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1.3 Patch
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RPGDot Forums > X2 / X3

Author Thread
EverythingXen
Arch-villain
Arch-villain




Joined: 01 Feb 2002
Posts: 4342
1.3 Patch
   

The 1.3 patch makes the universe a little more dangerous.

Just a little.

Like, I went from seeing the odd pirate every few sectors, even in pirate space, to watching multiple groups of pirate M3 patrol said pirate space.

Apparantly, the Xenon now periodically decide they're tired of random M3 swooping in and taking out a few of their ships and return the favor.

I've elected to start a new game (since I got a new computer) and the combat AI has been upgraded a fair bit. It was always stupid to take on pirates without a missile defense turret but now it's just bloody suicidal. They aren't as impressed by the barrel roll strafe dodge, either. It still works but you have to change vectors a lot because they adapt quickly (as any reasonable being would).

There's a lot of wails in Whoville as people who had 900 factories (?!) in X3: The Tame saw 300 or more wiped out within an hour of installing the patch because there's no way they could be everywhere.

The economy is supposedly more intelligent as well leading to less 'well, the universe is fully stocked in goods... no more money for you' so that's a plus. Worthy of sticking your head out of the sand and promptly getting it blown off if you're not a combat jockey or don't stick to core sectors? Don't know yet.
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Post Sat Dec 24, 2005 1:47 pm
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