|
Site Navigation Main News Forums
Games Games Database Top 100 Release List Support Files
Features Reviews Previews Interviews Editorials Diaries Misc
Download Gallery Music Screenshots Videos
Miscellaneous Staff Members Privacy Statement
|
|
|
Kalia
Eager Tradesman
Joined: 07 Jan 2005
Posts: 30
Location: Arizona |
Dark Messiah of Might & Magic E3 Preview @ Gamespot |
|
Gamespot's editors had a chance to play a demo of Dark Messiah of Might and Magic and have posted their impressions: <blockquote><em>Depending on your preferred style of play, you can develop your character as a generalist or a specialist in the various proficiencies mentioned previously. Skill points won't be earned just from killing stuff, but rather from completing objectives. Primarily an action game, Dark Messiah is expected to be about of standard length for single-player games of a similar form, say around 10 to 12 hours. In addition to that, though, Dark Messiah will offer what sounds like a pretty compelling multiplayer mode. We didn't actually see it at E3, but learned that the multiplayer will be going for something like a cross between Battlefield and Lord of the Rings, in terms of its style and scope. It'll be a class-based game promoting teamwork, requiring players to conquer territories to overwhelm their opponents. Honestly, though, just the thought of this type of combat in a multiplayer environment seems exciting on its own.</em></blockquote><em><blockquote>Dark Messiah is coming to the PC this fall. Though Ubisoft has a widely-talked-about sword fighting game on display here at the Electronic Entertainment Expo in Red Steel for the Wii console, Dark Messiah is not to be discounted. We haven't seen first-person combat this good since Condemned: Criminal Origins, and Dark Messiah seems to have a lot more going for it than its brutal good looks. Look to GameSpot for further coverage on this one. </em></blockquote>Read the rest <a href="http://www.gamespot.com/pc/action/darkmessiahofmightmagic/preview_6150507.html?part=rss&tag=gs_&subj=6150507" target="_blank">here</a>. |
Thu May 11, 2006 2:30 pm |
|
|
doctor_kaz
Keeper of the Gates
Joined: 24 Mar 2005
Posts: 108
Location: West Virginia, USA |
The gamespot preview for this game says that it's supposed to last about 10-12 hours. It's basically just a combat game with light RPG elements, at most. Chalk it up as another really crappy use of an intellectual property. |
Thu May 11, 2006 3:07 pm |
|
|
ToddMcF2002
Leader of the Senate
Joined: 10 Jan 2005
Posts: 317
Location: Boston MA |
When they say 10-12 hours typical of games of similiar form... what the heck does that mean? Compared to Enclave?
I don't know - its a pure action game so 10-12 intense hours of hack is probably better than stretching it out pointlessly. Half Life 2 was about that length and it didnt seem overly short. If they pack in nicely designed and clever scenarios it will be worth it.
As long as you accept that this is an action title up front. doctor_kaz are you referring to the license or the lack of RPGness? Do you dislike action titles? _________________ "For Innos!" |
Thu May 11, 2006 4:16 pm |
|
|
|
All times are GMT. The time now is Mon Apr 08, 2019 1:08 pm
|
|
|
|
|
|