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thartanian
Guards Lieutenant
Joined: 20 Sep 2003
Posts: 156
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Which was your favorite installment of Might & Magic and |
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I've never played any of the might & magic games. I've always seen them but the thought of turn-based action always turned me away. However, I have recently played Wizardry 8, a game I thought I would never play, and loved it. So I've decided to pick up a might & magic game.
Do the might & magic games play like Wizardry 8?
What I enjoy are classic style dungeons like those in Ultima 9. I was a bit disappointed by the neo dungeons in Wizardry 8. I want the old run of the mill caves that go deep into the lair of some fire breathing dragon. I didn't really like fighting people for bosses like in Ultima 9. I'm also looking for a King Arthur setting with a bit of true fantasy. For instance, seeing aliens and other races like in Wizardry 8 was cool but kinda strayed off from the traditional setting of goblins, liches, orcs, dragons, etc. I also believe that music plays a major role in my immersion for a game. Nothing like classic ultima 9 ascension songs that are played with the instruments of their time. Defintely do not want to be listening to heavy metal while I'm slashing some goblin. Lastly, I love kickass and godly magic spells that look neat and sound cool. I loved the way lightning looked and how it cracked like in Ultima 9 and Wizardry 8.
So if you were to take into account all these personal tastes of mine, which of the might & magic installments would you guys recommend?
Name your favorite installment and why along with your recommendation for the might & magic installment that YOU think I would like. Thanks. |
Mon Jul 18, 2005 12:04 am |
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dteowner
Shoegazer
Joined: 21 Mar 2002
Posts: 7570
Location: Third Hero of Erathia |
Given your preferences, I'm not certain M&M will completely fit the bill for you, but you'll be able to find them dirt cheap so it wouldn't be too costly to try anyway.
I prefer MM7 (For Blood and Honor). Character development is more complex in that one than MM6, which would be a close 2nd place in my mind. The advantage of MM6 is that it's very large-- lots of extended dungeon crawls.
MM8 wasn't bad, but I thought it was a definite step back from 7. It's shorter, easier, and you recruit your party one character at a time (which I hated).
MM9 is a crime against humanity. Avoid it.
I think the M&M series has a fair bit of the old school RPG feel that Wiz8 did. The whole series is kinda ugly graphically, but they're just a blast to play. Until Wiz8 came along, MM7 was my all-time favorite game. _________________ =Proud Member of the Non-Flamers Guild=
=Benevolent Dictator, X2/X3 and Morrowind/Oblivion Forums=
Sorry. No pearls of wisdom in this oyster.
RIP Red Wings How 'Bout Dem Cowboys! |
Mon Jul 18, 2005 2:02 am |
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Sir Markus
Counselor of the King
Joined: 11 Jan 2002
Posts: 369
Location: Columbus, Ohio USA |
I agree with dteowner, MM7 is easily the best of the series. The graphics are definitely not as polished as Wizardry 8, but the gameplay is solid. Might and Magic 6 was also excellent, but I felt it was a little to long. MM8 was ok, but was kind of dumbed down and not as good as 6 and 7.
If you liked Wizardry 8 by all means play MM7. |
Mon Jul 18, 2005 4:05 am |
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corwin
On the Razorblade of Life
Joined: 10 Jun 2002
Posts: 8376
Location: Australia |
Add me to the above list. I agree totally. You also could consider Wiz 7 which is available as Abandonware I believe. If you enjoyed U9 (which I didn't) have you tried the earlier Ultimas? Perhaps Underworld 1&2 might be considered. _________________ If God said it, then that settles it!
I don't use Smileys, I use Emoticons!!
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Mon Jul 18, 2005 6:55 am |
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Lintra
Elf Friend
Joined: 23 Apr 2002
Posts: 9448
Location: Bermuda, the triangle place with SANDY BEACHES |
Can't add much to dte's description of 6 versus 7 versus 8.
My vote would be for 7, with 6 running a very close second. 4, 4a and 5 are good, but not any where near as developed as 6-8.
7 is slightly more refined ... there are maximum skill levels based on class (so not everyone can become a master (or grandmaster) in dagger) ... and the game is shorter. You can easily have over 100 levels when you finish 6, but you kinda have to work at getting over 50 in 7 ... so six is MUCH bigger. The graphics are slightly better in 7. Also, the story in 7 is slightly better ... but you loose some of the old style puzzles (not always a bad thing). _________________ =Member of The Nonflamers' Guild=
=Just plain clueless= |
Mon Jul 18, 2005 1:28 pm |
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bjon045
Fearless Paladin
Joined: 02 Jun 2003
Posts: 234
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I got the most fun out of M&M 5,6,7. 8 was okay as well but I wouldn't start there. If graphics don't put you off and if you haven't tried it yet I would recommend Wizardry 6 - it is probably the best in the series due to it's pacing, it doesn't drag on like 7&8 do in some places and there are less sci-fi elements.
Another one which might interest you is Ravenloft:The Stone Prophet, while it is not turn based, it has great dungeons and one of the best storylines I've come across in an rpg. It didn't get very good reviews, however I attribute that to reviewers not completing the entire game as the start of the game is a bit weak. |
Mon Jul 18, 2005 2:51 pm |
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txa1265
Magister of the Light
Joined: 13 Apr 2004
Posts: 390
Location: Marlborough, MA USA |
You can get the 'millenium' edition - which is #4, 5, 6, 7 as a collection for pretty cheap on eBay at this point ... that is what I recently did, just haven't been able to play yet.
Mike _________________ Dopelar effect (n.) The tendency of stupid ideas to seem smarter when they come at you rapidly.
Check out my blog. |
Tue Jul 19, 2005 1:44 pm |
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crpgnut
Captain of the Guard
Joined: 22 May 2002
Posts: 197
Location: St. Louis |
Okay, I'll answer the question that you asked in the subect line first: My favorite game in the whole Might and Magic series is Might and Magic III: Isles of Terra. Why? It has some very memorable dungeons and puzzles. I also like the cheesy animation of the old dos-based game.
That said, I agree with everyone else here: play Might and Magic 7 if you're going to pick one game in the whole series. It has a good class progression, it's big without being huge and it's a blast to play. MM3 is a little long in the tooth nowadays _________________ 'nut |
Tue Jul 19, 2005 2:24 pm |
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Lintra
Elf Friend
Joined: 23 Apr 2002
Posts: 9448
Location: Bermuda, the triangle place with SANDY BEACHES |
@crpgnut - I remember MM 3 very fondly ... except for some of the blasted riddles!! There is one (I can't recall what it was) that stumped me both times through. Never did finish it, although I had a lot of fun with it. _________________ =Member of The Nonflamers' Guild=
=Just plain clueless= |
Tue Jul 19, 2005 5:10 pm |
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HiddenX
The Elder Spy
Joined: 20 Jul 2001
Posts: 749
Location: NRW / Germany |
I like
Might & Magic 2-7
1 is too old
8 too easy
9 is unfinished
I recommend to play in the the following order
3,4,5 (4+5=World of Xeen), 6,7
at last 2 - this game is endless and very hard to beat. _________________ =Member of The Nonflamers' Guild= |
Tue Jul 19, 2005 5:50 pm |
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Amelia
City Guard
Joined: 18 Jun 2004
Posts: 141
Location: Ong's Hat, New Jersey |
M&M 3 is my favorite but for someone new to the series I would recommend starting with seven of eight as it may be easier to connect with. I wouldn't underestimate 3 - 5 though. The one I haven't played is Swords of Xeen, machine always crashes after entering the portal. I'm a bit curious about the game itself - hmm? _________________ The real secret of magick is that the world is made of words. And that if you know the words that the world is made of, you can make of it whatever you wish. -Terence Mckenna |
Fri Jul 22, 2005 3:46 pm |
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the mighty stamar
High Emperor
Joined: 01 Feb 2003
Posts: 602
Location: arcata ca, humboldt county |
I think you would like the game wizards and warriors a lot. It has neat dungeons and puzzles, a party etc.
Its a lot like might and magic really. Its by the guy who did wizardry 7 |
Fri Jul 22, 2005 10:50 pm |
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thartanian
Guards Lieutenant
Joined: 20 Sep 2003
Posts: 156
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Omg, wizards and warriors looks awesome. This is EXACTLY what I'm looking for. Thanks alot mighty stamar. Just ordered it from ebay . I'll let you guys know what I think after a I play her. Thanks again. |
Sat Jul 23, 2005 2:21 am |
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dteowner
Shoegazer
Joined: 21 Mar 2002
Posts: 7570
Location: Third Hero of Erathia |
Buy a can of Raid. You're buying a box full of bugs...
W&W could have been a great game. I don't know whether to blame DWB or Activision, but the bottom line is that the game was released about 6 months too early and then didn't get much support. _________________ =Proud Member of the Non-Flamers Guild=
=Benevolent Dictator, X2/X3 and Morrowind/Oblivion Forums=
Sorry. No pearls of wisdom in this oyster.
RIP Red Wings How 'Bout Dem Cowboys! |
Sat Jul 23, 2005 3:22 am |
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the mighty stamar
High Emperor
Joined: 01 Feb 2003
Posts: 602
Location: arcata ca, humboldt county |
yw
I personally played it after wizardry 8 because might and magic 7 didnt run on my computer right and i already play mm 8.
I tried mm 9 also I can say that overall its more complete than mm9. Similar in many ways also
I had a lot of fun with it there is an active message board for it at ironworks.
It has incomplete parts but nothing like the game dungeon lords that the company just put out. I mean it has a cool story funny parts and is very challenging. It is mainly the dungeons but the outside world is cool too.
I didnt like it like wizardry 8 its not an epic like wizardry 8 or might and magic 8 even its not that long. But it seems exactly like you wanted. Its a really 3d dungeon game. It seems like in tech somewhere between might and magic 8 and 9. People call it wizardry 7.5 or so
Its all fantasy too. I like it a lot I would give it about 75% rating. It has incomplete parts and bugs and u even have to convert parts of it to play in xp though. Parts are even like unplaytested and very hard but in the end its part of the challenge of it. Wait till u see the plants near the castle and u have to run around them because they are ranged instant death. Its a thrill lol. You even have to build your characters up to survive running away from them lol its crazy. Whenever you see them on the horizon its like " OH NO NOT THOSE THINGS ARGH WHEN DID I SAVE?@ loloool |
Sat Jul 23, 2005 10:36 am |
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