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overheard conversations...
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RPGDot Forums > Gothic - General

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gdgrimm
Keeper of the Gates
Keeper of the Gates




Joined: 21 Apr 2003
Posts: 110
overheard conversations...
   

Okay, so the action4 review (or whatever it was) mentioned that in the game you could overhear others conversations. I think this is the second or third review I've read that mentions that in connection with it being important to gameplay.

Now I realize that it adds to the ambience, but has anybody ever overheard something that was actually relevant to the gameplay? Like perhaps overhearing Lefty say to a thug, "if that creep doesn't come to work tomorrow, I'll kick his ass."

I've only played through the game 1 1/2 times, so I'm still finding new stuff (just watched scavengers lie down to sleep for the first time yesterday), but so far, the overheard info has been useless.
Post Tue May 06, 2003 8:25 pm
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hwfanatic
Average Fanatic
Average Fanatic




Joined: 28 Oct 2002
Posts: 2850
Location: Belgrade, Serbia
   

Hate to spoil your fun, but it's purely ambiental...
Post Wed May 07, 2003 3:44 am
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Scribbles
Unsent
Unsent




Joined: 25 Apr 2003
Posts: 1063
Location: Spokane, WA. US of A
   

Yea, the conversaions were tottaly worthless. Unlike Deus Ex you cant learn anything very valuble from evesdropping on people in Gothic.
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Post Fri May 09, 2003 9:12 pm
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EDV
High Emperor
High Emperor




Joined: 12 Mar 2003
Posts: 654
Location: The Netherlands
   

But hearing people talk to others adds allot to the admosphere of the game
Post Fri May 09, 2003 9:28 pm
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