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Your favorite 3 plugins, please
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RPGDot Forums > Morrowind - General

Author Thread
How786
Eager Tradesman
Eager Tradesman




Joined: 05 May 2002
Posts: 27
Your favorite 3 plugins, please
   

PLease list your favorite 3 mods. This will help newbies like myself
know what's best.

Thanks,
Howie
Post Thu May 23, 2002 10:16 pm
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Loremaster
Village Leader
Village Leader




Joined: 31 Mar 2002
Posts: 88
Location: Hampshire, England
   

Two spring to mind, Torch of Persistency and any one that gives you a house for storage and safe resting, I use the one in Balmora as its surrounded by all the traders and you can port back to it with almsivi intervention (if Balmora is your nearest temple).
Post Fri May 24, 2002 7:09 pm
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Danicek
The Old One
The Old One




Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic
   

Do not forget to rate your favorit (and also all other you tried) in Plugin Depot forum. That will also help all newbies.
Post Fri May 24, 2002 7:50 pm
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Warmaster-Horus
Most Exalted Highlord
Most Exalted Highlord




Joined: 28 Apr 2002
Posts: 421
Location: Eye of Terror, Washington
   

1. PackGuar 1.1
2. Anything that expands the gold cap on a few merchants
3. a Telvanni Stronghold mod springs to mind as well
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Ater deus praevalo

=Leader of the Horus Heresy=
=Champion of Khorne=
BLOOD FOR THE BLOOD GOD SKULLS FOR THE THRONE
Post Mon May 27, 2002 6:01 am
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Ashtray
Village Dweller
Village Dweller




Joined: 29 May 2002
Posts: 3
   

1. quick start
2. the one that took the annoying out of those damned birds
3. factor z sounds
Post Wed May 29, 2002 2:53 am
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sauron38
Rara Avis
Rara Avis




Joined: 14 Jan 2002
Posts: 4396
Location: Winnipeg's Sanctum Sanctorum
   

1. Tel Urivith
2. Lightsaber
3. Entertainers (There are no other ones that I have experience with)
_________________
Make good choices.
Post Thu May 30, 2002 9:21 pm
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HydroSqueegee
Eager Tradesman
Eager Tradesman




Joined: 11 May 2002
Posts: 48
   

1. Zed the trader
2. Personal Warehouse [H]
3. Declawed Cliff Racers
Post Thu May 30, 2002 10:39 pm
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Lawnmower
Keeper of the Gates
Keeper of the Gates




Joined: 21 May 2002
Posts: 103
Zed
   

Zed rules, he is so cool. Also, use something that adds more birthsigns, those are interesting. I don't use packguars, though. I think that is cheating, but whatever works for you. And Declawed Cliffbirds is a must-have.
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Don't do drugs. Pick one and stick with it.
Post Mon Jun 03, 2002 3:44 am
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Nael
Village Leader
Village Leader




Joined: 05 May 2002
Posts: 86
   

in order of preference:

1) Pack Guar v1.1 (As good as one could hope from an official mod... makes the game, realistically, a little easier)
2) The Old Ways (The Rebis race ROCKS, but is not overpowered like some races so it's still a fun challenge to play as a most unique looking Dunmer )
3) The Shaolin Monks (A very well done mod that adds a unique roleplaying aspect for the people who would like to see martial arts a more viable career path)
_________________
When at first you don't succeed... cheat
Post Mon Jun 03, 2002 3:53 am
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Rendelius
Critical Error
Critical Error




Joined: 06 Jul 2001
Posts: 16
Location: Austria
   

Swamp sounds. Adds nice atmosphere.
The Caldera home, once I cleaned it of the loot.
The NPCs in Seyda Neen. So much more background and atmo.
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Rendelius
former Senior Editor RPGDot
now at http://www.theastronomers.com
Post Mon Jun 03, 2002 6:19 am
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Ariel
Harmonious Angel
Harmonious Angel




Joined: 21 Jul 2001
Posts: 432
Location: Germany
   

1) Less Generic NPCs - name says it all, very nice
2) Weathered Signs - replaces the strange signs with ones you can actually read on first glance
3) Animal Realism - makes animals not suicidally attack the player (the rats syndrom)
4) Bittercoastsounds (the swamp sounds)

Yeah, I know, only three, but 2-4 are really small and add so much...
Oh, and I'm really looking forward to the "Mega Morrowind" Mod, which rebalances the entire game to be challenging for do-every-little-quest players.

Meow...
Arhu
Post Sat Jun 08, 2002 1:00 am
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Timothius
Village Dweller
Village Dweller




Joined: 09 Jun 2002
Posts: 17
   

1. MKSun's Unofficial Patch (v 1.4)

A really, really great MOD. Makes the whole game much more challenging, adds brand new monsters to give a challenge to even the most experienced PCs - but on the other hand, it doesn't make the game unbeatable hard for low level characters.

2. Less Generic NPC Project
3. Bank / Armorer MOD (Compatibility Release)
4. Moon's Spawn 1.2b / Balmora Additions
5. Weathered Signposts / Bitter Coast Additions
6. ShadowLord Armor / Vampiric
7. PackGuar 2.4 / Abadoned Tower

Out of contest: LoveMOD 1.2

quote:
Animal Realism - makes animals not suicidally attack the player (the rats syndrom)

I think the "Animal Realism" MOD rather unbalances the game because there aren't attacking anymore... perhaps it's more realistic, but the game isn't designed to simulate a realistic environment

Timothius
Post Sun Jun 09, 2002 2:00 pm
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Dethecus
Village Dweller
Village Dweller




Joined: 11 Oct 2002
Posts: 4
   

My fav mods are:
1) Lilacor the talking sword
2) Abandoned flat
3) Breton throwable body parts (replaces the throwing star mesh with that of Breton body parts, doesn't really do much, it's just for laughs)
_________________
I hate going to weddings. The grandmas would always poke me and say "You're next". They stopped when I started doing it to THEM at funerals.
Post Fri Oct 11, 2002 4:34 am
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Fukuro
Village Dweller
Village Dweller




Joined: 17 Jul 2002
Posts: 18
   

1. Join All Houses
2. Stronghold Teleporter
3 Mana Regeneration (mana regen v1.3)
+ all official plugins

1 - because i wanted to join all houses and make all quests
2 - because teleporting to all houses with an item is quite useful - and you can still mark other locations
3 - i am used to regenerate mana slowly in other games...
Post Fri Oct 11, 2002 10:18 pm
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Beardo
Village Dweller
Village Dweller




Joined: 18 Oct 2002
Posts: 9
Location: Caldera, Zelda Estate
   

1. Caldera, Zelda Estate.
2. Nice Weather.
3. All Bethesdas' official plug-ins



_________________
"I have never let my schooling interfere with my education." - Mark Twain
Post Fri Oct 18, 2002 9:09 am
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