RPGDot Network    
   

 
 
Ultima Underworld 1 Remake - by Twisted Labs
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
GOTHIC 3: New preview in the PC games!! Check this out!!
  View previous topic :: View next topic
RPGDot Forums > Gothic 3 General

Author Thread
Sem
Solid as a Rock
Solid as a Rock




Joined: 01 Mar 2004
Posts: 3386
Location: at the Dot
   

It can't be too real for me!
What a feeling that world will give, imagine yourself walking through some dark cave and suddenly such a minecrawler attacks you.

I'd be happy to upgrade my pc for that.
_________________
"Who are we to call this planet Earth, when it's clearly Ocean."
-- News Editor of GothicDot --
-- Moderator of the RPGDot Shadows --
Post Fri Apr 29, 2005 8:52 am
 View user's profile
SlamDunk
Village Leader
Village Leader




Joined: 26 Dec 2001
Posts: 86
   

quote:
Originally posted by Sem
...imagine yourself walking through some dark cave...


...and then arriving to a cave entrance with daylight so bright it temporarily hinders your sight. Which leads to the question if G3 will have HDR (with automatic exposure adaption etc.). A robust HDR feature set would rock!
_________________
one two tree
Post Fri Apr 29, 2005 9:06 am
 View user's profile
garretdenton
Village Dweller
Village Dweller




Joined: 22 Aug 2004
Posts: 20
   

Now wherz the 6 page translation already!
Post Fri Apr 29, 2005 10:23 am
 View user's profile
Gorath
Mostly Harmless
Mostly Harmless




Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany
   

quote:
Originally posted by SlamDunk
quote:
Originally posted by Sem
...imagine yourself walking through some dark cave...


...and then arriving to a cave entrance with daylight so bright it temporarily hinders your sight. Which leads to the question if G3 will have HDR (with automatic exposure adaption etc.). A robust HDR feature set would rock!


What´s HDR?
Maybe Gamebryo has it as a standard feature?
_________________
Webmaster GothicDot
Post Fri Apr 29, 2005 10:34 am
 View user's profile
Crapman
Village Dweller
Village Dweller




Joined: 04 Apr 2005
Posts: 3
Location: Imperial City,Cyrodill.
   

Please ... isn't here any German guy ? Please do something about the translation ... atleast the summery of the six pages !
Post Fri Apr 29, 2005 11:41 am
 View user's profile
Krzychu
Hidden Character
Hidden Character




Joined: 25 May 2002
Posts: 1738
Location: It is my little secret.
   

quote:
Originally posted by Sem
imagine yourself walking through some dark cave and suddenly such a minecrawler attacks you.


Ahh!! That's what I aboslutely loved about the mines in Gothic! I really missed that part in the sequel.
I remember it like it was yesterday... there I was, all alone in the dark depths of the earth. The spell of light shining above me... *Hiss* *Gasp* what's was that? Good Innos, they're coming! And then, the light disappeared, leaving me blind and surrounded by those deadly creatures! *Hiss* Aieee!! *Dies*

@Mercenary: Now that you mention it, it does look a bit. Another thing I wish that would look in the same style as it did.
quote:
Originally posted by kriksa
i don't wanna play with 140% draw distance

I'd be really happy with that! With my PC, I can't play this game at all.

Edit: Minecrawler thing - still, it looks amazing!
_________________
=Member of the RPGDot Shadows=
=Member of the Nonflamers' Guild=
Post Fri Apr 29, 2005 12:19 pm
 View user's profile
Lysander
Protector of the Realm
Protector of the Realm




Joined: 09 Apr 2002
Posts: 265
   

quote:
Originally posted by Gorath
quote:
Originally posted by SlamDunk
quote:
Originally posted by Sem
...imagine yourself walking through some dark cave...


...and then arriving to a cave entrance with daylight so bright it temporarily hinders your sight. Which leads to the question if G3 will have HDR (with automatic exposure adaption etc.). A robust HDR feature set would rock!


What´s HDR?


High Dynamic Range lighting.
Post Fri Apr 29, 2005 1:01 pm
 View user's profile
SlamDunk
Village Leader
Village Leader




Joined: 26 Dec 2001
Posts: 86
   

quote:
Originally posted by Gorath
What´s HDR?


I'm certainly no expert in explaining HDR but I'll try

HDR means 'High Dynamic Range' and basically enables much more natural lighting and lighting effects in computer games. When used wisely HDR will make the whole scene more alive and realistic, lighting wise. Light seems to reflect from surface to surface, moving from dark area to bright looks realistic ("eyes" adjust to light change) and vice versa etc., just like in real-life. No more 'flat' and dead looking lighting in games.


But videos explain HDR much better. So here we go

Here's a cool technology video. One of the things it does is HDR:

Precomputed global illumination
Spherical Harmonics approx. of BRDF
HDR (Tone Mapping) (automatic exposure adaption etc.)
Water simulation (Fresnel/Refraction)


http://www-i8.informatik.rwth-aachen.de/teaching/cg1/competition_data/demo_volker_schoenefeld.avi (23.9MB, XviD)

Half-Life 2: Lost Coast HDR video: http://www.gamershell.com/download_8975.shtml (166MB)

'Real-time High Dynamic Range Image-Based Lighting' demo: http://www.daionet.gr.jp/~masa/rthdribl/index.html

Far Cry HDR pages (fan-made, lots of videos and screenshots):

http://gotfrags.net/images/hdr/hdr.html
http://gotfrags.net/images/hdr2/hdr2.html
http://gotfrags.net/images/hdr2/hdr3.html

Favourite example shots: http://gotfrags.net/images/hdr/nohdr1.jpg vs. http://gotfrags.net/images/hdr/hdr1.jpg

Current games that use HDR are:

Far Cry v1.31 (only GF6)
Splinter Cell: Chaos Theory (only GF6)
Half-Life 2 (coming soon)

EDIT: Demos by Paul Debevec

http://www.debevec.org/RNL/
http://www.debevec.org/FiatLux/
_________________
one two tree
Post Fri Apr 29, 2005 1:01 pm
 View user's profile
Stiler
Fearless Paladin
Fearless Paladin




Joined: 23 Mar 2002
Posts: 230
Location: TN, USA
   

Are they going to use Bloom?

I hope if they do they keep it to a minimum and only in certain area's/places where it'd have more of an impact. Too many games have bloom to simply have it and over-use it for everything, it's better suited for making the atmosphere of a certain thing feel more unique/different. Like in a dungeon/dream type thing then for the entire game everywhere.

I don't know if that's put of HDR or what though....
Post Fri Apr 29, 2005 1:34 pm
 View user's profile
Kamahl
King of Spam
King of Spam




Joined: 29 Apr 2005
Posts: 1668
Location: Slovenia-Ljubljana
   

well from all i heared about gothic is all you know actually except that i have heared it on official forum but what the hack you probebly know as much as i do about gothic.

btw sure was glad of all those pics but am pissed that i dont understand german
_________________
Destroy the dark side, we will
De duistere zijde vernietigen, we zullen
Uničili temno stran, bomo mi
die dunkle Seite zerstören, wir sollen
Post Sat Apr 30, 2005 7:14 pm
 View user's profile


Goto page Previous  1, 2, 3
All times are GMT.
The time now is Thu Apr 11, 2019 9:27 pm



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.