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Midiboy
Head Merchant
Joined: 06 May 2002
Posts: 74
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I think I solved my crash problems |
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Do a search for memtest on the Internet.
I have had two sticks of memory that had bad memory locations on them. I just got a new stick, it tested out perfect, no more Gothic 2 crashes. _________________ Midiboy
Check out http://www.midiboy.com for info about Midiboy Music |
Wed Jan 21, 2004 10:23 pm |
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Gorath
Mostly Harmless
Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany |
Thanks for the info. _________________ Webmaster GothicDot |
Sat Jan 24, 2004 10:33 am |
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Midiboy
Head Merchant
Joined: 06 May 2002
Posts: 74
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Ya, I wonder how many people here may have bad memory and not know it. The memory I had was Spectek memory and according to MEMTEST, the memory towards the upper end (480MB and higher) was bad. I was getting access violations, and most of the same crashes people here are also complaining about.
I got NO crashes in any other games. When my music studio program crashed, I started suspecting that something was wrong. (I use Adobe Audition and run a 128 Track Recording studio from it.) This made me look for and run Memtest 3 '86 It found those several bad locations. You see, Gothic 2 is one of the only games I have that use ALL the memory. Every last drop of it. It was easy to suspect the game until Adobe Audition crashed. It too uses all available memory. I went and bought some Samsung memory and voila, no more crashes at all. In anything. MEMTEST ran perfectly. Then I loaded up G2 and literally walked from one end of the world to the other twice and had no crashes at all. I barely could walk half way from the city to the lighthouse before crashing before. _________________ Midiboy
Check out http://www.midiboy.com for info about Midiboy Music |
Sat Jan 24, 2004 2:25 pm |
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