RPGDot Network    
   

 
 
Ultima 7 - The Black Gate
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
A Post Nuclear Mod for Morrowind
  View previous topic :: View next topic
RPGDot Forums > Morrowind - General

Author Thread
Provis
High Emperor
High Emperor




Joined: 01 Jul 2002
Posts: 872
Location: Middle of the Forest
A Post Nuclear Mod for Morrowind
   

I was checking to see if there was a new release of BritanniaMOD by cjm and decided to check out his links.

To my delight I found this

quote:
Originally posted by Apocalypse Homepage

Apocalypse is a Post Nuclear Total Conversion for Morrowind, which brings it into the world of Fallout, the Post Nuclear Computer Game by Interplay.



Sounds really interesting though I don't expect it out anytime soon since it was just started nine days ago.

Apocalypse

*hopes he didn't just miss this on the main news page*
_________________
--

"Yea, so what I didn't like Planescape: Torment, what are you gonna do about it?" - Provis
Post Tue Jul 30, 2002 6:40 am
 View user's profile
Rawis
Gorthaur
Gorthaur




Joined: 01 Apr 2002
Posts: 1861
   

Wow! That mod looks cool, seems to be very well made! Hope it will add an underground vault filled with lotsa cool weapons, machineguns, flamethrowers and such.
Post Sat Aug 10, 2002 5:30 pm
 View user's profile
The Omen
High Emperor
High Emperor




Joined: 01 Jul 2002
Posts: 489
Location: Greenville,SC
   

Sweet!!
_________________
Nothing is impossible... for me!!
The funniest site ever!
Post Sat Aug 10, 2002 7:09 pm
 View user's profile
Remus
Overgrown Cat
Overgrown Cat




Joined: 03 Jul 2002
Posts: 1657
Location: Fish bowl
   

there's alot of discussion on various mods making at official forum.

Another one i think just yesterday - plan on making Middle Earth mods; but off course with copyright issues, they try to change certain things like bilbo baggins to bimbo baggins, so as several other elements in tolkien books. anyway even little variations, i think it would be nice project especially if their does it successfully.
_________________
Post Sat Aug 10, 2002 7:36 pm
 View user's profile
Rawis
Gorthaur
Gorthaur




Joined: 01 Apr 2002
Posts: 1861
   

quote:
Originally posted by goofy goldfish
...they try to change certain things like bilbo baggins to bimbo baggins...




Anyway, it would be nice to use a flamethrower and kill those annoying cliff racers!
Post Sat Aug 10, 2002 10:34 pm
 View user's profile
Vanderghast
Keeper of the Gates
Keeper of the Gates




Joined: 16 Jul 2002
Posts: 103
Location: Nova Scotia, Canada
   

Bimbo Baggins!! Man-Whore of Hobbiton!

Seriously though, these sound like some nice possibilities.
_________________
Donwald the Gully Dwarf peers over the mound and sees the massive army bearing down on them.
"How many brother?" asked Willbe excitedly.
Donwald thought for a moment then shouted..."Two!"

Quote the Gully Dwarf, Nevermore!
Member og the WWW
Member of the Non-Flamers Guild
Post Mon Aug 12, 2002 11:03 pm
 View user's profile
Spawnster
Keeper of the Gates
Keeper of the Gates




Joined: 30 Apr 2002
Posts: 105
   

LOL

bimbo baggins. next we'll have lego-first instead of lego-las, arogant instead of aragorn, gimy instead of gimli and grandaf instead of gandalf.
_________________
DO YOU HAVE WHAT IT TAKES TO TAKE WHAT I'VE GOT?
Post Tue Aug 13, 2002 6:37 am
 View user's profile
Provis
High Emperor
High Emperor




Joined: 01 Jul 2002
Posts: 872
Location: Middle of the Forest
   

Wow, it only took eleven days for a reply.
Goes to show how little trafic this forum gets.
_________________
--

"Yea, so what I didn't like Planescape: Torment, what are you gonna do about it?" - Provis
Post Wed Aug 14, 2002 5:55 am
 View user's profile
Spawnster
Keeper of the Gates
Keeper of the Gates




Joined: 30 Apr 2002
Posts: 105
   

that's why we r a dying breed.
_________________
DO YOU HAVE WHAT IT TAKES TO TAKE WHAT I'VE GOT?
Post Wed Aug 14, 2002 10:16 am
 View user's profile
StarkeRealm
Eager Tradesman
Eager Tradesman




Joined: 25 Apr 2003
Posts: 38
Location: Louisville, KY
   

This would certainly explain why I couldn't find a fallout mod earlier.
Post Mon Apr 28, 2003 6:37 am
 View user's profile



All times are GMT.
The time now is Sat Apr 13, 2019 4:31 am



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.