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Changing pc model
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RPGDot Forums > Gothic 2 Spoilers

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Elf
Village Dweller
Village Dweller




Joined: 22 Feb 2003
Posts: 10
Changing pc model
   

Hi every one! i'd like some help. I want to change my aperience to something else eg. to look like diego or somethin. How to do this? i've tried cheats but it doesnt work(after using face helper the created npc resets to what it was at the begining, it doesnt look as i wanted)I would be glad if someone helped me.
Post Thu Sep 11, 2003 11:06 pm
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Xerxes712
High Emperor
High Emperor




Joined: 01 Nov 2002
Posts: 605
Location: Uber die Welt
   

That data is stored in gothic.dat file under a certain location. The different numbers give different body size, face, skin, hair colors and beards.

Copy that data from Diego to the Hero character ID script ID = 0 to change him to look like Diego or other combinations unique.

Too bad it is all compiled an very hard to read. I have not gotten that far yet. Even the Seekers get that nasty face that way.

There are in ANIM folder human.ASM that also define appearances. Maybe later on, I will look into to it, just for the fun of it. I was curious too, wanted to create a new character in game with new quest.

Raven has some Dev tools released, but no script. I know how to insert the codes and use Spacer to parse the script to accept it. Very preliminary.

As for what you want to do would only require simple Hex value substitution in the correct place and would not need to re-parse script data.

Hehe, I can even change Hero hair sytle to get rid of ponytail many people did not like ( It did not matter to me).
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Post Fri Sep 12, 2003 5:49 am
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Elf
Village Dweller
Village Dweller




Joined: 22 Feb 2003
Posts: 10
   

OK. could you tell me how to do it exactly?I mean the hex editing?Gothic 2 is a fantastc game but i cant stend my hero's pussy like look, and id like to change it somehow(read: get rid of pony tail, and change it to thief mech)
Post Fri Sep 12, 2003 5:17 pm
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Xerxes712
High Emperor
High Emperor




Joined: 01 Nov 2002
Posts: 605
Location: Uber die Welt
Je Ca vois facile
   

I will give it a look. It one of the last things I have not 'Modded' yet. I will find the code patterns for it and get back with you. So, you want Diego for a start? Then after that; I will figure out what numbers do what to the face Human Mesh Skins.
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Post Fri Sep 12, 2003 9:30 pm
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Xerxes712
High Emperor
High Emperor




Joined: 01 Nov 2002
Posts: 605
Location: Uber die Welt
   

@Elf

Found something for you to play with for now. Use the cheat Marvin mode. Goto status screen B type 'Marvin' then exit via B. That is Marvin Mode.

pull down consule F2 then type in there at top 'Insert FH'. That will make the Face Helper Dude to appear.

Talk to him to dialog in order to change faces and Head meshes. Even can change into a woman for any female heros out there.

The male basic Head shapes are Hum_Head_Mesh Fat-bald, Bald, Pony, Fighter, Thief, Psionic.

Hero has human head mesh Pony tail with face number 18. (there are 158 male faces anyway).

To rid ponytail and keep face, try choice human head mesh Bald. He is not really bald, but the shape of head is the same as Hero but no ponytail.

There out of 6 headtype shapes and 158 'skins' for each head shape = 948 different combos!

Now I am search down in hex face 18 = 12H within the right spot script.D like file (compiled it is all numbers looks like a mess but there is order pattern to see). A talent I have. Once I find that and the number used for designate Head mesh sytle, I can permantely change what Hero looks like. I can already change all his starting stats, skills, combat skill, anything. This will complete it. Ubermensche.

I will get back with you once I find the spot and show you how it is done. please post in the Mod Discussion Thread sticky here for further answers. It makes it much easier to help all the request I am gettting for Mods to be in one spot to answer and show. I am copying this to that thread.

So try out that Face Helper cheat for fun right now until I get back and show how to make your hero new look permenate. Remember what Head Mesh shape and Face Number you want and show you how to use a hex editor to change Hero's Head Shape and Face in game!
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Post Fri Sep 12, 2003 11:33 pm
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Xerxes712
High Emperor
High Emperor




Joined: 01 Nov 2002
Posts: 605
Location: Uber die Welt
OK, figured out codes to change Faces for Hero and NPC
   

After 8 hours, I figured out the code mostly for changing Faces for Hero and NPC.

The numbers obtained from using Face Helper cheat do not correspond to the actual number, it is a formula based on guild (head shape) and look up table. I will finish that up later. A very long list. Or use the formula.

I changed the Hero face and several NPC in game. This will be posted in Mod Thread. More detail on how to do it will be there later. It is late. i need to write a tutorial on how to do this, not here though.

For Elf, you want you Hero to look like Diego for now? (you can always change it later into anything you want form Face Helper).

I started a New game after I modified the code. I need to check if it is always required for Face changes to take affect, it may very well work on a savegame also.

Any question, post in Mod Discussion Thread for help. Even if you do not know how to use a Hex Editor it is easy to learn.

Anyway for the quick and dirty I will assume you know how to use a Hex Editor.

Goto adress in gothic.dat file 00432C31 h and find a value 2C h for Normal Hero Face. Diego Face is 38 h just change it to that value and start a new game to check your hero; viola! You look like Diego (he has a bit of a big head until you get armor) You are his exact twin now!

Oh yes, Diego has a ponytail to. Try other numbers for random looks, until I get the formula map worked out from Face Helper output.
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Post Sat Sep 13, 2003 11:00 am
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Elf
Village Dweller
Village Dweller




Joined: 22 Feb 2003
Posts: 10
   

Thanks a lot:). J'll try to do this some how.
Post Sun Sep 14, 2003 12:05 pm
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Xerxes712
High Emperor
High Emperor




Joined: 01 Nov 2002
Posts: 605
Location: Uber die Welt
Big update: How to Change the Head Mesh!
   

That code I gave you will only change the 'Skin Face' of Hero to Diego.

The Hero has a Human Head Mesh PONY, and Diego has THIEF.

If you try to do the Face only, it will not quite look like him since even though the thief and pony Head mesh both have a ponytail, the thief head mesh has a crooked nose and higher forehead than the Pony head meshes aquiline nose.

I figured out how to change the Head Mesh Shape for any NPC or Hero too!

It is the data code entry just 'before' that so to speak (look in Hex editor and you will see what I mean).

I changed several NPC and Hero to different Head Meshes. Now It is complete: Head Mesh Shape and Face.

Only thing left is to find the formula to relate data from Insert FH face helper dude cheat from Marvin mode (head shape + face number) to your liking then transform them numbers into the apropriate two numbers for insertion into code for Hero or NPC (including Seekers and Humonoid monsters).

To make Hero to have the THIEF head mesh shape instead of PONY, insert this code into the adress using a hex editor:

adress 00432C2C change 50 7F to AF 7F. The data is stored maybe as a two word byte so you really only need to change the first word 50 to AF at that exact adress in the gothic.dat file.

Now your Hero will have Exacty the same Head Mesh shape and Face Skin texture as Diego! cool huh?

If you need help using a Hex editor, do not be shy; I can direct you to some very good tutorials on the net that shows how to use one (and get several Hex Editors for free or shareware like mine is). They are not hard to learn to use at all. I had to learn -it seemed hard at first but once you see a few examples, easy as typing on your keyboard to use.
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Post Sun Sep 14, 2003 9:06 pm
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Elf
Village Dweller
Village Dweller




Joined: 22 Feb 2003
Posts: 10
   

Ok. I tried to make it on my own, but i am not so sklilled in hex editing.So i'd be glad if you direct me to thiese tutorials.My problem is simple.I cant find such adress(in ultra edit only similar to that is 00432c20h not 00432c0c what do i do wrong? and there is no 50 7f)maybe some simple suggestion would be helpful?
Post Sat Sep 20, 2003 8:55 pm
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Xerxes712
High Emperor
High Emperor




Joined: 01 Nov 2002
Posts: 605
Location: Uber die Welt
   

@Elf
Please look at post again, I listed 00432c2c, not 00432c0c; it is easy to miss these thing with all the numbers. But you did find the spot which is good.

I will answer more help in MOD Discussion Thread. The Hex editor will list the adress along the left side from top to bottom (and I did use ultaredit32 but any will work) as ending in say here 20, then 30, 40, etc.

the adress per column following from left to right is in hex 1 through F ; sixteen places. Since C h is 12 in decimal, count over 12 places. The first entry is a value at adress *20 so count that.

Yes, there is a entry that says 41 50 7F on line adress 00432c20. Right that is the one of two to change. That is the Head Shape, change 50 7F that to 5A 7F for Thief head shape (similar to Pony Head shape but with crooked nose and higher forehead).

Next right after that is another entry only a few numbers down, literally the next entry. It changes the "Skin" to Diego and the subformat is originally 41 2C 07. Change the middle 2C into 38 for Diego skin. Adress is 00432c31 h.

00432c2c: 50 ; Hero Head Shape original. Change to 5A for Diego Thief.

00432c31: 2c ; Hero Skin Face original. Change to 38 for Diego's Face.

I will recheck my post to see if I goofed on the adress. UK 1.31 version of G2 gothic.dat file are all the same. For German version, the actual adres will be different, but the Full code pattern search (41 6d 05 00 00 09 40 00 00) then conitinue search (41 50 7f) I did not list for expendency. I can explain what that first one means later, it allows you to find NPC based on thier ID number (Hero is 0 but their is 7 sub catergories of test Heros).
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Post Sun Sep 21, 2003 5:46 pm
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