RPGDot Network    
   

 
 
Ultima 4 Remake - Virtue of Humility
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
Flicking pictures and ASCII sky
  View previous topic :: View next topic
RPGDot Forums > Gothic - Troubleshooting

Author Thread
Gormash
Village Dweller
Village Dweller




Joined: 10 Jul 2002
Posts: 2
Location: Oslo. Norway
Flicking pictures and ASCII sky
   

OK, I have a very annoying problem. I can still play, but it's irritating me.

Sometimes when I talk to people or look in my inventory the panels (inventory pictures and text) start to flicker on and off erratically. This sometimes happens to my health-bar too, when I move around. Not the red bar in the middle, but the gray panel around goes on and off like a hyperactive child with a light-switch.
Also, in some instances I see a bunch of ASCII characters displayed on the sky like a layer of clouds about 2 inches above my characters head.

This problem occurs most often in and around the Old camp (about 80% of the time), but happens outside of there as well (about 40% of the time).
I'm only in chapter 1, so I've not seen it all, though I've been in all camps and the old mine.

Needless to say this is extremely vexing, though not critical to the gameplay.

I have recently updated my Geforce256 to the newest detonator drivers (don't remember the version, but it was the newest one). I have installed the patch found here with no effect.
I've also, just to try, lowered all graphics to minimum and maximum, but they both reacted the same way.

Anyone with any good ideas?
Post Wed Jul 10, 2002 12:17 pm
 View user's profile
[PB]Nico
Keeper of the Bugs
Keeper of the Bugs




Joined: 15 Jul 2001
Posts: 237
   

The GeForce 256 is one of the first T&L cards. Maybe there are problems in the implementation (hardware and or software).
However, try older Detonators (for instance 12.41) or the newest 29.80 (not published by nvidia yet, but it is available =).
Make sure that 'enable fog table emulation' is set (extended display options).

- nico

ps: never seen an GeForce 256 in real life, so I cannot say if it should work or not.
Post Wed Jul 10, 2002 3:33 pm
 View user's profile
Gormash
Village Dweller
Village Dweller




Joined: 10 Jul 2002
Posts: 2
Location: Oslo. Norway
   

Sorry for taking so long in replying...

Well, I tried what you suggested, but with no improvements.
I've also looked through the readme file, and they clearly say that Geforce 256 have not caused any known errors.

Just so you know, I have 32 MB RAM on my video-card, and all other requirements are above the recommended stats.
Post Tue Jul 16, 2002 2:43 pm
 View user's profile



All times are GMT.
The time now is Sat Apr 13, 2019 6:33 pm



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.