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superdarkdude
Village Leader
Joined: 02 Oct 2002
Posts: 85
Location: AL, usa |
Yet another crypt question.... |
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I have beaten the game once, so I HAVE beaten the crypts, but I never did find this out:
What is the significance of the two living gargoyles on the second level of the crypt? They watch you everywhere you go in the room, but they don't stop you from robbing the graves... You CAN kill them, but why? I'd really like to figure this one out this time through, anyone got any ideas? They don't seem to be a trap, so I'm stumped.... _________________ Not all who wander are lost... |
Tue Nov 26, 2002 9:57 am |
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Merz
Protector of the Realm
Joined: 22 Oct 2002
Posts: 260
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I was wondering too.. May be a reveal spell can make some sense of it?
BTW, how did you kill them? _________________ - Merz |
Tue Nov 26, 2002 1:06 pm |
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Drakton
Captain of the Guard
Joined: 14 Oct 2001
Posts: 195
Location: Monterrey, México |
I don't think you actually 'kill' them. If you hit them with your weapon, then they stop moving their heads in your direction. That's it.
Ð _________________ "You may win a thousand fights, but you can only lose one" (Zaknafein to Drizzt - The Dark Elf Trilogy.) |
Tue Nov 26, 2002 3:31 pm |
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superdarkdude
Village Leader
Joined: 02 Oct 2002
Posts: 85
Location: AL, usa |
when things stop moving, are they dead? |
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Yeah, well, when I hit something, and it bleeds, and then stops moving, I usually consider that to be dead, lol! I also cast disintegrate on them, and that will also 'kill' them. However, you may be right, as you don't seem to get any experience for them. They continue to bleed if you strike them with a weapon indefinitely, it seems. Unfortunately, reveal doesn't show anything, nor does night vision... I'm really curious about this, do you think they just put them there to mess with us? That's the kinda thing I would do if I was programming a game, then I would read the forums and chuckle _________________ Not all who wander are lost... |
Tue Nov 26, 2002 8:46 pm |
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Drakton
Captain of the Guard
Joined: 14 Oct 2001
Posts: 195
Location: Monterrey, México |
Re: when things stop moving, are they dead? |
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quote: Originally posted by superdarkdude
I'm really curious about this, do you think they just put them there to mess with us?
Yeah... I'm inclined to believe so. This game is full of little surprises _________________ "You may win a thousand fights, but you can only lose one" (Zaknafein to Drizzt - The Dark Elf Trilogy.) |
Tue Nov 26, 2002 10:05 pm |
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