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I think I solved my crash problems
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RPGDot Forums > Gothic 2 - Troubleshooting

Author Thread
Midiboy
Head Merchant
Head Merchant




Joined: 06 May 2002
Posts: 74
I think I solved my crash problems
   

Do a search for memtest on the Internet.

I have had two sticks of memory that had bad memory locations on them. I just got a new stick, it tested out perfect, no more Gothic 2 crashes.
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Midiboy

Check out http://www.midiboy.com for info about Midiboy Music
Post Wed Jan 21, 2004 10:23 pm
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Gorath
Mostly Harmless
Mostly Harmless




Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany
   

Thanks for the info.
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Post Sat Jan 24, 2004 10:33 am
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Midiboy
Head Merchant
Head Merchant




Joined: 06 May 2002
Posts: 74
   

Ya, I wonder how many people here may have bad memory and not know it. The memory I had was Spectek memory and according to MEMTEST, the memory towards the upper end (480MB and higher) was bad. I was getting access violations, and most of the same crashes people here are also complaining about.

I got NO crashes in any other games. When my music studio program crashed, I started suspecting that something was wrong. (I use Adobe Audition and run a 128 Track Recording studio from it.) This made me look for and run Memtest 3 '86 It found those several bad locations. You see, Gothic 2 is one of the only games I have that use ALL the memory. Every last drop of it. It was easy to suspect the game until Adobe Audition crashed. It too uses all available memory. I went and bought some Samsung memory and voila, no more crashes at all. In anything. MEMTEST ran perfectly. Then I loaded up G2 and literally walked from one end of the world to the other twice and had no crashes at all. I barely could walk half way from the city to the lighthouse before crashing before.
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Midiboy

Check out http://www.midiboy.com for info about Midiboy Music
Post Sat Jan 24, 2004 2:25 pm
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