 5:57 am
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Korplem
Swashbuckler
Swashbuckler




Joined: 23 Dec 2002
Posts: 853
Location: Pearl Harbor, HI
   

I dont think you get to name the weapon but im pretty sure that the name of the creator is branded onto the weapon/item.
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If soot stains your tunic, dye it black. This is vengeance.

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Post Mon Nov 24, 2003 6:23 am
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Arma
Mysterious Lady
Mysterious Lady




Joined: 24 Oct 2003
Posts: 1230
Location: in the middle of hell
   

Well, I don't know. Personally, I don't want the name of the creator to be inscribed, cause that would be dumber even than the Personalization in Diablo 2
Post Mon Nov 24, 2003 1:22 pm
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ziBzi
Necromancer
Necromancer




Joined: 10 Apr 2003
Posts: 460
Location: The Lost Land
   

dumb??
because you dont want a feature in the game doesnt mean its dumb!
It would give some history to the game, having the time,place and creature of the weapon branded into it.
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Post Mon Nov 24, 2003 2:59 pm
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Val
Risen From Ashes
Risen From Ashes




Joined: 18 Feb 2002
Posts: 14724
Location: Utah, USA
   

"This Axe of Slaying +2 was forged by l33tdudez5467."

Uh... yeah... right. No thanks.
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Post Mon Nov 24, 2003 5:12 pm
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Korplem
Swashbuckler
Swashbuckler




Joined: 23 Dec 2002
Posts: 853
Location: Pearl Harbor, HI
   

I would have to assume that l337 d3wds wouldnt have the patience to start crafting items... I'm not sure what skill level they would need to inscribe thier name but in UO you had to be a grandmaster and that worked out nice.
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If soot stains your tunic, dye it black. This is vengeance.

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Post Mon Nov 24, 2003 5:58 pm
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ziBzi
Necromancer
Necromancer




Joined: 10 Apr 2003
Posts: 460
Location: The Lost Land
   

having your own weapon, that you made alone, branded. why not?
its no like every single weapon of that kind will be branded.

anyway. its not an essential, nothing important at all. but not dumb!
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Post Mon Nov 24, 2003 11:18 pm
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Arma
Mysterious Lady
Mysterious Lady




Joined: 24 Oct 2003
Posts: 1230
Location: in the middle of hell
   

Well, I think it is dumb - I would want to go around with a weapon, that someone else forged for me, and inscribed his name on it (btw, I would go around with the weapon if it didn't have the name of the creator)
And what for potions and other stuff - imagine healing potions stacking in different places, just because someone inscribed their name on the glass.
Post Tue Nov 25, 2003 7:02 am
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Korplem
Swashbuckler
Swashbuckler




Joined: 23 Dec 2002
Posts: 853
Location: Pearl Harbor, HI
   

I'm not sure if people can inscribe names onto any time, I've only seen a screen shot with a weapon inscribed. I admit though, it would be dumb to have potions stack differently. I imagine that if they were allowed to inscribe their name onto stackable items Blizzard would make sure they stack right...
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If soot stains your tunic, dye it black. This is vengeance.

-The Prince of Nothing
Post Tue Nov 25, 2003 7:23 am
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Cold Flail
Village Dweller
Village Dweller




Joined: 26 Jun 2003
Posts: 19
Location: The Stoney Pits
   

I dont care if i can inscribe my name on my blade. i just love the idea of making things other people and i can use hope it works well
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Post Mon Jan 05, 2004 7:31 am
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ziBzi
Necromancer
Necromancer




Joined: 10 Apr 2003
Posts: 460
Location: The Lost Land
   

ok, if you dont want someone's name on it, dont buy it...
The way it is on Horizons, it is not an issue at all. just there went you check info on weapon, nobody can see unless you show them.

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Post Mon Jan 05, 2004 12:27 pm
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