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Dungeon Lords: Official English 1.4 Patch @ 3D Gamers
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Kalia
Eager Tradesman
Eager Tradesman




Joined: 07 Jan 2005
Posts: 30
Location: Arizona
Dungeon Lords: Official English 1.4 Patch @ 3D Gamers
   

3D Gamers has the official English language version of the 1.4 patch. This is the same patch that came out for German language versions in November. You can read about it and download it at <a href="http://www.3dgamers.com/news/more/1096483910/" target="_blank">3D Gamers</a>.
Post Fri Feb 03, 2006 7:52 pm
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Ubbax
Village Dweller
Village Dweller




Joined: 18 May 2004
Posts: 20
   

It's also available from a few other authorized sources.
See the official post here: Now Available Dungeon Lords 1.4 Update

I found WorthPlaying to be a little slow but at least there was no wait.

You will also need to install the v1.3 patch first to get v1.4 to install. Check this thread for issues installing and from having installed the patch:
v1.4 update English is OFFICIALLY released!

Ubbax

"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" - Benjamin Franklin
Post Fri Feb 03, 2006 8:09 pm
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corwin
On the Razorblade of Life
On the Razorblade of Life




Joined: 10 Jun 2002
Posts: 8376
Location: Australia
   

Does anyone really care about this game anymore? It's LONG been off my HD unfinished, like the game itself!!
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Post Sat Feb 04, 2006 12:02 am
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Shimbatha
Village Leader
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Joined: 15 Feb 2002
Posts: 78
Location: Jersey Shore
   

I agree with Corwin. DL is over...so over. I uninstalled it after the disappointment that was the 1.3 patch. No furniture, NPCs, music, or customization and I was officially done with it.

I went back to playing Daggerfall and Arena in DOSbox.

Shockingly, they run better then Dungeon Lords...even in an emulator, no less.

heh.
Post Sat Feb 04, 2006 1:17 am
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bjon045
Fearless Paladin
Fearless Paladin




Joined: 02 Jun 2003
Posts: 234
   

I haven't played yet, I am thinking about trading in the regular edition(unopened) and picking up the collectors edition. Hopefully it will be "acceptable", I'm certainly not expecting a masterpiece like some of DW's previous work he has had a hand in.
Post Sat Feb 04, 2006 12:04 pm
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txa1265
Magister of the Light
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Joined: 13 Apr 2004
Posts: 390
Location: Marlborough, MA USA
   

As I mentioned in my review at GamerDad and have discussed with Dhruin amongst others, one of the biggest problems is that once you get past the outrage over the unfinnished first release and all of the annoyances and problems, you realize that even with filled in towns, working furniture and options, and even a couple of actual side-quests, this game would never be more than average - perhaps a 4/5 effort if it were 'perfect'.

Mike
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Post Sat Feb 04, 2006 3:14 pm
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Shimbatha
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Joined: 15 Feb 2002
Posts: 78
Location: Jersey Shore
   

Who ever thought it would or even should be absolutely perfect?

I would have been happy with a 4/5, like you said. Very happy.
Post Sat Feb 04, 2006 10:36 pm
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txa1265
Magister of the Light
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Joined: 13 Apr 2004
Posts: 390
Location: Marlborough, MA USA
   

quote:
Originally posted by Shimbatha
Who ever thought it would or even should be absolutely perfect?
.
Reading the previews and press and DW Bradley's rep, you'd expect something pretty darn good.

Mike
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Post Sun Feb 05, 2006 3:19 am
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corwin
On the Razorblade of Life
On the Razorblade of Life




Joined: 10 Jun 2002
Posts: 8376
Location: Australia
   

Hey Mike, check out your sig/blog. I clicked and got a 403 Forbidden access denied!! What are you posting there these days!!!!
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If God said it, then that settles it!

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Post Sun Feb 05, 2006 5:24 am
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abbaon
Head Merchant
Head Merchant




Joined: 05 Feb 2006
Posts: 64
   

quote:
Originally posted by txa1265
Reading the previews and press and DW Bradley's rep, you'd expect something pretty darn good.

Before DL's release, Bradley had the following reputation with me: He does big design well. He chooses an intriguing selection of skills and attributes for his games, and knows exactly how to balance his rat people against his elephant men. But when it comes to the details, the little decisions that determine what you'll actually do from moment to moment as you play, he doesn't have a clue. And all I took from DL's previews was that the game was still too God damned dark. Then I played the demo, and... I can't imagine the thought process that would lead me to purchase the game after that. Seriously, what went through your heads?
Post Sun Feb 05, 2006 7:26 am
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txa1265
Magister of the Light
Magister of the Light




Joined: 13 Apr 2004
Posts: 390
Location: Marlborough, MA USA
   

quote:
Originally posted by abbaon
I played the demo, and... I can't imagine the thought process that would lead me to purchase the game after that. Seriously, what went through your heads?
Suspension of disbelief ... trusting that the game would still live up to the previews, that the stuff the devs were saying were actually true ... that the game could really be like JKII meets Gothic meets Blade of Darkness ...

Mike
_________________
Dopelar effect (n.) The tendency of stupid ideas to seem smarter when they come at you rapidly.

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Post Sun Feb 05, 2006 5:20 pm
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