|
Site Navigation Main News Forums
Games Games Database Top 100 Release List Support Files
Features Reviews Previews Interviews Editorials Diaries Misc
Download Gallery Music Screenshots Videos
Miscellaneous Staff Members Privacy Statement
|
|
|
JDR13
Magister of the Light
Joined: 16 Apr 2002
Posts: 376
Location: Michigan, United States |
The 'Crafting' feats. In TOEE, which ones are worth getting? |
|
My wizard just hit level 5. I noticed I can choose to select Craft
'Wands', 'Wonderouse Items', and 'Magic Arms&Armor'.
Are any of them really worth it? From the description of the feats, they seem to be incredibly expensive and time consuming.
Hmmm..... A Wand of Fireball with 50 charges could be nice? |
Tue Nov 18, 2003 6:20 pm |
|
|
JDR13
Magister of the Light
Joined: 16 Apr 2002
Posts: 376
Location: Michigan, United States |
Made up my mind. I'm gonna get the 'Wonderous Items' feat now
and get 'Craft Wand' later in the game when I have a better understanding
of which spells are the most useful for my party. |
Tue Nov 18, 2003 6:37 pm |
|
|
EverythingXen
Arch-villain
Joined: 01 Feb 2002
Posts: 4342
|
For wizards craft wondrous and craft wand are worthwhile, definitely.
Craft arms and armor is better for a cleric level 6 or higher... but it certainly is worth getting if you only have a wizard!
I turned a +1 holy lawful greathammer into a +3 holy lawful freezing keen greathammer. Goodbye, Balor. Goodbye. _________________ Estuans interius, Ira vehementi
"The old world dies and with it the old ways. We will rebuild it as it should be, MUST be... Immortal!"
=Member of the Nonflamers Guild=
=Worshipper of the Written Word= |
Tue Nov 18, 2003 7:26 pm |
|
|
|
All times are GMT. The time now is Wed Apr 10, 2019 4:41 pm
|
|
|
|
|
|