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Gothic 3 @ E3 2005 (8 new screenshots!)
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RPGDot Forums > Gothic 3 General

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Neo_Genesis
The Assassin
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Joined: 10 Aug 2003
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Location: The Netherlands
   

Wow, I just saw the In-game movie, and it was incredible. you are also able to -- when you are dual-wielding -- use only one blade, and let the other one stay on your back. some movements however looked a bit stif. and when he ran off the cliff he just kept running in the air.
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Post Thu May 19, 2005 8:51 pm
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garretdenton
Village Dweller
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Joined: 22 Aug 2004
Posts: 20
   

quote:
Originally posted by Neo_Genesis
Wow, I just saw the In-game movie, and it was incredible. you are also able to -- when you are dual-wielding -- use only one blade, and let the other one stay on your back. some movements however looked a bit stif. and when he ran off the cliff he just kept running in the air.


What movie are u talking about??
Post Fri May 20, 2005 4:51 am
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Neo_Genesis
The Assassin
The Assassin




Joined: 10 Aug 2003
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Location: The Netherlands
   

It's posted by Gorath in the "Gothic 3 news? post them here!" topic, go and have a look.
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Post Fri May 20, 2005 5:36 am
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Rordog
Keeper of the Gates
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Joined: 13 Feb 2004
Posts: 111
Location: kelowna
   

Ya the video looks sweet, I love duel wielding.
I've noticed in the vid and the screens that the view distance is not as far as I would like. In particular there seems to be a lot of ground fog. I liked the fact that I could see very far in g1 and 2.

Of course the footage is still pre-alpha and I am sure that it is not optimized yet. I hate short view ranges it is one of my biggest grievences with many games.

Later, rordog
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Post Fri May 20, 2005 6:07 am
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Drax
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Joined: 21 Oct 2004
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Location: Khorinis
   

Im with you Patriot...I also think its abit of a let-down...

"Most of the creatures have changed and the trees look like that they were made of plastic" - Patriot

But thats not the main point. The main point is the video!
Sure dual wielding is great, but the combat system...

In the first part of the footage, there was the main character fighting 2 warriors...the combat has suffered so, so much...Everything was stiff. Movements, Strikes, Hits, and were was the strategy in it?

I know its just pre-release alpha vrsn, but it wont change that much in the original. So far it just looks like another arcade game; CLICK_MANIA!...In addition, Its 3rd person view looks similar to that of fable (another let-down)...and finally its looks as though you will be possible to rotate camera angle with mouse, like in Shade: Wrath of Angels (YET another Let-Down)!!!
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Post Sat May 21, 2005 10:32 am
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Kamahl
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Joined: 29 Apr 2005
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Location: Slovenia-Ljubljana
   

i know isnt it cool.and the graphics and all
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Post Sat May 21, 2005 2:50 pm
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elkston
High Emperor
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Joined: 21 Sep 2002
Posts: 691
Location: North Carolina, USA
   

quote:
Originally posted by Drax


I know its just pre-release alpha vrsn, but it wont change that much in the original. So far it just looks like another arcade game; CLICK_MANIA!...In addition, Its 3rd person view looks similar to that of fable (another let-down)...and finally its looks as though you will be possible to rotate camera angle with mouse, like in Shade: Wrath of Angels (YET another Let-Down)!!!


As you said its Pre-Alpha, which means they are not even code or feature complete yet. So what we are seeing is very rough. I have faith that PB will get it right for the final release.

One thing I hope they will add is a greate range of motion such as leaning or crouching.
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Post Sat May 21, 2005 5:36 pm
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Chekote
Where’s my Banana?!?!
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Joined: 08 Mar 2002
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Location: Dont know, looks kind of green
   

I cant tell for sure from the pictures, but are we finaly getting trees with individual leaves???
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Post Sat May 21, 2005 10:23 pm
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Ragnar
High Emperor
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Joined: 30 Oct 2001
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Location: NJ USA
   

I hope we get the choice to use the old fighting style…
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Post Sun May 22, 2005 12:26 am
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Chekote
Where’s my Banana?!?!
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Joined: 08 Mar 2002
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Location: Dont know, looks kind of green
   

The German site that recently did an article says that you can.
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Post Sun May 22, 2005 12:36 am
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Sem
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Joined: 01 Mar 2004
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Location: at the Dot
   

quote:
Originally posted by Drax
But thats not the main point. The main point is the video!
Sure dual wielding is great, but the combat system...



Don't forget that were talking about a PRE-ALPHA here. They will be a lot of changes and tweaks before the game is finished. Those movements can (probably will) be improved.

Chekote is right about the controls, but I don't think I will have problems with the new controls.
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Post Mon May 23, 2005 8:52 am
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Stiler
Fearless Paladin
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Joined: 23 Mar 2002
Posts: 230
Location: TN, USA
   

I wish they'd have a more oragnized and strategic combat system, like the one Severance used. It was imo one of the best combat systems for a melee based game.
Post Mon May 23, 2005 9:24 am
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Jazzy_s
Keeper of the Gates
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Joined: 26 Jan 2005
Posts: 115
PIctures
   

hey i have some pictures too how can i insert them???
Post Tue Jun 07, 2005 8:52 pm
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Stiler
Fearless Paladin
Fearless Paladin




Joined: 23 Mar 2002
Posts: 230
Location: TN, USA
   

You need to upload them to a hostin site.

something like http://img292.echo.cx/ .

Then just post the link here when you upload it.
Post Tue Jun 07, 2005 9:42 pm
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Maylander
High Emperor
High Emperor




Joined: 22 Mar 2002
Posts: 1712
Location: Norway
   

The graphics undoubtly look amazing, best I've seen in any RPG, even better than the pics of the upcoming Oblivion, but I just can't get a couple of questions out of my head:
1) How will our hero look? How can they make him look anything like he did when the graphics engine is so completely different?
2) What about our friends, Lee, Lester, Diego etc?

I guess the most important thing is to get the voices right, so that they feel the same(if they pull another Diego on us I'll let out a high-pitched scream, hehe).

Still, all in all everything is looking great, and the "features" list displayed several places(for instance in the "official info" thread here) make G3 seem excellent, let's hope it manages to live up to the expectations.
Post Wed Jun 08, 2005 12:05 pm
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